Difference between revisions of "Bowmanship Abilities"
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These are all the abilities in the skill of [[Bowmanship]]. | |||
== Bowmanship == | |||
SHOOT <player> <direction> | |||
INSPECT QUIVER | |||
SWITCH <type> <type> | |||
Use one of the various bows to shoot a player in a line-of-sight location from you. | Use one of the various bows to shoot a player in a line-of-sight location from you. | ||
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An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, | An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, | ||
SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc. | SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc. | ||
== Fashion == | |||
FASHION <arrow|bow type> | |||
FASHION <arrow type> ARROWS | |||
The master bowman must be able to fashion their own arrows. Initially | The master bowman must be able to fashion their own arrows. Initially | ||
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Longbow 10 Wood, 2 Leather 1 Longbow | Longbow 10 Wood, 2 Leather 1 Longbow | ||
Crossbow 10 Wood, 5 Leather, 5 Steel 1 Crossbow | Crossbow 10 Wood, 5 Leather, 5 Steel 1 Crossbow | ||
Hornbow 15 Wood, 10 Leather, 2 Steel 1 Hornbow | Hornbow 15 Wood, 10 Leather, 2 Steel 1 Hornbow | ||
Quiver 5 leather 1 Quiver | Quiver 5 leather 1 Quiver | ||
== Shortshot == | |||
SHORTSHOT/SSHOT <target> | |||
SHORTSHOT/SSHOT GROUND | |||
This is a point blank shot that will strike any target in the room with | This is a point blank shot that will strike any target in the room with | ||
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Finally, pitched arrows fired at the ground will melt ice on the ground | Finally, pitched arrows fired at the ground will melt ice on the ground | ||
and set fire to the location, if the location is flammable. | and set fire to the location, if the location is flammable. | ||
== Razor == | |||
This ability allows you to fashion the deadly razor arrows. The edge of | This ability allows you to fashion the deadly razor arrows. The edge of | ||
this arrow tip causes your foe increased bleeding. | this arrow tip causes your foe increased bleeding. | ||
== Quickshot == | |||
QUICKSHOT/QSHOT <target> <dir> | |||
This type of skill allows you to shoot faster at a player, with slightly | This type of skill allows you to shoot faster at a player, with slightly | ||
decreased accuracy and damage. | decreased accuracy and damage. | ||
== Spiral == | |||
You can fashion the spiral arrow with this skill. The spiral arrow | You can fashion the spiral arrow with this skill. The spiral arrow | ||
inflicts increased damage on your target. | inflicts increased damage on your target. | ||
== Quiver == | |||
You can fashion a quiver with this skill. The quiver is important in keeping your beloved arrows in | You can fashion a quiver with this skill. The quiver is important in keeping your | ||
a safe yet reachable position. | beloved arrows in a safe yet reachable position. | ||
You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in a worn quiver. | You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in | ||
a worn quiver. | |||
== Wind == | |||
Once you have this ability, your accuracy with bowmanship will be increased. | Once you have this ability, your accuracy with bowmanship will be increased. | ||
== Pinshot == | |||
PINSHOT/PSHOT <target> | |||
This shot will strike any foe in the same room who has fallen to the | This shot will strike any foe in the same room who has fallen to the | ||
ground. Your arrow will strike and pin them down. They have to WRITHE to | ground. Your arrow will strike and pin them down. They have to WRITHE to | ||
escape. | escape. | ||
== Standready == | |||
STAND READY | |||
Initiating this defense will cause you to automatically fire upon your next enemy to enter the room | Initiating this defense will cause you to automatically fire upon your next enemy to | ||
with you. | enter the room with you. | ||
== Barbed == | |||
This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY | This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY | ||
to remove them. It is said that if someone has been struck too many times, | to remove them. It is said that if someone has been struck too many times, | ||
they will perish. | they will perish. | ||
== Envenom == | |||
ENVENOM <amount> <arrow type> WITH <toxin> | |||
SWITCH <type> <type> | |||
INSPECT QUIVER | |||
You may cover the tips of arrows with a toxin if you have a vial of that toxin or | |||
have the appropriate skill. | |||
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN, | |||
SWITCH ACONITE WOODEN, SWITCH METEOR, etc. | |||
== Crossbows == | |||
SHOOT <player> <direction> | |||
