Difference between revisions of "Concoctions (skill)"

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NIGHTSHADE ROOTS
===Abilities in Concoctions===
A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction.
{| border=0 cellpadding=2 cellspacing=2
 
| bgcolor=#cccccc | '''Ability'''
WORMWOOD ROOTS
| bgcolor=#cccccc | '''Description'''
When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia.
|-
 
| [[Nightshade Roots]]
Primrose
| A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction.  
When eaten, gives thirdeye.
|-
 
| [[Wormwood Roots]]
GINGER
| When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia.  
Used in several concoctions. Harvested in the wilds.
|-
 
| [[Primrose]]
MYRRH GUM
| When eaten, gives thirdeye.  
Used in several concoctions. Harvested in the wilds.
|-
 
| [[Ginger]]
GALINGALE FLOWERS
| Used in several concoctions. Harvested in the wilds.  
Cures unnatural tendencies to be excessively pacifistic and generous.
|-
 
| [[Myrrh Gum]]
VENOM SAC
| Used in several concoctions. Harvested in the wilds.  
Used in several concoctions. Harvested from rattlesnakes.
|-
 
| [[Galingale Flowers]]
IMMUNITY
| Cures unnatural tendencies to be excessively pacifistic and generous.  
Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts.
|-
Recipe: 1 Sac, 1 Wormwood, and 2 Violets
| [[Venom Sac]]
 
| Used in several concoctions. Harvested from rattlesnakes.  
RIBWORT
|-
Heals one(1) random affliction.
| [[Immunity]]
 
| Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts. Recipe: 1 Sac, 1 Wormwood, and 2 Violets  
NATURALISM
|-
Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it.
| [[Ribwort]]
Syntax: NATURALISM
| Heals one (1) random affliction.  
 
|-
MAIDENHAIR GRASS
| [[Naturalism]]
A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten.
| Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it.  
 
|-
JUNIPER BERRIES
| [[Maidenhair Grass]]
A juicy berry that will cause you to temporarily become deaf.
| A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten.  
 
|-
ENDIVE
| [[Juniper Berries]]
Used in several concoctions. Harvested in the wilds.
| A juicy berry that will cause you to temporarily become deaf.  
 
|-
EPIDERMAL
| [[Endive]]
This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis.
| Used in several concoctions. Harvested in the wilds.  
Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade
|-
 
| [[Epidermal]]
LINSEED
| This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis. Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade  
Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight.
|-
 
| [[Linseed]]
DANDELION
| Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight.  
Used in several concoctions.
|-
 
| [[Dandelion]]
MANA
| Used in several concoctions.  
A small sip will refresh your mind, replenishes some of your mana.
|-
Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair
| [[Mana]]
 
| A small sip will refresh your mind, replenishes some of your mana. Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair  
MANDRAKE ROOTS
|-
This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten.
| [[Mandrake Roots]]
 
| This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten.  
DRYING
|-
With this ability, you may preserve your perishable plant products forever.
| [[Drying]]
Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH>
| With this ability, you may preserve your perishable plant products forever. Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH>  
 
|-
LOVAGE LEAVES
| [[Lovage Leaves]]
When smoked these leaves will cure the dishonour affliction and the slickness afflictions.
| When smoked these leaves will cure the dishonour affliction and the slickness afflictions.  
 
|-
HEALTH
| [[health elixir|Health]]
Drink this elixir to repair your body, recovering some of your health.
| Drink this elixir to repair your body, recovering some of your health. Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade  
Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade
|-
 
| [[Hyssop Stems]]
HYSSOP STEMS
| A simple stem that will cause your vision to fade when it is eaten.
A simple stem that will cause your vision to fade when it is eaten.
|-
 
| [[Violet Roots]]
VIOLET ROOTS
| A delicate root that will give you insomnia, preventing you being put to sleep.  
A delicate root that will give you insomnia, preventing you being put to sleep.
|-
 
| [[Orphine Seeds]]
ORPHINE SEEDS
| This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity.  
This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity.
|-
 
| [[Prickly Pear]]
PRICKLY PEAR
| Gives a bubble of air when diving under the waves.
Gives a bubble of air when diving under the waves.
|-
 
| [[cactus weed|Weed]]
WEED
| Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects.  
Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects.
|-
 
| [[Toadstools]]
TOADSTOOLS
| This common fungus will heal the mind and body.  
This common fungus will heal the mind and body.
|-
 
| [[Fenugreek Berries]]
FENUGREEK BERRIES
| A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin.  
A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin.
|-
 
| [[Spearwort]]
SPEARWORT
| Heals two (2) random afflictions.  
Heals two(2) random afflictions.
|-
 
| [[Kelp Leaves]]
KELP LEAVES
| This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten.  
This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten.
|-
 
| [[venom elixir|Venom]]
VENOM
| A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal. Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root.
A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal.
|-
Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root,
| [[frost elixir|Frost]]
 
| This fluid will increases your resistance to fire-based attacks. Recipe: 1 Kelp, 1 Nightshade, and 1 Pear  
FROST
|-
This fluid will increases your resistance to fire-based attacks.
| [[caloric salve|Caloric]]
Recipe: 1 Kelp, 1 Nightshade, and 1 Pear
| This salve not only provides a defense against some cold-based attacks, and will also heal most cold-based afflictions. Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage.
 
