Difference between revisions of "Arel"

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Much like Seraphs that protect [[Priests]] and [[Templar|Templars]], the arel race is bound to a holy power. Massive wings span out from their back, while their bodies take on a radiant form. After [[Christof]] released the [[ancestral stones]] holding their race, some have retained their purity, while others became tainted with various forms of [[magick]].
Much like Seraphs that protect [[Priest|Priests]] and [[Templar|Templars]], the arel race is bound to a holy power. Massive wings span out from their back, while their bodies take on a radiant form. After [[Christof]] released the [[ancestral stones]] holding their race, some have retained their purity, while others became tainted with various forms of [[magick]].


== Appearance ==
== Appearance ==
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== Racial Hatred ==
== Racial Hatred ==
When in the room with a [[Fallen]], fires when the other race is in the room with them.
When in the room with a [[Fallen]]:
* -5% to -15% health and mana sips (Builds up the longer you are in the room with them)
* -5% to -15% health and mana sips (Builds up the longer you are in the room with them)
* +5% eq/bal speed from anger
* +5% eq/bal speed from anger

Latest revision as of 15:10, 29 December 2016

Arel
Statpack Strong
Language Common, Elan

Much like Seraphs that protect Priests and Templars, the arel race is bound to a holy power. Massive wings span out from their back, while their bodies take on a radiant form. After Christof released the ancestral stones holding their race, some have retained their purity, while others became tainted with various forms of magick.

Appearance

Racial Skills

  • Mana Regeneration: Constantly regenerating mana.
  • Alertness: Be notified whenever someone moves into any adjacent room. Usage: ALERTNESS ON/OFF.
  • Heal: Can heal a small amount of health to another player with the command HEAL <player>.
  • Flight: Has the ability to fly around with the FLY command.

Racial Hatred

When in the room with a Fallen:

  • -5% to -15% health and mana sips (Builds up the longer you are in the room with them)
  • +5% eq/bal speed from anger

Notable Denizens