Difference between revisions of "Trailblazing Abilities"

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Trailblazing - Analyse
#REDIRECT [[Trailblazing]]
 
Analyse
Syntax: ANALYSE <target>
 
Analysing a target will show you a detailed status report on the physical and mental state of a
target.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Bounty
Trailblazing - Bounty
 
When drinking a health or mana elixir, you will receive a bonus to the amount of health or mana that
will be restored.
 
The amount of the bonus is dependent on the sum of your lessons learnt in Trailblazing and
Concoctions, with a maximum bonus equivalent to that of Transcendent in one of those skills.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Nightsight
Trailblazing - Nightsight
 
Nightsight
Syntax: NIGHTSIGHT
 
Your time spent in the wilds has trained your eyes to see more
effectively in the dark.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Weathering
Trailblazing - Weathering
 
Syntax: WEATHERING
Your budding control over your body will assist you in weathering the storm of life by increasing
your constitution by one point.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Scan
Trailblazing - Scan
 
Scan
Syntax: SCAN SKIES|TREES
 
You have become so attuned with the world around you that you are able to detect people and
creatures above you.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Fitness
Trailblazing - Fitness
 
Fitness
Syntax: FITNESS
 
With the increased lung power you have gained from your wandering, you are able to resist becoming
out of breath.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Watching
Trailblazing - Watching
 
Watching
Syntax: WATCH <direction>
        UNWATCH
 
By attuning your senses in a specified direction, you will be able to hear and see much of what goes
on in an adjacent room.
Trailblazing - Stalk
 
Syntax: STALK <person|creature>
 
Searching for faint disturbances in the local area, you may be able to tell the general direction in
which your quarry lies. The effectiveness of your tracking is dependent on how much of the world you
have explored.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Encampment
Trailblazing - Encampment
 
Encampment
Syntax: BUILD ENCAMPMENT [ENCLOSED]
        STOKE ENCAMPMENT
 
Requires: Five wood for building (two wood in forest environments)
          One wood for stoking
          Two cloth if enclosed
 
The fire in an encampment will grant warmth and protection to you and your allies, and prevent most
wild animals from wandering in.
 
Optionally, you can build an enclosed encampment, at the cost of two cloth commodities. An enclosed
encampment makes the location indoors, in addition to providing the other encampment effects.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Landstriding
Trailblazing - Landstriding
 
Landstriding
 
Using your knowledge of the woodlands of Aetherius, you may now travel more quickly through the
forests. If you also have the 'Affinity' ability in Hunting, you will also gain the benefit of this
ability in the environment that you have chosen as your affinity.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Barkskin
Trailblazing - Barkskin
 
Syntax:
  BARKSKIN
 
This ability will cause your skin to become as bark, providing an increased measure of protection vs.
attacks doing physical damage.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Roasting
Trailblazing - Roasting
 
Roasting
Syntax: ROAST <corpse>
 
Requires: An encampment
 
You may roast the corpse of any creature or player over a fire in an encampment. While not
particularly tasty, eating one's prey has kept many alive in the wilderness. The amount by which the
meat will fill you is dependent on the strength of the creature roasted.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Memorise
Trailblazing - Memorise
 
Memorise
Syntax: MEMORISE ROOM
        TRACK|STALK MEMORISED
 
You are able to imprint the landmarks and details of the surrounding area in your mind, allowing you
to track to that location, should you be close enough.
Trailblazing - Deadaim
 
Deadaim
Syntax: DEADAIM ON/OFF
 
While slightly draining on your willpower, you will concentrate more intently upon hitting the vital
areas of your opponents with strategic blows.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Secure
Trailblazing - Secure
 
Secure
Syntax: SECURE WIELDED
        UNSECURE WIELDED
 
Securing your weapons to your wrists with thin strips of leather will make it very difficult to
knock them out of your grasp.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Crimsonflames
Trailblazing - Crimsonflames
 
Crimsonflames
Syntax: SPRINKLE RED INK
 
Requires: an encampment
 
Demonkind are a blight to the natural flow of life, and frequently stain the wilds with their foul
existence. Your knowledge of the wilds has taught you that a combination of plants and dyes, in the
form of various inks, can attract, captivate, and damage demons. The red ink will attract the lowest
orders of demons.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Bandages
Trailblazing - Bandages
 
Syntax: APPLY BANDAGES [<target>]
 
Requires: Two cloth
 
By applying bandages to yourself or others, you can drastically alter the amount of health one will
lose to open wounds. The bandages will last until they are too loaded with blood to be effective.
 
