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| ===Abilities in Concoctions=== | | == Harvesting == |
| {| border=0 cellpadding=2 cellspacing=2
| | === Plant / Environment Table === |
| | bgcolor=#cccccc | '''Ability'''
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| | bgcolor=#cccccc | '''Description'''
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| | [[Nightshade Roots]]
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| | A bitter black root known to heal haemophilia, sun sensitivity, lethargy, nausea, sulfonal, and addiction.
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| | [[Wormwood Roots]]
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| | When eaten, cures various afflictions relating to your sanity. Including hallucinations, dementia, confusion, hypersomnia and paranoia.
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| | [[Primrose]]
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| | When eaten, gives thirdeye.
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| | [[Ginger]]
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| | Used in several concoctions. Harvested in the wilds.
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| | [[Myrrh Gum]]
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| | Used in several concoctions. Harvested in the wilds.
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| | [[Galingale Flowers]]
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| | Cures unnatural tendencies to be excessively pacifistic and generous.
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| | [[Venom Sac]]
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| | Used in several concoctions. Harvested from rattlesnakes.
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| | [[Immunity]]
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| | Cures the deadly cyanide toxin, that can kill the strongest, largest of beasts. Recipe: 1 Sac, 1 Wormwood, and 2 Violets
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| | [[Ribwort]]
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| | Heals one (1) random affliction.
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| | [[Naturalism]]
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| | Naturalism allows you to detect the foul stain of a Necromancer's soul on an exterminated room, letting you see who did it.
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| | [[Maidenhair Grass]]
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| | A bland green-yellow leaf used to treat paralysis, sensitivity to pain and slickness when eaten.
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| | [[Juniper Berries]]
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| | A juicy berry that will cause you to temporarily become deaf.
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| | [[Endive]]
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| | Used in several concoctions. Harvested in the wilds.
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| | [[Epidermal]]
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| | This pasty salve is a requirement for warriors. It cures some afflictions associated with outer organs, such as itching, blindness, deafness, anorexia and calotropis. Recipe: 2 Endive, 1 Maidenhair, 1 Juniper, and 1 Nightshade
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| | [[Linseed]]
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| | Smoking the linseed will provide an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight.
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| | [[Dandelion]]
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| | Used in several concoctions.
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| | [[Mana]]
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| | A small sip will refresh your mind, replenishes some of your mana. Recipe: 1 Dandelion, 1 Galingale, 1 Hyssop, and 1 Maidenhair
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| | [[Mandrake Roots]]
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| | This is a thick, sturdy root which cures recklessness, atropine, dizziness, shyness, deadening, impatience, and dissonance when it is eaten.
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| | [[Drying]]
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| | With this ability, you may preserve your perishable plant products forever. Syntax: DROP <CLOTH>; PREPARE <ingredient>; DRY <CLOTH>
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| | [[Lovage Leaves]]
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| | When smoked these leaves will cure the dishonour affliction and the slickness afflictions.
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| | [[health elixir|Health]]
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| | Drink this elixir to repair your body, recovering some of your health. Recipe: 1 Lovage, 1 Mandrake, 1 Myrrh, and 1 Nightshade
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| | [[Hyssop Stems]]
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| | A simple stem that will cause your vision to fade when it is eaten.
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| | [[Violet Roots]]
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| | A delicate root that will give you insomnia, preventing you being put to sleep.
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| | [[Orphine Seeds]]
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| | This small seed will cure most afflictions relating mainly to various types of phobias or pathos when eaten. It is known to cure heroism, claustrophobia, masochism, agoraphobia, vertigo and stupidity.
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| | [[Prickly Pear]]
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| | Gives a bubble of air when diving under the waves.
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| | [[cactus weed|Weed]]
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| | Discovered long ago by Viper, the cactus weed, when smoked, produces mind-altering effects.
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| | [[Toadstools]]
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| | This common fungus will heal the mind and body.
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| | [[Fenugreek Berries]]
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| | A berry that, when you APPLY it, will form a thin barrier of protection from the deadly toxins of the assassin.
