Wardance (skill)

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Abilities in Wardance

9.42 WARDANCE

Wardance is the central skill of the Wardancers. Developed into the modern control of one's muscles by Srifat Midbere, its study provides the Wardancer with a large degree of control over their bodies. It is this practice that enables them to perform many attacks where those less agile can perform merely one. The chants and crafts they learn as part of the Wardance assist them in boosting their morale and confounding their enemy much like a desert lizard.

Ability Description
Handspring Spring into the room, striking your foe.
Breakfall Learn to fall properly.
WarPaint The sign of the true wardancer.
* Kickflip Flip forward, kicking your foe.
Flexibility Escape that which binds you.
Streamers Beautiful, yet deadly.
Cartwheel Kick your opponent while passing through.
FrontFlip Evade your foes, despite your afflictions.
* Spurn A healing dance of the desert warrior.
Backflip Escape the traps of the enemy.
Block Nay let them escape.
Garde Be aware of movement about you.
Bind Tie them to the ground.
Relax It is all in your mind.
BackHandSpring Hit them while fleeing the room.
Sandburrow Burrow into the shifting desert sands.
HighJump Leap into the trees.
* Dive Death from above.
Balancing Stay on your feet.
Escape Escape those whom threaten you.
* Bemuse An erratic dance to confuse your foes.
WarChant Increase the morale of your allies.
WarMask The mark of the Master Wardancer.
* SplitLeap Strike your foe in the head.
BlindFighting Fight while blind.
* Elusion The fluid, weaving dance of the warrior.
Mirage Escape into the desert sun.
* SuicideDrop Bad for you, worse for them.
KipUp Instantly regain your feet.
* ForwardRoll Bring them down to your level.
Doubledance Combine elements of multiple dances into one.
KipKick Strike them while regaining your feet.
Transfix Confound your foe with your grace.
DoubleTime Speed kills, as do you.
[*] indicates an ability that may be combined with others.