It is important to note that bandages do -not- reduce the actual bleeding amount - they only prevent
the health loss.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Vitality
Trailblazing - Vitality
 
Vitality
Syntax: VITALITY
 
A surge of andrenalin will heal you when you are near death.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Season
Trailblazing - Season
 
Season
Syntax: SEASON <meat>
 
Requires: an encampment
 
Seasoning the meat that you have roasted will preserve it for a considerable amount of time, but
will reduce its nutritional value.
Trailblazing - Torch
 
Torch
Syntax: THROW TORCH [<dir>] AT <target>
 
Requires: an encampment
 
You may pick a burning log up out of the fire of an encampment and hurl it at a target, who may be
in the same room as you or in an adjacent room.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Ceruleansparks
Trailblazing - Ceruleansparks
 
Ceruleansparks
Syntax: SPRINKLE BLUE INK
 
Requires: an encampment
 
The chemical makeup of the blue ink will attract and harm the second echelon of demonkind.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Ditran
Trailblazing - Ditran
 
Syntax: PRESERVE TOXIN DITRAN IN <vial>
 
Requires: one part meadowhawk and fire ant venoms
 
The ditran toxin induces impatience in its target.
 
This toxin only has effect when used on icecoated and blackened spears or tridents. Unlike regular
toxins, it is not cured by purging one's blood.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Cloak
Trailblazing - Cloak
 
Cloak
Syntax: SKIN <corpse>
        CRAFT CLOAK
 
Requires: Five corpses, a dagger, an encampment
 
Skinning the corpses of creatures will give you hides, which you can then use to craft a cloak.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Conceal
Trailblazing - Conceal
 
Conceal Weapons
Syntax: CONCEAL WEAPONS
 
Requires: a cloak crafted from the skins of your prey
 
Concealing your weapons underneath your cloak will prevent their observation by casual means, and
will also prevent others from seeing you wield/unwield them.
Trailblazing - Conceal
 
Conceal Weapons
Syntax: CONCEAL WEAPONS
 
Requires: a cloak crafted from the skins of your prey
 
Concealing your weapons underneath your cloak will prevent their observation by casual means, and
will also prevent others from seeing you wield/unwield them.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Lifesense
Trailblazing - Lifesense
 
Lifesense
Syntax: LIFESENSE ON/OFF
 
Due to your attunement with the lands, you are able to sense hidden beings within the landscape.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Narcal
Trailblazing - Narcal
 
Syntax: PRESERVE TOXIN NARCAL IN <vial>
 
Requires: two parts rattlesnake venom
 
The narcal toxin causes its victim to become addicted to elixirs.
 
This toxin only has effect when used on icecoated and blackened spears or tridents. Unlike regular
toxins, it is not cured by purging one's blood.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Camouflage
Trailblazing - Camouflage
 
Camouflage
Syntax: APPLY CAMOUFLAGE
        SCRUB CAMOUFLAGE (in water)
 
Requires: Charcoal and wormwood
 
Applying camouflage will prevent you from being easily detected, as well as making it nearly
impossible to be followed by anyone but your allies.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Amberglow
Trailblazing - Amberglow
 
Amberglow
Syntax: SPRINKLE YELLOW INK
 
Requires: an encampment
 
The presence of yellow ink in a fire will harm the third order of demonkind.
Trailblazing - Keeneye
 
Keeneye
 
Your knowledge of the lands gives you a greater sense of where hidden exits are likely to be found
in the area.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Befriend
There is no help file on that ability.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Befriend
There is no help file on that ability.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Nyordian
Trailblazing - Nyordian
 
Syntax: PRESERVE TOXIN NYORDIAN IN <vial>
 
Requires: one part frog, spider, and fire ant venoms
 
The volatile nature of the nyordian toxin puts its victim on fire.
 
