The akrabi are renowned for their arrogance, and often express thoughts of superiority over the humanoid races. The humans of the desert were appalled by mutations within their young; the force of the Awakening had taken hold within their people. Coupled with the thousands of venomous arachnids which proliferated in the desert, a new race of armoured scorpion people came into being. With a thick carapace of powerful chitin plating, and a deadly tail filled with toxic venom, it is impossible to mistake an akrabi.
The Akrabi Race | |
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Statpack | Athletic |
Language | Common, Akrabi |
Appearance
Typically, akrabi within Aetherius stand at between 5'5" and 6' in height. Colours of the carapace vary from solid colours, to blends of several. Markings are common.
Racial Skills
- Rattling: A special method of communication, understood only by other members of the same race.
- Sight: Cure yourself of blindness.
- Sting: Sting other players with a poisonous tail, hitting them with the formaldehyde toxin.
Notable Denizens
- Chelixer, Baron of the sukh
- Kravii Ark', High Commander of the Guard
- Rakaraska, the Akrabi Sage
- Reklakar, the Akrabi priest