Difference between revisions of "Weaponmastery (skill)"
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Engage Damage a cowardly opponent. | Engage Damage a cowardly opponent. | ||
Disembowel Tear the entrails from a target. | Disembowel Tear the entrails from a target. | ||
== Skill Table == | |||
{{Skill Table | |||
|[[Weaponmastery_Abilities#Combo|Combo]]|- |-| Perform a dual attack. | |||
|[[Weaponmastery_Abilities#Thrust|Thrust]]|- |-| A basic attack with a shortsword. | |||
|[[Weaponmastery_Abilities#Proficiency|Proficiency]]|- |-| Choose mastery of one specific weapon. | |||
|[[Weaponmastery_Abilities#Fly|Fly]]|- |-| Spur your icewyrm skyward. | |||
|[[Weaponmastery_Abilities#View|View]]|- |-| Gaze from above, spotting those out of cover. | |||
|[[Weaponmastery_Abilities#Quickmount|Quickmount]]|- |-| Mount and dismount your icewyrm more easily. | |||
|[[Wyrmriding_Abilities#Icebreath|Icebreath]]|- |-| Attack with your icewyrm's frosty breath. | |||
|[[Wyrmriding_Abilities#Trip|Trip]]|- |-| Knock your opponent to the ground. | |||
|[[Wyrmriding_Abilities#Roar|Roar]]|- |-| Your icewyrm's bellow disorients your opponents. | |||
|[[Wyrmriding_Abilities#Pierce|Pierce]]|- |-| Puncture the auras that would protect your opponents. | |||
|[[Wyrmriding_Abilities#Charge|Charge]]|- |-| Surge in from an adjacent room, weapon ready. | |||
|[[Wyrmriding_Abilities#Drag|Drag]]|- |-| Pull an impaled foe behind you. | |||
|[[Wyrmriding_Abilities#Envenom|Envenom]]|- |-| Coat a weapon in toxins. | |||
|[[Wyrmriding_Abilities#Icecoat|Icecoat]]|- |-| T hick ice will enhance your weapons. | |||
|[[Wyrmriding_Abilities#Iceblast|Iceblast]]|- |-| Fire your icewyrm's breath in a projectile. | |||
|[[Wyrmriding_Abilities#Icewall|Icewall]]|- |-| Erect walls of sturdy ice. | |||
|[[Wyrmriding_Abilities#Frostheart|Frostheart]]|- |-| Ruin your foe's resistance to the cold. | |||
|[[Wyrmriding_Abilities#Track|Track]]|- |-| Seek an enemy from the skies. | |||
|[[Wyrmriding_Abilities#Ambush|Ambush]]|- |-| Fling yourself at an enemy from the skies. | |||
|[[Wyrmriding_Abilities#Bloodscent|Bloodscent]]|- |-| Your icewyrm will inform you of flowing blood. | |||
|[[Wyrmriding_Abilities#Stability|Stability]]|- |-| Bolster your attacks with your wyrm's strength. | |||
|[[Wyrmriding_Abilities#Crumble|Crumble]]|- |-| Order your icewyrm to crumble an icewall. | |||
|[[Wyrmriding_Abilities#Hoist|Hoist]]|- |-| Pluck an unsuspecting foe from the ground. | |||
|[[Wyrmriding_Abilities#Smash|Smash]]|- |-| Smack your foe upside the head. | |||
|[[Wyrmriding_Abilities#Batter|Batter]]|- |-| Beat your foe about the head and neck. | |||
|[[Wyrmriding_Abilities#Blacken|Blacken]]|- |-| Your wyrm's bile is worse than its bite. | |||
|[[Wyrmriding_Abilities#Longslash|Longslash]]|- |-| Target arteries with a brutal strike. | |||
|[[Wyrmriding_Abilities#Gorge|Gorge]]|- |-| Your mighty beast will feed on your foes. | |||
|[[Wyrmriding_Abilities#BloodFreeze|BloodFreeze]]|- |-| Punish your enemy with their unclotted claret. | |||
|[[Wyrmriding_Abilities#Deluge|Deluge]]|- |-| Use your enemies' auras against them. | |||
|[[Wyrmriding_Abilities#Intercept|Intercept]]|- |-| Disable those who would attempt to flee. | |||
|[[Wyrmriding_Abilities#Shatter|Shatter]]|- |-| Obliterate a well-chilled foe. | |||
}} | |||
[[Category:Skills]] | |||
[[Category:Profession Skills]] | |||
[[Category:Outrider Profession]] | |||
Revision as of 02:06, 10 August 2015
