Difference between revisions of "Bowmanship Abilities"

From ImperianWiki
Jump to navigation Jump to search
m (Redirected page to Bowmanship)
 
Line 1: Line 1:
__NOTOC__
#REDIRECT [[Bowmanship]]
 
These are all the abilities in the skill of [[Bowmanship]].
 
== Bowmanship ==
 
SHOOT <player> <direction>
INSPECT QUIVER
SWITCH <type> <type>
 
Use one of the various bows to shoot a player in a line-of-sight location from you.
 
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE,
SWITCH WOODEN, SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
== Fashion ==
 
FASHION <arrow|bow type>
FASHION <arrow type> ARROWS
 
The master bowman must be able to fashion their own arrows. Initially
this skill will only allow one to make typical wooden arrows and bows.
However, as your skill in bowmanship increases, so will your knowledge
of new kinds of arrows and bows.
 
Item      Commodities Required        Yields
---------- ---------------------------- ----------
Wooden    1 Wood                      15 Arrows
Razor      1 Wood, 1 Steel              10 Arrows
Spiral    1 Wood                      5 Arrows
Barbed    1 Wood, 1 Steel              10 Arrows
Pitched    1 Wood                      10 Arrows
Broad      1 Wood, 1 Steel              10 Arrows
Net        1 Wood, 1 Steel, 1 Rope      5 Arrows
Incendiary 1 Wood, 1 Steel, 1 Obsidian  1 Arrow
Longbow    10 Wood, 2 Leather          1 Longbow
Crossbow  10 Wood, 5 Leather, 5 Steel  1 Crossbow
Hornbow    15 Wood, 10 Leather, 2 Steel 1 Hornbow
Quiver    5 leather    1 Quiver
== Shortshot ==
 
SHORTSHOT/SSHOT <target>
SHORTSHOT/SSHOT GROUND
 
This is a point blank shot that will strike any target in the room with
the arrow you have selected from your quiver. Due to the close range,
damage will be slightly reduced.
 
This ability may be used, in conjunction with pitched arrows, to melt
icewalls that block your path. It can also be used, in conjunction with
incendiary arrows, to destroy stonewalls that block your path.
 
Finally, pitched arrows fired at the ground will melt ice on the ground
and set fire to the location, if the location is flammable.
== Razor ==
 
This ability allows you to fashion the deadly razor arrows. The edge of
this arrow tip causes your foe increased bleeding.
== Quickshot ==
 
QUICKSHOT/QSHOT <target> <dir>
 
This type of skill allows you to shoot faster at a player, with slightly
decreased accuracy and damage.
== Spiral ==
 
You can fashion the spiral arrow with this skill. The spiral arrow
inflicts increased damage on your target.
== Quiver ==
 
You can fashion a quiver with this skill. The quiver is important in keeping your
beloved arrows in a safe yet reachable position.
 
You can also INSPECT QUIVER in order to quickly ascertain types of arrows you hold in
a worn quiver.
== Wind ==
 
Once you have this ability, your accuracy with bowmanship will be increased.
== Pinshot ==
 
PINSHOT/PSHOT <target>
 
This shot will strike any foe in the same room who has fallen to the
ground. Your arrow will strike and pin them down. They have to WRITHE to
escape.
== Standready ==
 
STAND READY
 
Initiating this defense will cause you to automatically fire upon your next enemy to
enter the room with you.
== Barbed ==
 
This deadly arrow will stick in your foe. They must PULL ARROW FROM BODY
to remove them. It is said that if someone has been struck too many times,
they will perish.
== Envenom ==
 
ENVENOM <amount> <arrow type> WITH <toxin>
SWITCH <type> <type>
INSPECT QUIVER
 
You may cover the tips of arrows with a toxin if you have a vial of that toxin or
have the appropriate skill.
 
An example of switching would be SWITCH WOODEN ACONITE, SWITCH ACONITE, SWITCH WOODEN,
SWITCH ACONITE WOODEN, SWITCH METEOR, etc.
== Crossbows ==
 
SHOOT <player> <direction>
The crossbow is more powerful, but less accurate, than the longbow.
== Targetshot ==
 
TARGETSHOT/TSHOT <target> <dir> <body part>
 
This special bow shot will strike a body part, damaging it. Once a player has taken
too much damage to that part, it will be broken.
 
Incendiary, broad and net arrows will not cause any limb damage.
== Aiming ==
 
AIM <player> <direction>
 
Increase the accuracy of your shooting.
== Longshot ==
 
LONGSHOT/LSHOT <target>
 
This long range attack will hit any target in the same area, who is
outdoors.
== Pitched ==
 
The arrows can be lit, causing your enemy to burst into flames.
== Hornbows ==
 
SHOOT <player> <direction>
 
The famed hornbows are both expensive and powerful. Only slightly less powerful than
a crossbow, they are far more accurate.
== Broad ==
 
These arrows have blunted tips, capable of breaking protective translucent shields.
== Strafe ==
 
STRAFE <dir>
 
This attack will fire 5 arrows into an opposing room, randomly striking
anyone there.
== Net ==
 
This arrow has a thin net attached to it that will entangle your enemy.
They must WRITHE to escape.
== Snipe ==
 
SNIPE <player> <direction>
Using this ability, you can improve your accuracy at shooting. Use it instead of the
SHOOT command.
== Overdraw ==
 
OVERDRAW
 
This defense will cause you to overdraw your bow, increasing damage by
10%. Unfortunately, there is a chance your bow will break on every shot.
== Hookshot ==
 
HOOKSHOT/HSHOT <target> <dir> [toxin]
HOOKSHOT/HSHOT <target> SKIES [toxin]
 
This bow attack must be done with a barbed arrow and you must have a rope in your
inventory. If you strike your foe, you will pull them into the room with you,
knocking them slightly off balance.
 
This attack will use a barbed arrow envenomed with the specified toxin. If you don't
specify any, it will use the currently chosen barbed arrow, or the first available
arrow in your quiver.
== Rapidfire ==
 
RAPIDFIRE
 
Rapidfire will allow you to fire your bow at an increased rate of speed. Using it
again will slow the rate back down.
== Marksmanship ==
 
You have mastered the art of aiming and will find it nearly impossible to
miss.
== Incendiary ==
 
The most dangerous arrow of all. Those hit by it have 10 seconds to PULL ARROW FROM
BODY before it explodes and instantly kills them.

Latest revision as of 15:41, 8 February 2017

Redirect to: