Difference between revisions of "Weaponry (skill)"
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'''Weaponry''' is a skill that everyone acquires. Although anyone may use any weapon | |||
in Imperian, those untrained in weaponry, and without proficiency in that | |||
weapon, will find it difficult to be effective with it. | |||
Initially, you will have only the ability to learn proficiencies. A proficiency | |||
means that you have mastered a particular type of weapon, e.g. longsword, | |||
broadsword, halberd, whip, mace, etc. | |||
Each weapon has three statistics that are relevant to how well it works (and | |||
these may be seen with the ability WeaponProbe): Damage, To-hit, and Speed. The | |||
higher a weapon's damage, the more damage it is capable of doing. The higher | |||
the to-hit bonus, the easier it is to hit someone with it, and the greater the | |||
Speed, the more quickly you will recover your balance after using it. | |||
When actually hitting someone with a weapon though, there are two other factors | |||
besides the weapon's statistics that matter. First, as was mentioned earlier, | |||
whether or not you are proficient in that weapon. Second, your skill in | |||
weaponry. The higher your weaponry skill, the faster you will hit, the more | |||
damage you will do (up to a certain point), and the more easily you will hit | |||
someone. An opponent, however, will automatically attempt to dodge your blows, | |||
with the success rate dependent on your weaponry skill compared to his evasion | |||
skill. | |||
Though there are many ways to use a weapon, ranging from slash, to whip, to | |||
bash, each weapon has only particular methods in which it will be effective. | |||
You CAN, for instance, whip someone with a sword, but you won't have a very | |||
good chance of hitting your target, and you will not do much damage if you do | |||
hit. In order to see the proper commands to use a particular weapon, simply | |||
PROBE it. | |||
{{Skills}} | {{Skills}} | ||
[[Category:Skills]][[Category:General Skills]] | [[Category:Skills]] | ||
[[Category:General Skills]] |
Latest revision as of 04:47, 18 January 2019
Weaponry is a skill that everyone acquires. Although anyone may use any weapon in Imperian, those untrained in weaponry, and without proficiency in that weapon, will find it difficult to be effective with it.
Initially, you will have only the ability to learn proficiencies. A proficiency means that you have mastered a particular type of weapon, e.g. longsword, broadsword, halberd, whip, mace, etc.
Each weapon has three statistics that are relevant to how well it works (and these may be seen with the ability WeaponProbe): Damage, To-hit, and Speed. The higher a weapon's damage, the more damage it is capable of doing. The higher the to-hit bonus, the easier it is to hit someone with it, and the greater the Speed, the more quickly you will recover your balance after using it.
When actually hitting someone with a weapon though, there are two other factors besides the weapon's statistics that matter. First, as was mentioned earlier, whether or not you are proficient in that weapon. Second, your skill in weaponry. The higher your weaponry skill, the faster you will hit, the more damage you will do (up to a certain point), and the more easily you will hit someone. An opponent, however, will automatically attempt to dodge your blows, with the success rate dependent on your weaponry skill compared to his evasion skill.
Though there are many ways to use a weapon, ranging from slash, to whip, to bash, each weapon has only particular methods in which it will be effective. You CAN, for instance, whip someone with a sword, but you won't have a very good chance of hitting your target, and you will not do much damage if you do hit. In order to see the proper commands to use a particular weapon, simply PROBE it.
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