|-
CALORIC
| [[Feathers]]
This salve not only provides a defence against some cold-based attacks, and will also heal most cold-based afflictions.
| Used in several concoctions. Harvested from Eagles.  
Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage
|-
 
| [[levitation elixir|Levitation]]
FEATHERS
| A concoction that will make you slightly levitate above the ground. Recipe: 1 Feather, 2 Kelp, and 1 Pear.
Used in several concoctions. Harvested from Eagles.
|-
 
| [[Diamond Dust]]
LEVITATION
| Used in several concoctions. Bought in stores.  
A concoction that will make you slightly levitate above the ground.
|-
Recipe: 1 Feather, 2 Kelp, and 1 Pear
| [[mending salve|Mending]]
 
| A salve to repair your broken body.
DIAMOND DUST
|-
Used in several concoctions. Bought in stores.
| [[mass salve|Mass]]
 
| Causes you to become dense and heavy, making it very difficult for others to move you. Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool.
MENDING
|-
Broken or shriveled limbs are common happenings in Imperian, and a mending salve will not only cure broken limbs but burning skin.
| [[Sidewinder]]
Recipe: 1 Diamond Dust, 1 Endive, 2 Ginger, and 1 Kelp
| The powdered skin of a sidewinder. Used in several concoctions
 
|-
MASS
| [[speed elixir|Speed]]
Causes you to become dense and heavy, making it very difficult for others to move you.
| An elixir to slow your perception of time.
Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool
|-
 
| [[Quince Fruit]]
SIDEWINDER SKIN
| When eaten this useful fruit will allow you to awaken from sleep immediately.
Used in several concoctions. Taken from Sidewinders.
|-
 
| [[Laurel]]
SPEED
| This herb can be smoked to cure several dangerous afflictions, such as hellsight, aeon, curses, and epilepsy.  
A powerful fluid that increases your physical ability to dodge attacks and builds a resistance to the slowing of time.
|-
Recipe: 1 Endive, 1 Ginger, 1 Maidenhair, and 2 Sidewinder Skins
| [[Moonwort]]
 
| Heals three (3) random afflictions.
QUINCE FRUIT
|-
When eaten this useful fruit will allow you to awaken from sleep immediately.
| [[liquid gold|Gold]]
 
| Liquid gold. 200 gold sovereigns.  
LAUREL
|-
This herb can be smoked to cure several dangerous afflictions, such as,hellsight, aeon, curses, and epilepsy.
| [[restoration salve|Restoration]]
 
| Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE). Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage.
MOONWORT
|-
Heals three(3) random afflictions.
|}
 
GOLD
200 gold sovereigns.
 
RESTORATION
Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE).
Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage
 
 





Revision as of 19:57, 11 April 2011

Abilities in Concoctions

Ability Description
Nightshade Roots A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction.
Wormwood Roots When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia.
Primrose When eaten, gives thirdeye.
Ginger Used in several concoctions. Harvested in the wilds.
Myrrh Gum Used in several concoctions. Harvested in the wilds.
Galingale Flowers Cures unnatural tendencies to be excessively pacifistic and generous.
Venom Sac Used in several concoctions. Harvested from rattlesnakes.
Immunity Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts. Recipe: 1 Sac, 1 Wormwood, and 2 Violets
Ribwort Heals one (1) random affliction.
Naturalism Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it.
Maidenhair Grass A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten.
Juniper Berries A juicy berry that will cause you to temporarily become deaf.
Endive Used in several concoctions. Harvested in the wilds.
Epidermal This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis. Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade
Linseed Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight.
Dandelion Used in several concoctions.
Mana A small sip will refresh your mind, replenishes some of your mana. Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair
Mandrake Roots This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten.
Drying With this ability, you may preserve your perishable plant products forever. Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH>
Lovage Leaves When smoked these leaves will cure the dishonour affliction and the slickness afflictions.
Health Drink this elixir to repair your body, recovering some of your health. Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade
Hyssop Stems A simple stem that will cause your vision to fade when it is eaten.
Violet Roots A delicate root that will give you insomnia, preventing you being put to sleep.
Orphine Seeds This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity.
Prickly Pear Gives a bubble of air when diving under the waves.
Weed Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects.
Toadstools This common fungus will heal the mind and body.
Fenugreek Berries A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin.
Spearwort Heals two (2) random afflictions.
Kelp Leaves This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten.
Venom A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal. Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root.
Frost This fluid will increases your resistance to fire-based attacks. Recipe: 1 Kelp, 1 Nightshade, and 1 Pear
Caloric This salve not only provides a defense against some cold-based attacks, and will also heal most cold-based afflictions. Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage.
Feathers Used in several concoctions. Harvested from Eagles.
Levitation A concoction that will make you slightly levitate above the ground. Recipe: 1 Feather, 2 Kelp, and 1 Pear.
Diamond Dust Used in several concoctions. Bought in stores.
Mending A salve to repair your broken body.
Mass Causes you to become dense and heavy, making it very difficult for others to move you. Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool.
Sidewinder The powdered skin of a sidewinder. Used in several concoctions
Speed An elixir to slow your perception of time.
Quince Fruit When eaten this useful fruit will allow you to awaken from sleep immediately.
Laurel This herb can be smoked to cure several dangerous afflictions, such as hellsight, aeon, curses, and epilepsy.
Moonwort Heals three (3) random afflictions.
Gold Liquid gold. 200 gold sovereigns.
Restoration Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE). Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage.


