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'''Guilds''' are formal organizations of players bound by ideology and cause. | |||
== Membership == | |||
On creation of your character, you are invited to select a guild. From there, you are ranked as a Novice and will have to pass through a series of (relatively easy) tests to be allowed full membership into the guild. Most guilds have a second tier of novicehood and a second tier of testing before formal induction into the guild - some mark this with a ritual, others with artisanal works and others with a hunt. | |||
After your induction, you will be a full member of your chosen group. | |||
Membership in a guild allows you access to | |||
* the professions your guild sponsors, which you can then [[learn]] | |||
* the advice and wisdom of your guild members | |||
* a guildhall | |||
== Structure & Ranks == | |||
Each guild generally has a leader and a supporting council. These are (generally) selected via an [[election]] process. | |||
Apart from the ruling council, there are twenty ranks within each guild, each rank with its own title. Ranks are earned by obtaining [[favours]] from higher ranking guildmembers. How this is achieved is left to the leaders of the guild. The higher your rank, the more privileges you will be accorded. Remember too, as [[favours]] can be given, so too can [[disfavours]] for poorly behaviour or criminal activity. GHELP LAWS or CODE or your guild equivalent should give you a guideline. | |||
== Privileges == | |||
== Guild Hall == | |||
== The Guilds of Aetherius == | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! scope="col" height="50px" style="width: | ! scope="col" height="50px" style="width:150px;" | [[Circle]] | ||
! style="width: | ! style="width:150px;" | City / Council | ||
! style="width: | ! style="width:160px;" | Guild | ||
! style="width: | ! style="width:150px;" | [[Professions]] | ||
! style="width:250px;" | Description | ! style="width:250px;" | Description | ||
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