Difference between revisions of "Arel"

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(Created page with '{{Infobox | above = Asuwan Thing | image = 220px | caption = More words | label1 = Statpack | data1 = Strong | label2 = Language | data2 = …')
 
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{{Infobox  
{{Infobox  
| above  = Asuwan [[Thing]]
| above  = Arel [[Thing]]
| image  = [[file:kohdon.jpg|220px]]
| image  = [[file:kohdon.jpg|220px]]
| caption = More words
| caption = More words
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| data1  = [[Strong]]
| data1  = [[Strong]]
| label2  = Language
| label2  = Language
| data2  = Common, Elan, Asuwan
| data2  = Common, Elan
}}
}}


== Description ==
== Description ==
Soaring overhead with predatory stealth, these bat-like creatures glide swiftly on leather wings. Large ears allow them the alertness to stalk from afar, while their stout nose and wide mouth combine to emit fear inducing screeches. Their race had long been lost until Christof discovered their power within an ancestral stone, releasing them into the world.
Much like Seraphs that protect Priests and Templars, the arel race is bound to a holy power. Massive wings span out from their back, while their bodies take on a radiant form. After Christof released the ancestral stones holding their race, some have retained their purity, while others became tainted with various forms of magick.


== Racial Skills ==
== Racial Skills ==
* Mana Regeneration: Is constantly regenerating mana
* Mana Regeneration: Is constantly regenerating mana
* Alertness: Be notified whenever someone moves into any adjacent room. Usage: ALERTNESS ON/OFF.
* Alertness: Be notified whenever someone moves into any adjacent room. Usage: ALERTNESS ON/OFF.
* Screech: Afflicts players with fear. SCREECH AT <player>.
* Heal: Can heal a small amount of health to another player with the HEAL <player>
* Flight: Has the ability to fly around with the FLY command.
* Flight: Has the ability to fly around with the FLY command.


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