Difference between revisions of "Concoctions (skill)"
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===Abilities in Concoctions=== | |||
A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction. | {| border=0 cellpadding=2 cellspacing=2 | ||
| bgcolor=#cccccc | '''Ability''' | |||
| bgcolor=#cccccc | '''Description''' | |||
When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia. | |- | ||
| [[Nightshade Roots]] | |||
Primrose | | A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction. | ||
When eaten, gives thirdeye. | |- | ||
| [[Wormwood Roots]] | |||
| When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia. | |||
Used in several concoctions. Harvested in the wilds. | |- | ||
| [[Primrose]] | |||
| When eaten, gives thirdeye. | |||
Used in several concoctions. Harvested in the wilds. | |- | ||
| [[Ginger]] | |||
| Used in several concoctions. Harvested in the wilds. | |||
Cures unnatural tendencies to be excessively pacifistic and generous. | |- | ||
| [[Myrrh Gum]] | |||
| Used in several concoctions. Harvested in the wilds. | |||
Used in several concoctions. Harvested from rattlesnakes. | |- | ||
| [[Galingale Flowers]] | |||
| Cures unnatural tendencies to be excessively pacifistic and generous. | |||
Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts. | |- | ||
Recipe: 1 Sac, 1 Wormwood, and 2 Violets | | [[Venom Sac]] | ||
| Used in several concoctions. Harvested from rattlesnakes. | |||
|- | |||
Heals one(1) random affliction. | | [[Immunity]] | ||
| Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts. Recipe: 1 Sac, 1 Wormwood, and 2 Violets | |||
|- | |||
Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it. | | [[Ribwort]] | ||
| Heals one (1) random affliction. | |||
|- | |||
| [[Naturalism]] | |||
A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten. | | Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it. | ||
|- | |||
| [[Maidenhair Grass]] | |||
A juicy berry that will cause you to temporarily become deaf. | | A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten. | ||
|- | |||
| [[Juniper Berries]] | |||
Used in several concoctions. Harvested in the wilds. | | A juicy berry that will cause you to temporarily become deaf. | ||
|- | |||
| [[Endive]] | |||
This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis. | | Used in several concoctions. Harvested in the wilds. | ||
Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade | |- | ||
| [[Epidermal]] | |||
| This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis. Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade | |||
Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight. | |- | ||
| [[Linseed]] | |||
| Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight. | |||
Used in several concoctions. | |- | ||
| [[Dandelion]] | |||
| Used in several concoctions. | |||
A small sip will refresh your mind, replenishes some of your mana. | |- | ||
Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair | | [[Mana]] | ||
| A small sip will refresh your mind, replenishes some of your mana. Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair | |||
|- | |||
This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten. | | [[Mandrake Roots]] | ||
| This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten. | |||
|- | |||
With this ability, you may preserve your perishable plant products forever. | | [[Drying]] | ||
Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH> | | With this ability, you may preserve your perishable plant products forever. Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH> | ||
|- | |||
| [[Lovage Leaves]] | |||
When smoked these leaves will cure the dishonour affliction and the slickness afflictions. | | When smoked these leaves will cure the dishonour affliction and the slickness afflictions. | ||
|- | |||
| [[health elixir|Health]] | |||
Drink this elixir to repair your body, recovering some of your health. | | Drink this elixir to repair your body, recovering some of your health. Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade | ||
Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade | |- | ||
| [[Hyssop Stems]] | |||
| A simple stem that will cause your vision to fade when it is eaten. | |||
A simple stem that will cause your vision to fade when it is eaten. | |- | ||
| [[Violet Roots]] | |||
| A delicate root that will give you insomnia, preventing you being put to sleep. | |||
A delicate root that will give you insomnia, preventing you being put to sleep. | |- | ||
| [[Orphine Seeds]] | |||
| This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity. | |||
This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity. | |- | ||
| [[Prickly Pear]] | |||
| Gives a bubble of air when diving under the waves. | |||
Gives a bubble of air when diving under the waves. | |- | ||
| [[cactus weed|Weed]] | |||
| Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects. | |||
Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects. | |- | ||
| [[Toadstools]] | |||
| This common fungus will heal the mind and body. | |||
This common fungus will heal the mind and body. | |- | ||
| [[Fenugreek Berries]] | |||
| A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin. | |||
