Weaponry (skill)

Revision as of 04:43, 16 November 2011 by Vashir (talk | contribs) (moved AB links to a single file)

Weaponry

Weaponry is a skill that everyone acquires. Although anyone may use any weapon in Imperian, those untrained in weaponry, and without proficiency in that weapon, will find it difficult to be effective with it.

Initially, you will have only the ability to learn proficiencies. A proficiency means that you have mastered a particular type of weapon, e.g. longsword, broadsword, halberd, whip, mace, etc.

Each weapon has three statistics that are relevant to how well it works (and these may be seen with the ability WeaponProbe): Damage, To-hit, and Speed. The higher a weapon's damage, the more damage it is capable of doing. The higher the to-hit bonus, the easier it is to hit someone with it, and the greater the Speed, the more quickly you will recover your balance after using it.

When actually hitting someone with a weapon though, there are two other factors besides the weapon's statistics that matter. First, as was mentioned earlier, whether or not you are proficient in that weapon. Second, your skill in weaponry. The higher your weaponry skill, the faster you will hit, the more damage you will do (up to a certain point), and the more easily you will hit someone. An opponent, however, will automatically attempt to dodge your blows, with the success rate dependent on your weaponry skill compared to his evasion skill.

Though there are many ways to use a weapon, ranging from slash, to whip, to bash, each weapon has only particular methods in which it will be effective. You CAN, for instance, whip someone with a sword, but you won't have a very good chance of hitting your target, and you will not do much damage if you do hit. In order to see the proper commands to use a particular weapon, simply PROBE it.

Skill Table

Name Rank Percent Description
Proficiencies Inept 0 Gaining proficiencies in individual weapons.
Targeting Capable 0 Aiming your blows at specific body parts.
WeaponProbe Adept 0 Learning of venoms or magical effects on weapons.
Parry Skilled 0 The ability to parry attacks.
Decapitate Skilled 40 Hack the head from a player's corpse.
Envenom Gifted 0 Coat a weapon in venoms.
Quickdraw Gifted 50 Quickly sheath and draw out your weapons.
Throwing Expert 0 Greatly improve your chances of hitting when throwing.
TargetThrow Virtuoso 0 The ability to throw at specific body parts.
Weaponlist Fabled 0 Quickly examine all your weapons.
Armourlist Fabled 0 Quickly examine all your armours.
Shatter Mythical 0 Deliver a limb-crushing blow.
Indite Mythical 23 Grant your favoured weapon a name.
Behead Transcendent 0 He was an ugly bugger anyway.