The crossbow is more powerful, but less accurate, than the longbow. | The crossbow is more powerful, but less accurate, than the longbow. | ||
== Targetshot == | |||
TARGETSHOT/TSHOT <target> <dir> <body part> | |||
This special bow shot will strike a body part, damaging it. Once a player has taken too much damage | This special bow shot will strike a body part, damaging it. Once a player has taken | ||
to that part, it will be broken. | too much damage to that part, it will be broken. | ||
Incendiary, broad and net arrows will not cause any limb damage. | Incendiary, broad and net arrows will not cause any limb damage. | ||
== Aiming == | |||
AIM <player> <direction> | |||
Increase the accuracy of your shooting. | Increase the accuracy of your shooting. | ||
== Longshot == | |||
LONGSHOT/LSHOT <target> | |||
This long range attack will hit any target in the same area, who is | This long range attack will hit any target in the same area, who is | ||
outdoors. | outdoors. | ||
== Pitched == | |||
The arrows can be lit, causing your enemy to burst into flames. | The arrows can be lit, causing your enemy to burst into flames. | ||
== Hornbows == | |||
SHOOT <player> <direction> | |||
The famed hornbows are both expensive and powerful. Only slightly less powerful than a crossbow, | The famed hornbows are both expensive and powerful. Only slightly less powerful than | ||
they are far more accurate. | a crossbow, they are far more accurate. | ||
== Broad == | |||
These arrows have blunted tips, capable of breaking protective translucent shields. | These arrows have blunted tips, capable of breaking protective translucent shields. | ||
== Strafe == | |||
STRAFE <dir> | |||
This attack will fire 5 arrows into an opposing room, randomly striking | This attack will fire 5 arrows into an opposing room, randomly striking | ||
anyone there. | anyone there. | ||
== Net == | |||
This arrow has a thin net attached to it that will entangle your enemy. | This arrow has a thin net attached to it that will entangle your enemy. | ||
They must WRITHE to escape. | They must WRITHE to escape. | ||
== Snipe == | |||
SNIPE <player> <direction> | |||
Using this ability, you can improve your accuracy at shooting. Use it instead of the SHOOT command. | Using this ability, you can improve your accuracy at shooting. Use it instead of the | ||
SHOOT command. | |||
== Overdraw == | |||
OVERDRAW | |||
This defense will cause you to overdraw your bow, increasing damage by | This defense will cause you to overdraw your bow, increasing damage by | ||
10%. Unfortunately, there is a chance your bow will break on every shot. | 10%. Unfortunately, there is a chance your bow will break on every shot. | ||
== Hookshot == | |||
HOOKSHOT/HSHOT <target> <dir> [toxin] | |||
HOOKSHOT/HSHOT <target> SKIES [toxin] | |||
This bow attack must be done with a barbed arrow and you must have a rope in your inventory. If you | This bow attack must be done with a barbed arrow and you must have a rope in your | ||
strike your foe, you will pull them into the room with you, knocking them slightly off balance. | inventory. If you strike your foe, you will pull them into the room with you, | ||
knocking them slightly off balance. | |||
This attack will use a barbed arrow envenomed with the specified toxin. If you don't specify any, it | This attack will use a barbed arrow envenomed with the specified toxin. If you don't | ||
will use the currently chosen barbed arrow, or the first available arrow in your quiver. | specify any, it will use the currently chosen barbed arrow, or the first available | ||
arrow in your quiver. | |||
== Rapidfire == | |||
RAPIDFIRE | |||
Rapidfire will allow you to fire your bow at an increased rate of speed. Using it | |||
again will slow the rate back down. | |||
Rapidfire will allow you to fire your bow at an increased rate of speed. Using it again will slow | |||
the rate back down. | == Marksmanship == | ||
You have mastered the art of aiming and will find it nearly impossible to | You have mastered the art of aiming and will find it nearly impossible to | ||
miss. | miss. | ||
== Incendiary == | |||
The most dangerous arrow of all. Those hit by it have 10 seconds to PULL ARROW FROM | |||
BODY before it explodes and instantly kills them. | |||
Revision as of 11:48, 24 March 2014
These are all the abilities in the skill of Bowmanship.
Bowmanship
SHOOT <player> <direction> INSPECT QUIVER SWITCH <type> <type>
Use one of the various bows to shoot a player in a line-of-sight location from you.
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
Fashion
FASHION <arrow|bow type> FASHION <arrow type> ARROWS
The master bowman must be able to fashion their own arrows. Initially this skill will only allow one to make typical wooden arrows and bows. However, as your skill in bowmanship increases, so will your knowledge of new kinds of arrows and bows.
