Difference between revisions of "Afflictions"

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Brief discussion on how affliction "pools" interact with cures (http://forums.imperian.com/discussion/comment/30347/#Comment_30347):
'''Brief discussion on how affliction "pools" interact with cures''' (http://forums.imperian.com/discussion/comment/30347/#Comment_30347):


Asker:  "Why is laurel curing hellsight first when madness is priority 1 for me"?
'''Asker:''' "Why is laurel curing hellsight first when madness is priority 1 for me"?


Wysrias:  "Your priorities don't determine what affliction is actually cured. Laurel can cure both madness and hellsight, and hellsight is not a madness affliction, so both can be cured by that action".  
'''Wysrias:''' "Your priorities don't determine what affliction is actually cured. Laurel can cure both madness and hellsight, and hellsight is not a madness affliction, so both can be cured by that action".  


Asker:  "So basically it was a 50/50 shot at hellsight/madness"?
'''Asker:''' "So basically it was a 50/50 shot at hellsight/madness"?


Wysrias:  "Yep, and that's the case for nearly all afflictions that share the same curing pool. Priorities are important for selecting the right cure, not necessarily curing the right affliction. You don't want to waste your herb balance curing something mediocre like, say, agoraphobia, when that orphine you just chugged would have been much more useful as maidenhair to cure off that paralysis.
'''Wysrias:''' "Yep, and that's the case for nearly all afflictions that share the same curing pool. Priorities are important for selecting the right cure, not necessarily curing the right affliction. You don't want to waste your herb balance curing something mediocre like, say, agoraphobia, when that orphine you just chugged would have been much more useful as maidenhair to cure off that paralysis.


Curing pools are the fundamental concept behind things like herb affliction stacking - you have an affliction that you want 'buried' (let's say, asthma or hemotoxin), and then you stack additional afflictions (clumsiness, weariness, butisol for the kelp pool) to lower their chances of curing the affliction you want to stick around.
Curing pools are the fundamental concept behind things like herb affliction stacking - you have an affliction that you want 'buried' (let's say, asthma or hemotoxin), and then you stack additional afflictions (clumsiness, weariness, butisol for the kelp pool) to lower their chances of curing the affliction you want to stick around.
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