Weaponmastery offers the following abilities: Combo Perform a dual attack. Thrust A basic attack with a shortsword. Proficiency Choose mastery of one specific weapon. Raze Attack the defences that would keep your weapons out. Gripping Grip your wielded items in a deathlock. Battlecry Stun a target with the power of your voice. Block Obstructing departure with your body. Slash Assault your opponent with a wide variety of weapons. Barge Barging your opponents. Lunge A deep, piercing blow from an adjacent location. Lacerate A powerful attack with a longsword. Envenom Coat a weapon in venoms. Bowmanship Use of the valued projectile weapon. Wind Further increase your accuracy through wind compensation. Aiming Increase your accuracy in shooting. Impale Sink your blade into an opponent. Reave An overwhelming flurry of blows with a battleaxe. Arc Swing your blade in a controlled arc. Hack Hack at bodyparts with a scimitar. Crossbows A powerful projectile weapon. Shred A longsword attack that prevents the blood from clotting. Feint Deceive your foe and cause them to drop their guard. TigerStance Increase the speed of your battleaxe attacks. Defend Attempt to protect someone else with swordwork. LionStance Increase the power of your battleaxe attacks. Cleaving Rend your opponent's body in two. Displacement Slash your foe in two different places. Rush Strike your target as you ride past. Tendoncut Cut the weakened tendons with a scimitar. Hornbows Using the infamous hornbows. Engage Damage a cowardly opponent. Disembowel Tear the entrails from a target.
Skill Table
Name | Rank | Percent | Description |
---|---|---|---|
Combo | - | - | Perform a dual attack. |
Thrust | - | - | A basic attack with a shortsword. |
Proficiency | - | - | Choose mastery of one specific weapon. |
Fly | - | - | Spur your icewyrm skyward. |
View | - | - | Gaze from above, spotting those out of cover. |
Quickmount | - | - | Mount and dismount your icewyrm more easily. |
Icebreath | - | - | Attack with your icewyrm's frosty breath. |
Trip | - | - | Knock your opponent to the ground. |
Roar | - | - | Your icewyrm's bellow disorients your opponents. |
Pierce | - | - | Puncture the auras that would protect your opponents. |
Charge | - | - | Surge in from an adjacent room, weapon ready. |
Drag | - | - | Pull an impaled foe behind you. |
Envenom | - | - | Coat a weapon in toxins. |
Icecoat | - | - | T hick ice will enhance your weapons. |
Iceblast | - | - | Fire your icewyrm's breath in a projectile. |
Icewall | - | - | Erect walls of sturdy ice. |
Frostheart | - | - | Ruin your foe's resistance to the cold. |
Track | - | - | Seek an enemy from the skies. |
Ambush | - | - | Fling yourself at an enemy from the skies. |
Bloodscent | - | - | Your icewyrm will inform you of flowing blood. |
Stability | - | - | Bolster your attacks with your wyrm's strength. |
Crumble | - | - | Order your icewyrm to crumble an icewall. |
Hoist | - | - | Pluck an unsuspecting foe from the ground. |
Smash | - | - | Smack your foe upside the head. |
Batter | - | - | Beat your foe about the head and neck. |
Blacken | - | - | Your wyrm's bile is worse than its bite. |
Longslash | - | - | Target arteries with a brutal strike. |
Gorge | - | - | Your mighty beast will feed on your foes. |
BloodFreeze | - | - | Punish your enemy with their unclotted claret. |
Deluge | - | - | Use your enemies' auras against them. |
Intercept | - | - | Disable those who would attempt to flee. |
Shatter | - | - | Obliterate a well-chilled foe. |
Weaponmastery - Combo
Syntax: COMBO <attack 1> <attack 2> <target> [parameters]
WM <attack 1> <attack 2> <target> [parameters] COMBO <attack> <target> [parameters] WM <attack> <target> [parameters]
This ability allows you to execute various offensive combinations, consisting of up to two attacks. You can attack twice with a single weapon, or with two different ones. Many of the Weaponmastery attacks are used only with the COMBO/WM ability.
To use combos, simply provide the desired attacks - e.g. COMBO THRUST THRUST <target> [toxin 1] [toxin 2].
The COMBO and WM syntaxes are interchangeable, their effect is the same.
Weaponmastery - Thrust
Attack: Thrust Weapon: Shortsword
This is a basic attack performed with a shortsword.
For convenience, you can simply use 'THRUST <target>' to execute a dual-thrust combo.