Difference between revisions of "Galvanism (skill)"

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(Created page with 'Galvanism is one of the basic defensive skills. It represents the body's resistance to damage by electricity. It might, for example, reduce the damage you'd take from an Arboreal…')
 
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!Miniskills
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|[[Constitution]]
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|[[Thermology]]
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|[[Frost]]
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|[[Antidotes]]
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|[[Fitness]]
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|[[Galvanism]]
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|[[Philosophy]]
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Galvanism is one of the basic defensive skills. It represents the body's resistance to damage by electricity. It might, for example, reduce the damage you'd take from an Arboreals's lightning strike, or a monk's Kai energy.
Galvanism is one of the basic defensive skills. It represents the body's resistance to damage by electricity. It might, for example, reduce the damage you'd take from an Arboreals's lightning strike, or a monk's Kai energy.


Transcendent galvanism offers the skill of GROUNDING [OFF], which will nullify the next electrical attack which strikes you at the cost of a moderate mana drain.
Transcendent galvanism offers the skill of GROUNDING [OFF], which will nullify the next electrical attack which strikes you at the cost of a moderate mana drain.

Revision as of 14:41, 24 January 2011

Miniskills
Constitution
Thermology
Frost
Antidotes
Fitness
Galvanism
Philosophy

Galvanism is one of the basic defensive skills. It represents the body's resistance to damage by electricity. It might, for example, reduce the damage you'd take from an Arboreals's lightning strike, or a monk's Kai energy.

Transcendent galvanism offers the skill of GROUNDING [OFF], which will nullify the next electrical attack which strikes you at the cost of a moderate mana drain.