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| __NOTOC__
| | #REDIRECT [[Bowmanship]] |
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| These are all the abilities in the skill of [[Bowmanship]].
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| == Bowmanship ==
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| SHOOT <player> <direction>
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| INSPECT QUIVER
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| SWITCH <type> <type>
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| Use one of the various bows to shoot a player in a line-of-sight location from you.
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| An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE,
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| SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
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|
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| == Fashion ==
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| FASHION <arrow|bow type>
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| FASHION <arrow type> ARROWS
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| The master bowman must be able to fashion their own arrows. Initially
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| this skill will only allow one to make typical wooden arrows and bows.
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| However, as your skill in bowmanship increases, so will your knowledge
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| of new kinds of arrows and bows.
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| Item Commodities Required Yields
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| ---------- ---------------------------- ----------
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| Wooden 1 Wood 15 Arrows
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| Razor 1 Wood, 1 Steel 10 Arrows
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| Spiral 1 Wood 5 Arrows
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| Barbed 1 Wood, 1 Steel 10 Arrows
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| Pitched 1 Wood 10 Arrows
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| Broad 1 Wood, 1 Steel 10 Arrows
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| Net 1 Wood, 1 Steel, 1 Rope 5 Arrows
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| Incendiary 1 Wood, 1 Steel, 1 Obsidian 1 Arrow
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| Longbow 10 Wood, 2 Leather 1 Longbow
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| Crossbow 10 Wood, 5 Leather, 5 Steel 1 Crossbow
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| Hornbow 15 Wood, 10 Leather, 2 Steel 1 Hornbow
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| Quiver 5 leather 1 Quiver
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|
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| == Shortshot ==
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| SHORTSHOT/SSHOT <target>
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| SHORTSHOT/SSHOT GROUND
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| This is a point blank shot that will strike any target in the room with
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| the arrow you have selected from your quiver. Due to the close range,
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| damage will be slightly reduced.
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| This ability may be used, in conjunction with pitched arrows, to melt
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| icewalls that block your path. It can also be used, in conjunction with
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| incendiary arrows, to destroy stonewalls that block your path.
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| Finally, pitched arrows fired at the ground will melt ice on the ground
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| and set fire to the location, if the location is flammable.
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|
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| == Razor ==
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| This ability allows you to fashion the deadly razor arrows. The edge of
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| this arrow tip causes your foe increased bleeding.
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|
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| == Quickshot ==
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| QUICKSHOT/QSHOT <target> <dir>
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| This type of skill allows you to shoot faster at a player, with slightly
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| decreased accuracy and damage.
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|
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| == Spiral ==
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| You can fashion the spiral arrow with this skill. The spiral arrow
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| inflicts increased damage on your target.
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|
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| == Quiver ==
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| You can fashion a quiver with this skill. The quiver is important in keeping your
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| beloved arrows in a safe yet reachable position.
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| You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in
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| a worn quiver.
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|
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| == Wind ==
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| Once you have this ability, your accuracy with bowmanship will be increased.
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|
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| == Pinshot ==
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| PINSHOT/PSHOT <target>
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| This shot will strike any foe in the same room who has fallen to the
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| ground. Your arrow will strike and pin them down. They have to WRITHE to
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| escape.
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|
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| == Standready ==
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| STAND READY
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| Initiating this defense will cause you to automatically fire upon your next enemy to
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| enter the room with you.
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|
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| == Barbed ==
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| This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY
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| to remove them. It is said that if someone has been struck too many times,
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| they will perish.
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|
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| == Envenom ==
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| ENVENOM <amount> <arrow type> WITH <toxin>
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| SWITCH <type> <type>
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| INSPECT QUIVER
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| You may cover the tips of arrows with a toxin if you have a vial of that toxin or
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| have the appropriate skill.
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| An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN,
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| SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
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|
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| == Crossbows ==
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| SHOOT <player> <direction>
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| The crossbow is more powerful, but less accurate, than the longbow.
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|
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| == Targetshot ==
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| TARGETSHOT/TSHOT <target> <dir> <body part>
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| This special bow shot will strike a body part, damaging it. Once a player has taken
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| too much damage to that part, it will be broken.
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| Incendiary, broad and net arrows will not cause any limb damage.
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|
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| == Aiming ==
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| AIM <player> <direction>
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| Increase the accuracy of your shooting.
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|
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| == Longshot ==
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| LONGSHOT/LSHOT <target>
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| This long range attack will hit any target in the same area, who is
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| outdoors.
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|
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| == Pitched ==
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| The arrows can be lit, causing your enemy to burst into flames.
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|
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| == Hornbows ==
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| SHOOT <player> <direction>
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| The famed hornbows are both expensive and powerful. Only slightly less powerful than
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| a crossbow, they are far more accurate.
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|
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| == Broad ==
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| These arrows have blunted tips, capable of breaking protective translucent shields.
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|
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| == Strafe ==
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| STRAFE <dir>
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| This attack will fire 5 arrows into an opposing room, randomly striking
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| anyone there.
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|
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| == Net ==
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| This arrow has a thin net attached to it that will entangle your enemy.
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| They must WRITHE to escape.
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|
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| == Snipe ==
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| SNIPE <player> <direction>
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| Using this ability, you can improve your accuracy at shooting. Use it instead of the
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| SHOOT command.
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|
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| == Overdraw ==
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| OVERDRAW
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| This defense will cause you to overdraw your bow, increasing damage by
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| 10%. Unfortunately, there is a chance your bow will break on every shot.
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|
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| == Hookshot ==
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| HOOKSHOT/HSHOT <target> <dir> [toxin]
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| HOOKSHOT/HSHOT <target> SKIES [toxin]
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| This bow attack must be done with a barbed arrow and you must have a rope in your
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| inventory. If you strike your foe, you will pull them into the room with you,
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| knocking them slightly off balance.
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| This attack will use a barbed arrow envenomed with the specified toxin. If you don't
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| specify any, it will use the currently chosen barbed arrow, or the first available
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| arrow in your quiver.
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|
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| == Rapidfire ==
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| RAPIDFIRE
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| Rapidfire will allow you to fire your bow at an increased rate of speed. Using it
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| again will slow the rate back down.
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|
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| == Marksmanship ==
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| You have mastered the art of aiming and will find it nearly impossible to
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| miss.
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|
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| == Incendiary ==
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| The most dangerous arrow of all. Those hit by it have 10 seconds to PULL ARROW FROM
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| BODY before it explodes and instantly kills them.
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