Wardance (skill)
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Abilities in Wardance
| Ability | Description |
| Handspring | Spring into the room, striking your foe. |
| Breakfall | Learn to fall properly. |
| WarPaint | The sign of the true wardancer. |
| * Kickflip | Flip forward, kicking your foe. |
| Flexibility | Escape that which binds you. |
| Streamers | Beautiful, yet deadly. |
| Cartwheel | Kick your opponent while passing through. |
| FrontFlip | Evade your foes, despite your afflictions. |
| * Spurn | A healing dance of the desert warrior. |
| Backflip | Escape the traps of the enemy. |
| Block | Nay let them escape. |
| Garde | Be aware of movement about you. |
| Bind | Tie them to the ground. |
| Relax | It is all in your mind. |
| BackHandSpring | Hit them while fleeing the room. |
| Sandburrow | Burrow into the shifting desert sands. |
| HighJump | Leap into the trees. |
| * Dive | Death from above. |
| Balancing | Stay on your feet. |
| Escape | Escape those whom threaten you. |
| * Bemuse | An erratic dance to confuse your foes. |
| WarChant | Increase the morale of your allies. |
| WarMask | The mark of the Master Wardancer. |
| * SplitLeap | Strike your foe in the head. |
| BlindFighting | Fight while blind. |
| * Elusion | The fluid, weaving dance of the warrior. |
| Mirage | Escape into the desert sun. |
| * SuicideDrop | Bad for you, worse for them. |
| KipUp | Instantly regain your feet. |
| * ForwardRoll | Bring them down to your level. |
| Doubledance | Combine elements of multiple dances into one. |
| KipKick | Strike them while regaining your feet. |
| Transfix | Confound your foe with your grace. |
| DoubleTime | Speed kills, as do you. |
| [*] indicates an ability that may be combined with others. |