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| | [[Spearwort]]
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| | Heals two (2) random afflictions.
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| | [[Kelp Leaves]]
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| | This will cure afflictions that cause weakness, clumsiness, asthma and hypochondria. Eaten.
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| | [[venom elixir|Venom]]
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| | A powerful elixir known to increase your resistance to damage from some toxins. This elixir will provide no benefit if you are afflicted with sulfonal. Recipe: 1 kelp, 1 linseed, 1 venom sac, and 1 violet root.
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| | [[frost elixir|Frost]]
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| | This fluid will increases your resistance to fire-based attacks. Recipe: 1 Kelp, 1 Nightshade, and 1 Pear
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| | [[caloric salve|Caloric]]
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| | This salve not only provides a defense against some cold-based attacks, and will also heal most cold-based afflictions. Recipe: 2 Endive, 1 Galingale, 2 Kelp, and 1 Lovage.
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| | [[Feathers]]
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| | Used in several concoctions. Harvested from Eagles.
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| | [[levitation elixir|Levitation]]
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| | A concoction that will make you slightly levitate above the ground. Recipe: 1 Feather, 2 Kelp, and 1 Pear.
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| | [[Diamond Dust]]
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| | Used in several concoctions. Bought in stores.
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| | [[mending salve|Mending]]
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| | A salve to repair your broken body.
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| | [[mass salve|Mass]]
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| | Causes you to become dense and heavy, making it very difficult for others to move you. Recipe: 1 Endive, 1 Diamond Dust, 1 Maidenhair, and 1 Toadstool.
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| | [[Sidewinder]]
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| | The powdered skin of a sidewinder. Used in several concoctions
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| | [[speed elixir|Speed]]
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| | An elixir to slow your perception of time.
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| | [[Quince Fruit]]
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| | When eaten this useful fruit will allow you to awaken from sleep immediately.
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| | [[Laurel]]
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| | This herb can be smoked to cure several dangerous afflictions, such as hellsight, aeon, curses, and epilepsy.
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| | [[Moonwort]]
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| | Heals three (3) random afflictions.
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| | [[liquid gold|Gold]]
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| | Liquid gold. 200 gold sovereigns.
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| | [[restoration salve|Restoration]]
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| | Occasionally limbs will be damaged beyond the healing capabilities of the mending salve and the restoration salve will be needed to heal the damaged person (see HELP BODYPARTDAMAGE). Recipe: 2 Endive, 1 Galingale, 400 Gold, and 1 Lovage.
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| |}
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| {| border="0" cellpadding="1" class="toccolours" | | {| border="0" cellpadding="1" class="toccolours" |
| |+ <font style="font-weight: bold;"><big>Harvesting Months</big></font> | | |+ <font style="font-weight: bold;"><big>Harvesting Months</big></font> |
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| |Yes | | |Yes |
| |} | | |} |
| ------------------------------------------------------------------------
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| o Plant Environments o
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| | === Plant Environments === |
| Desert - Olive, Pear, Weed | | Desert - Olive, Pear, Weed |
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| ------------------------------------------------------------------------
| | === Plant Growth === |
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| o Plant Growth o
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| The useful herbs of Aetherius grow in regular and predictable cycles. Most growth occurs during Spring and early Summer although a few hardy herbs continue growing into the Autumn. No herbs have been found growing during the Winter. | | The useful herbs of Aetherius grow in regular and predictable cycles. Most growth occurs during Spring and early Summer although a few hardy herbs continue growing into the Autumn. No herbs have been found growing during the Winter. |
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| Aequitas - Endive, Ginger, Linseed, Mandrake (?), Nightshade, Olive | | Aequitas - Endive, Ginger, Linseed, Mandrake (?), Nightshade, Olive |
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| ------------------------------------------------------------------------ | | == Skill Table == |
| | {{Skill Table |
| | |[[Nightshade]]|Inept|0|An herb that may purify the blood when eaten. |
| | |[[Wormwood]]|Novice|0|A swamp-dwelling plant. |
| | |[[Primrose]]|Apprentice|0|The yellow-coneflower that grows in the forests. |
| | |[[Ginger]]|Apprentice|75|A low-lying forest plant. |
| | |[[Myrrh]]|Capable|20|A sticky bush used to brew certain elixirs. |
| | |[[Galingale]]|Adept|0|A flower that counters the effects of altruism. |
| | |[[Sac]]|Adept|50|The venom sac of a rattlesnake. |
| | |[[Immunity]]|Adept|50|A brew to help you shrug off deadly poisons. |
| | |[[RibWort]]*|Skilled|0|An uncommon plant, with random healing power. |
| | |[[Naturalism]]*|Skilled|0|Discover who exterminated a room last. |
| | |[[Maidenhair]]|Skilled|40|An underground fernlike plant. |
| | |[[Juniper]]|Gifted|0|The berry of the hill-dwelling juniper bush. |
| | |[[Endive]]|Gifted|33|The fast-growing forest vine. |
| | |[[Epidermal]]|Gifted|33|A salve to cure certain exterior afflictions. |
| | |[[Linseed]]|Gifted|66|The seeds of this plant can be smoked. |
| | |[[Dandelion]]|Expert|0|The dandelion can be found in the Heartlands. |
| | |[[Mana]]|Expert|0|A brew to replenish your mental strength. |
| | |[[Mandrake]]|Expert|25|This Heartland-dwelling plant restores harmony when eaten. |
| | |[[Drying]]|Expert|50|The ability to preserve your herbs. |
| | |[[Lovage]]|Expert|75|A mountain-dwelling plant with smokeable properties. |
| | |[[Health]]|Expert|75|A brew that will heal your wounds. |
| | |[[Hyssop]]|Virtuoso|0|A hill-dwelling tree with valuable bark. |
| | |[[Violet]]|Virtuoso|11|The white plant that induces insomnia. |
| | |[[Orphine]]|Virtuoso|33|A pink and white wildflower with healing properties. |
| | |[[Pear]]|Virtuoso|66|The fruit of the prickly pear cactus. |
| | |[[Weed]]|Virtuoso|88|The mind-altering cactus weed. |
| | |[[Toadstool]]|Fabled|0|Toadstools growing underground. |
| | |[[Fenugreek]]|Fabled|27|A lush, berry-bearing plant which grows in valleys. |
| | |[[SpearWort]]*|Fabled|36|A rare flower with uncommon properties. |
| | |[[Kelp]]|Fabled|54|The grass of the sea. It has strengthening attributes. |
| | |[[Venom]]|Fabled|54|A brew to increase your resistance to poison damage. |
| | |[[Frost]]|Fabled|54|A mixture to increase your resistance to fire. |
| | |[[Caloric]]|Fabled|81|A salve to increase your resistance to the cold. |
| | |[[Feathers]]|Fabled|81|The feathers of various birds. |
| | |[[Levitation]]|Fabled|81|A mixture that allows you to hover. |
| | |[[Diamond]]|Mythical|0|Powdered diamond dust. |
| | |[[Mending]]|Mythical|0|A salve to repair your broken body. |
| | |[[Mass]]|Mythical|0|A salve that will greatly increase your weight. |
| | |[[Sidewinder]]|Mythical|23|The powdered skin of a sidewinder. |
| | |[[Speed]]|Mythical|23|An elixir to slow your perception of time. |
| | |[[Quince]]|Mythical|46|The fruit of this jungle tree can keep you quite alert. |
| | |[[Laurel]]|Mythical|69|Laurel pulp from the laurel shrub. |
| | |[[MoonWort]]*|Mythical|84|The most powerful healing agent. |
| | |[[Gold]]|Transcendent|0|Liquid gold. |
| | |[[Restoration]]|Transcendent|0|A necessary salve for healing mutilated body parts.}} |
| | <sub>Abilities marked with [*] are used by the Druid, Hunter and Outrider Professions.</sub> |
| {{Skills}} | | {{Skills}} |
| [[Category:Skills]][[Category:General Skills]] | | [[Category:Skills]][[Category:General Skills]] |