Ability
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Description
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Handspring
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Spring into the room, striking your foe.
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Breakfall
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Learn to fall properly.
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WarPaint
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The sign of the true wardancer.
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* Kickflip
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Flip forward, kicking your foe.
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Flexibility
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Escape that which binds you.
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Streamers
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Beautiful, yet deadly.
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Cartwheel
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Kick your opponent while passing through.
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FrontFlip
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Evade your foes, despite your afflictions.
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* Spurn
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A healing dance of the desert warrior.
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Backflip
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Escape the traps of the enemy.
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Block
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Nay let them escape.
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Garde
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Be aware of movement about you.
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Bind
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Tie them to the ground.
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Relax
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It is all in your mind.
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BackHandSpring
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Hit them while fleeing the room.
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Sandburrow
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Burrow into the shifting desert sands.
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HighJump
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Leap into the trees.
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* Dive
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Death from above.
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Balancing
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Stay on your feet.
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Escape
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Escape those whom threaten you.
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* Bemuse
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An erratic dance to confuse your foes.
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WarChant
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Increase the morale of your allies.
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WarMask
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The mark of the Master Wardancer.
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* SplitLeap
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Strike your foe in the head.
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BlindFighting
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Fight while blind.
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* Elusion
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The fluid, weaving dance of the warrior.
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Mirage
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Escape into the desert sun.
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* SuicideDrop
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Bad for you, worse for them.
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KipUp
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Instantly regain your feet.
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* ForwardRoll
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Bring them down to your level.
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Doubledance
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Combine elements of multiple dances into one.
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KipKick
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Strike them while regaining your feet.
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Transfix
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Confound your foe with your grace.
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DoubleTime
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Speed kills, as do you.
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[*] indicates an ability that may be combined with others.
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