This toxin only has effect when used on icecoated and blackened spears or tridents. Unlike regular
toxins, it is not cured by purging one's blood.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Cover
Trailblazing - Cover
 
Cover
Syntax: COVER TRACKS
 
While wearing a cloak crafted from the skins of your prey, you can attempt to hide your presence
from those who would seek you out.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Chiltran
Trailblazing - Chiltran
 
Syntax: PRESERVE TOXIN CHILTRAN IN <vial>
 
Requires: one part frog, centipede, and fire ant venoms
 
The chiltran toxin
 
This toxin only has effect when used on icecoated and blackened spears or tridents. Unlike regular
toxins, it is not cured by purging one's blood.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Mark
Trailblazing - Mark
 
Mark return
Syntax: MARK RETURN
 
You may swiftly run back to your memorised location, after waiting a short while to remember it.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Bodyheat
Trailblazing - Bodyheat
 
Bodyheat
 
While wearing a cloak crafted from the skins of your prey, the amount of damage you would receive
from heat and cold is decreased. The strength of your cloak is dependent on the hides of the
creatures used to make it.
Trailblazing - Rejuvenate
 
Syntax: REJUVENATE
 
This ability will allow you to rejuvenate land that has been exterminated by a foul Necromancer. It
requires the presence of a cube of elemental ice in your inventory.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Sleeplessness
Trailblazing - Sleeplessness
 
Your time spent in the wild has trained you to awaken from sleeping faster than normally.
 
This ability is automatically in effect.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Emeraldblaze
Trailblazing - Emeraldblaze
 
Emeraldblaze
Syntax: SPRINKLE GREEN INK
 
A green fire will harm the highest order of demons.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Pursue
Trailblazing - Pursue
 
Pursue
Syntax: PURSUE <target>
        PURSUE NONE
 
Pursuing a target will give you constant feedback on your target's location, movement, and general
state of health.
Trailblazing - Whitesight
 
Whitesight
 
Your attuned senses allow you to see things even in the most horrible of weather conditions.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Prowling
Trailblazing - Prowling
 
 
Syntax: PROWLING ON|OFF
 
This ability will allow you to walk without being attacked by any aggressive creatures of the wilds.
City guards and entities loyal to players will not be fooled, however. Any aggressive action will
stop this.
 
You must be camouflaged in order to use it successfully.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Scout
Trailblazing - Scout
 
Scout
Syntax: SCOUT AREA [PLAYERS|CREATURES|ADJACENT|ALL] [<search term>]
 
Your knowledge of the area around you is such that you are now able to learn much about what is
going on around you.
 
You may also apply a search term to pare down the results of your scouting. Scouting with a search
term will have a higher equilibrium cost.
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab trailblazing Campground
Trailblazing - Campground
 
Campground
Syntax: SETUP CAMPGROUND
        TRACK|STALK CAMPGROUND
        BREAKDOWN CAMPGROUND
        STOKE CAMPGROUND
        RETURN TO CAMPGROUND
 
Requires: Five cloth, ten wood
 
The quintessential dwelling of the Trailblazer, the campground is an extreme upgrade from a simple
encampment. While in the campground, you and your allies will benefit from enhanced health and
endurance regeneration, the protection of an indoor location, and will require far less sleep.
 
In addition, you will now be able to track to your campground, provided you are close enough to it
and are knowledgeable enough of the area around it.
 
The smoke rising from the fire will warn of shrouded figures attemping to enter the campground.
 
Type MORE to continue reading. (55% shown)
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarmore
Coloured fires within a campground will also cause greater harm to demons that happen to enter it.
 
You may only have one campground at a time, and a constructed campground will last for three months.
 
You are able to STOKE the campground, extending its lifetime by half an Imperian month. This
requires one wood commodity.
 
Breaking down a campground will remove the campground, giving you some portion of the commodities
used in its construction, depending on how long the campground has been built.
 
You can also use RETURN TO CAMPGROUND to return to your campground.
 
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar

Latest revision as of 14:49, 9 February 2017

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