A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin. | |- | ||
| [[Spearwort]] | |||
| Heals two (2) random afflictions. | |||
Heals two(2) random afflictions. | |- | ||
| [[Kelp Leaves]] | |||
| This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten. | |||
This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten. | |- | ||
| [[venom elixir|Venom]] | |||
| A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal. Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root. | |||
A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal. | |- | ||
Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root | | [[frost elixir|Frost]] | ||
| This fluid will increases your resistance to fire-based attacks. Recipe: 1 Kelp, 1 Nightshade, and 1 Pear | |||
|- | |||
This fluid will increases your resistance to fire-based attacks. | | [[caloric salve|Caloric]] | ||
Recipe: 1 Kelp, 1 Nightshade, and 1 Pear | | This salve not only provides a defense against some cold-based attacks, and will also heal most cold-based afflictions. Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage. | ||
|- | |||
| [[Feathers]] | |||
This salve not only provides a | | Used in several concoctions. Harvested from Eagles. | ||
Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage | |- | ||
| [[levitation elixir|Levitation]] | |||
| A concoction that will make you slightly levitate above the ground. Recipe: 1 Feather, 2 Kelp, and 1 Pear. | |||
Used in several concoctions. Harvested from Eagles. | |- | ||
| [[Diamond Dust]] | |||
| Used in several concoctions. Bought in stores. | |||
A concoction that will make you slightly levitate above the ground. | |- | ||
Recipe: 1 Feather, 2 Kelp, and 1 Pear | | [[mending salve|Mending]] | ||
| A salve to repair your broken body. | |||
|- | |||
Used in several concoctions. Bought in stores. | | [[mass salve|Mass]] | ||
| Causes you to become dense and heavy, making it very difficult for others to move you. Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool. | |||
|- | |||
| [[Sidewinder]] | |||
| The powdered skin of a sidewinder. Used in several concoctions | |||
|- | |||
| [[speed elixir|Speed]] | |||
Causes you to become dense and heavy, making it very difficult for others to move you. | | An elixir to slow your perception of time. | ||
Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool | |- | ||
| [[Quince Fruit]] | |||
| When eaten this useful fruit will allow you to awaken from sleep immediately. | |||
Used in several concoctions | |- | ||
| [[Laurel]] | |||
| This herb can be smoked to cure several dangerous afflictions, such as hellsight, aeon, curses, and epilepsy. | |||
|- | |||
| [[Moonwort]] | |||
| Heals three (3) random afflictions. | |||
|- | |||
When eaten this useful fruit will allow you to awaken from sleep immediately. | | [[liquid gold|Gold]] | ||
| Liquid gold. 200 gold sovereigns. | |||
|- | |||
This herb can be smoked to cure several dangerous afflictions, such as | | [[restoration salve|Restoration]] | ||
| Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE). Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage. | |||
|- | |||
Heals three(3) random afflictions. | |} | ||
200 gold sovereigns. | |||
Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE). | |||
Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage | |||
Revision as of 19:57, 11 April 2011
Abilities in Concoctions
Ability | Description |
Nightshade Roots | A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction. |
Wormwood Roots | When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia. |
Primrose | When eaten, gives thirdeye. |
Ginger | Used in several concoctions. Harvested in the wilds. |
Myrrh Gum | Used in several concoctions. Harvested in the wilds. |
Galingale Flowers | Cures unnatural tendencies to be excessively pacifistic and generous. |
Venom Sac | Used in several concoctions. Harvested from rattlesnakes. |
Immunity | Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts. Recipe: 1 Sac, 1 Wormwood, and 2 Violets |
Ribwort | Heals one (1) random affliction. |
Naturalism | Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it. |
Maidenhair Grass | A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten. |
Juniper Berries | A juicy berry that will cause you to temporarily become deaf. |
Endive | Used in several concoctions. Harvested in the wilds. |
Epidermal | This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis. Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade |
Linseed | Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight. |
Dandelion | Used in several concoctions. |
Mana | A small sip will refresh your mind, replenishes some of your mana. Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair |
Mandrake Roots | This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten. |
Drying | With this ability, you may preserve your perishable plant products forever. Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH> |
Lovage Leaves | When smoked these leaves will cure the dishonour affliction and the slickness afflictions. |
Health | Drink this elixir to repair your body, recovering some of your health. Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade |
