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{{AbilityBox | AbilityName=Purple Ink  | {{AbilityBox | AbilityName=Purple Ink  | ||
| AbilitySyntax=  | | AbilitySyntax=FILL IN <sketch> WITH PURPLE  | ||
| AbilityDescription=  | | AbilityDescription=Sketches filled with a purple ink will cause additional damage. Each sketch can be filled with a maximum of three inks.  | ||
| AbilityDetails='''Commodities:'''  | | AbilityDetails='''Commodities:''' 1 purple ink  | ||
| AbilityChangelog=  | | AbilityChangelog=  | ||
}}  | }}  | ||
<br />  | <br />  | ||
{{AbilityBox | AbilityName=Harp  | {{AbilityBox | AbilityName=Harp  | ||
| AbilitySyntax=  | | AbilitySyntax=CRAFT HARP  | ||
| AbilityDescription=  | | AbilityDescription=You may craft a golden-stringed harp, the trademark of the master Bard, while in the presence of a workbench. When played, the beautiful music produced by this instrument can cause a series of harmful or beneficial effects to the target.  | ||
| AbilityDetails='''Commodities:'''  | | AbilityDetails='''Commodities:''' 5 wood, 3 gold  | ||
| AbilityChangelog=  | | AbilityChangelog=  | ||
}}  | }}  | ||
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{{AbilityBox | AbilityName=Runeguard  | {{AbilityBox | AbilityName=Runeguard  | ||
| AbilitySyntax=  | | AbilitySyntax=  | ||
| AbilityDescription=  | | AbilityDescription=A sketch of a Runeguard can use the following abilities:  | ||
| AbilityDetails=  | |||
SKETCHLINK SLASH <target> [toxin]  | |||
- Slashes the target, causing damage and afflicting with a toxin. This ability is affected by the rebounding aura.  | |||
- The used toxin depends on the ink that the sketch has been colored with. If the sketch has more inks, you can specify any of the matching ones, or a random one is chosen.  | |||
Red: Ciguatoxin  | |||
Blue: Opium  | |||
Yellow: Xeroderma  | |||
Green: Aconite  | |||
Purple: Benzene  | |||
Gold: Iodine  | |||
SKETCHLINK RAZE <target>  | |||
- This ability attempts to remove defences that would prevent the sketch from attacking.  | |||
SKETCHLINK ENGAGE <target>  | |||
- This ability causes the sketch to engage the target, lashing out at him should he attempt to flee.  | |||
| AbilityDetails=  | |||
| AbilityChangelog=  | | AbilityChangelog=  | ||
}}  | }}  | ||