User:Roven/Thespia
Game Description
Music itself has long been popular among mortals, and since the Awakening, has taken on a new importance. The very ethereal tides of Magick released at that time seem to respond to certain vibrations, such as that of sound. By playing instruments and matching the sounds made with ones voice, the ripples of magick can be redirected to cause many different effects, from travel to healing, from giving strength to calming the angry. Music indeed can soothe the savage beast, but music now may also slay it.
Ability List
Thespia offers the following abilities:
Name | Description | Required Skill | Required Instrument | Effects | |
---|---|---|---|---|---|
Revelation | Force unwilling participants to see your performances. | Inept | 0% | - | Targets enemy, strips blindness or deafness defences periodically |
Mimicry | Take on the basic appearance of others. | Novice | 0% | - | Duplicates another player on WHO list |
Therapeutics | Let the peaceful tones of a mandolin cure what ails you. | Novice | 33% | Mandolin | Targets ally, periodically cures an affliction |
Dissonance | Harm your target with sonic waves of force. | Novice | 66% | Drum | Targets enemy, periodically causes damage |
Elusiveness | Move about without being followed. | Apprentice | 0% | - | Defence, prevents players using FOLLOW on you |
Feign | Create realistic illusions. | Apprentice | 33% | - | Creates an illusion seen by others in your room |
Lullaby | Slowly lull your target into sleep. | Apprentice | 66% | Mandolin | Targets enemy, periodically causes either sleep or loss of sleep defences |
Songs | The ability to find and end songs. | Capable | 0% | - | Shows remaining duration of songs on a target or in the room, and allows removal of a particular song |
Restoration | Regenerate your health through the power of music. | Capable | 33% | Panpipes | Targets ally, periodically restores some health |
Ward | Shield yourself with sonic waves. | Capable | 66% | Drum | Targets ally, reduces cutting/blunt damage taken while active |
Contortionism | Wriggle easily out of things that bind you. | Adept | 0% | - | Defence, makes WRITHE commands faster |
Flight | Soar free on the wings of your music. | Adept | 33% | Flute | Targets ally, allows them to FLY/LAND while the song lasts |
Duet | Become a one person orchestra! | Adept | 66% | - | Passive ability, allows wielding/playing of instruments without consuming equilibrium |
Disharmony | Pitch your performance in such a way to damage vibrations. | Skilled | 0% | Panpipes | Targets room, periodically destroys Mage vibrations |
Corescate | A song to increase mental activity. | Skilled | 33% | Mandolin | Targets ally, increases Intelligence while song is active |
Befuddle Confuse your enemy, make yourself harder to hit! Juggling Astound your friends! Dazzle your foes! Empower A song to increase physical strength. Requiem Pay homage to the dead through your music. Serendipity Play multiple instruments at once. Circles Specialize in the Bardic Arts. Earthquake Cause the very ground to obey the power of music. Enliven A song to increase one's speed of movement. Bedazzlement Bedazzle your foes with your hypnotic dance. Songbird Summon a loyal companion to accompany you. Awakening Stave off sleep. Waymark Step across great distances with a simple song. Geis Reuse your offensive songs. Fortify A song to increase one's constitution. Assumption Assume the form of anyone you study. Battlemarch The adrenaline of battle prevents fear. Feignwalk The master of disguise. Lamia Force hostile creatures to defend you. Cruellament A true manifestation of the power of music.