Hyssop Stems | A simple stem that will cause your vision to fade when it is eaten. |
Violet Roots | A delicate root that will give you insomnia, preventing you being put to sleep. |
Orphine Seeds | This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity. |
Prickly Pear | Gives a bubble of air when diving under the waves. |
Weed | Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects. |
Toadstools | This common fungus will heal the mind and body. |
Fenugreek Berries | A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin. |
Spearwort | Heals two (2) random afflictions. |
Kelp Leaves | This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten. |
Venom | A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal. Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root. |
Frost | This fluid will increases your resistance to fire-based attacks. Recipe: 1 Kelp, 1 Nightshade, and 1 Pear |
Caloric | This salve not only provides a defense against some cold-based attacks, and will also heal most cold-based afflictions. Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage. |
Feathers | Used in several concoctions. Harvested from Eagles. |
Levitation | A concoction that will make you slightly levitate above the ground. Recipe: 1 Feather, 2 Kelp, and 1 Pear. |
Diamond Dust | Used in several concoctions. Bought in stores. |
Mending | A salve to repair your broken body. |
Mass | Causes you to become dense and heavy, making it very difficult for others to move you. Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool. |
Sidewinder | The powdered skin of a sidewinder. Used in several concoctions |
Speed | An elixir to slow your perception of time. |
Quince Fruit | When eaten this useful fruit will allow you to awaken from sleep immediately. |
Laurel | This herb can be smoked to cure several dangerous afflictions, such as hellsight, aeon, curses, and epilepsy. |
Moonwort | Heals three (3) random afflictions. |
Gold | Liquid gold. 200 gold sovereigns. |
Restoration | Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE). Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage. |
Herb | Vita | Fas | Ferinus | Naturalis | Solis | Halitus | Artificium | Bellum | Aequitas | Area | Trailblazing |
---|---|---|---|---|---|---|---|---|---|---|---|
Dandelion (T,5) | o | o | o | o | o | x | x | x | x | Plains | Yes |
Endive (T,5) | x | x | x | x | o | o | o | o | o | Jungle | Yes |
Fenugreek (1) | x | x | x | o | x | x | x | x | x | Valley | No |
Galingale (T,5) | x | x | o | o | o | o | o | x | x | Swamp | Yes |
Ginger (T,5) | x | x | x | x | o | o | o | o | o | Forest | Yes |
Hyssop (T,1) | x | o | x | x | x | x | x | x | x | Hills | Yes |
Juniper (1) | o | x | x | x | x | x | x | x | x | Hills | No |
Kelp (T,3) | x | x | o | o | o | x | x | x | x | Salt Water | Yes |
Laurel (1) | o | x | x | x | x | x | x | x | x | Forest | No |
Linseed (T,5) | x | x | x | x | o | o | o | o | o | Jungle | Yes |
Lovage (T,5) | x | x | o | o | o | o | o | x | x | Mountain | Yes |
Maidenhair (T,5) | x | x | o | o | o | o | o | x | x | Natural Underground | Yes |
Mandrake (T,4) | x | x | x | x | o | o | o | x | o | Plains | Yes |
Myrrh (T,1) | x | o | x | x | x | x | x | x | x | Forest | Yes |
Nightshade (T,5) | x | x | x | x | o | o | o | o | o | Forest | Yes |
Orphine (5) | x | x | o | o | o | o | o | x | x | Forest | No |
Pear (1) | x | x | x | o | x | x | x | x | x | Desert | No |
Primrose (5) | o | o | o | o | o | x | x | x | x | Forest | No |
Quince (1) | x | x | o | x | x | x | x | x | x | Jungle | No |
Toadstool (5) | o | o | o | o | o | x | x | x | x | Natural Underground | No |
Violet (T,4) | o | o | o | o | x | x | x | x | x | Swamp | Yes |
Wormwood (T,1) | x | x | o | x | x | x | x | x | x | Swamp | Yes |
o Plant Environments o
Desert - Olive, Pear, Weed
Forest - Ginger, Laurel, Myrrh, Nightshade, Orphine, Primrose
Hills - Hyssop, Juniper
Jungle - Endive, Linseed, Quince
Mountain - Blueberry, Lovage
N. Underground - Maidenhair, Toadstool
Plains - Dandelion, Mandrake
Salt Water - Kelp
Swamp - Galingale, Violet, Wormwood
Valley - Fenugreek
o Plant Growth o
The useful herbs of Aetherius grow in regular and predictable cycles. Most growth occurs during Spring and early Summer although a few hardy herbs continue growing into the Autumn. No herbs have been found growing during the Winter.
Vita - Dandelion, Juniper, Laurel, Primrose, Toadstool, Violet, Weed.
Fas - Dandelion, Hyssop, Myrrh, Primrose, Toadstool, Violet, Weed.
Ferinus - Blueberry, Dandelion, Galingale, Kelp, Lovage, Maidenhair, Orphine, Primrose, Quince, Toadstool, Violet, Weed, Wormwood
Naturalis - Blueberry, Dandelion, Fenugreek, Galingale, Kelp, Lovage, Maidenhair, Orphine, Pear, Primrose, Toadstool, Violet, Weed.
Solis - Blueberry, Dandelion, Endive, Galingale, Ginger, Kelp, Linseed, Lovage, Maidenhair, Mandrake, Nightshade, Olive, Orphine, Primrose, Toadstool, Weed
Halitus - Blueberry, Endive, Galingale, Ginger, Linseed, Lovage, Maidenhair, Mandrake, Nightshade, Olive, Orphine.
Artificium - Blueberry, Endive, Galingale, Ginger, Linseed, Lovage, Maidenhair, Mandrake, Nightshade, Olive, Orphine.
Bellum - Endive, Ginger, Linseed, Nightshade, Olive
Aequitas - Endive, Ginger, Linseed, Mandrake (?), Nightshade, Olive