Harvesting Months
Herb Vita Fas Ferinus Naturalis Solis Halitus Artificium Bellum Aequitas Area Trailblazing
Dandelion (T,5) o o o o o x x x x Plains Yes
Endive (T,5) x x x x o o o o o Jungle Yes
Fenugreek (1) x x x o x x x x x Valley No
Galingale (T,5) x x o o o o o x x Swamp Yes
Ginger (T,5) x x x x o o o o o Forest Yes
Hyssop (T,1) x o x x x x x x x Hills Yes
Juniper (1) o x x x x x x x x Hills No
Kelp (T,3) x x o o o x x x x Salt Water Yes
Laurel (1) o x x x x x x x x Forest No
Linseed (T,5) x x x x o o o o o Jungle Yes
Lovage (T,5) x x o o o o o x x Mountain Yes
Maidenhair (T,5) x x o o o o o x x Natural Underground Yes
Mandrake (T,4) x x x x o o o x o Plains Yes
Myrrh (T,1) x o x x x x x x x Forest Yes
Nightshade (T,5) x x x x o o o o o Forest Yes
Orphine (5) x x o o o o o x x Forest No
Pear (1) x x x o x x x x x Desert No
Primrose (5) o o o o o x x x x Forest No
Quince (1) x x o x x x x x x Jungle No
Toadstool (5) o o o o o x x x x Natural Underground No
Violet (T,4) o o o o x x x x x Swamp Yes
Wormwood (T,1) x x o x x x x x x Swamp Yes

o Plant Environments o

Desert - Olive, Pear, Weed

Forest - Ginger, Laurel, Myrrh, Nightshade, Orphine, Primrose

Hills - Hyssop, Juniper

Jungle - Endive, Linseed, Quince

Mountain - Blueberry, Lovage

N. Underground - Maidenhair, Toadstool

Plains - Dandelion, Mandrake

Salt Water - Kelp

Swamp - Galingale, Violet, Wormwood

Valley - Fenugreek



o Plant Growth o

The useful herbs of Aetherius grow in regular and predictable cycles. Most growth occurs during Spring and early Summer although a few hardy herbs continue growing into the Autumn. No herbs have been found growing during the Winter.

Vita - Dandelion, Juniper, Laurel, Primrose, Toadstool, Violet, Weed.

Fas - Dandelion, Hyssop, Myrrh, Primrose, Toadstool, Violet, Weed.

Ferinus - Blueberry, Dandelion, Galingale, Kelp, Lovage, Maidenhair, Orphine, Primrose, Quince, Toadstool, Violet, Weed, Wormwood

Naturalis - Blueberry, Dandelion, Fenugreek, Galingale, Kelp, Lovage, Maidenhair, Orphine, Pear, Primrose, Toadstool, Violet, Weed.

Solis - Blueberry, Dandelion, Endive, Galingale, Ginger, Kelp, Linseed, Lovage, Maidenhair, Mandrake, Nightshade, Olive, Orphine, Primrose, Toadstool, Weed

Halitus - Blueberry, Endive, Galingale, Ginger, Linseed, Lovage, Maidenhair, Mandrake, Nightshade, Olive, Orphine.

Artificium - Blueberry, Endive, Galingale, Ginger, Linseed, Lovage, Maidenhair, Mandrake, Nightshade, Olive, Orphine.

Bellum - Endive, Ginger, Linseed, Nightshade, Olive

Aequitas - Endive, Ginger, Linseed, Mandrake (?), Nightshade, Olive