Item Commodities Required Yields ---------- ---------------------------- ---------- Wooden 1 Wood 15 Arrows Razor 1 Wood, 1 Steel 10 Arrows Spiral 1 Wood 5 Arrows Barbed 1 Wood, 1 Steel 10 Arrows Pitched 1 Wood 10 Arrows Broad 1 Wood, 1 Steel 10 Arrows Net 1 Wood, 1 Steel, 1 Rope 5 Arrows Incendiary 1 Wood, 1 Steel, 1 Obsidian 1 Arrow Longbow 10 Wood, 2 Leather 1 Longbow Crossbow 10 Wood, 5 Leather, 5 Steel 1 Crossbow Hornbow 15 Wood, 10 Leather, 2 Steel 1 Hornbow Quiver 5 leather 1 Quiver
Shortshot
SHORTSHOT/SSHOT <target> SHORTSHOT/SSHOT GROUND
This is a point blank shot that will strike any target in the room with the arrow you have selected from your quiver. Due to the close range, damage will be slightly reduced.
This ability may be used, in conjunction with pitched arrows, to melt icewalls that block your path. It can also be used, in conjunction with incendiary arrows, to destroy stonewalls that block your path.
Finally, pitched arrows fired at the ground will melt ice on the ground and set fire to the location, if the location is flammable.
Razor
This ability allows you to fashion the deadly razor arrows. The edge of this arrow tip causes your foe increased bleeding.
Quickshot
QUICKSHOT/QSHOT <target> <dir>
This type of skill allows you to shoot faster at a player, with slightly decreased accuracy and damage.
Spiral
You can fashion the spiral arrow with this skill. The spiral arrow inflicts increased damage on your target.
Quiver
You can fashion a quiver with this skill. The quiver is important in keeping your beloved arrows in a safe yet reachable position.
You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in a worn quiver.
Wind
Once you have this ability, your accuracy with bowmanship will be increased.
Pinshot
PINSHOT/PSHOT <target>
This shot will strike any foe in the same room who has fallen to the ground. Your arrow will strike and pin them down. They have to WRITHE to escape.
Standready
STAND READY
Initiating this defense will cause you to automatically fire upon your next enemy to enter the room with you.
Barbed
This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY to remove them. It is said that if someone has been struck too many times, they will perish.
Envenom
ENVENOM <amount> <arrow type> WITH <toxin> SWITCH <type> <type> INSPECT QUIVER
You may cover the tips of arrows with a toxin if you have a vial of that toxin or have the appropriate skill.
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN,
SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
Crossbows
SHOOT <player> <direction>
The crossbow is more powerful, but less accurate, than the longbow.
Targetshot
TARGETSHOT/TSHOT <target> <dir> <body part>
This special bow shot will strike a body part, damaging it. Once a player has taken too much damage to that part, it will be broken.
Incendiary, broad and net arrows will not cause any limb damage.
Aiming
AIM <player> <direction>
Increase the accuracy of your shooting.
Longshot
LONGSHOT/LSHOT <target>
This long range attack will hit any target in the same area, who is outdoors.
Pitched
The arrows can be lit, causing your enemy to burst into flames.
Hornbows
SHOOT <player> <direction>
The famed hornbows are both expensive and powerful. Only slightly less powerful than a crossbow, they are far more accurate.
Broad
These arrows have blunted tips, capable of breaking protective translucent shields.
Strafe
STRAFE <dir>
This attack will fire 5 arrows into an opposing room, randomly striking anyone there.
Net
This arrow has a thin net attached to it that will entangle your enemy. They must WRITHE to escape.
Snipe
SNIPE <player> <direction>
Using this ability, you can improve your accuracy at shooting. Use it instead of the SHOOT command.
Overdraw
OVERDRAW
This defense will cause you to overdraw your bow, increasing damage by 10%. Unfortunately, there is a chance your bow will break on every shot.
Hookshot
HOOKSHOT/HSHOT <target> <dir> [toxin] HOOKSHOT/HSHOT <target> SKIES [toxin]
This bow attack must be done with a barbed arrow and you must have a rope in your inventory. If you strike your foe, you will pull them into the room with you, knocking them slightly off balance.
This attack will use a barbed arrow envenomed with the specified toxin. If you don't specify any, it will use the currently chosen barbed arrow, or the first available arrow in your quiver.
Rapidfire
RAPIDFIRE
Rapidfire will allow you to fire your bow at an increased rate of speed. Using it again will slow the rate back down.
Marksmanship
You have mastered the art of aiming and will find it nearly impossible to miss.
Incendiary
The most dangerous arrow of all. Those hit by it have 10 seconds to PULL ARROW FROM BODY before it explodes and instantly kills them.