Difference between revisions of "Engineering (skill)"

2,816 bytes added ,  20:50, 11 November 2018
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Tonrar moved page Engineering to Engineering (skill)
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m (Tonrar moved page Engineering to Engineering (skill))
 
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{{AbilityBox | AbilityName=Clock
{{AbilityBox | AbilityName=Clock
| AbilitySyntax=FASHION CLOCK<br />SET CLOCK TIME <HH:MM> [AM or PM]<br />SET CLOCK <AM or PM or 24><br />SET CLOCK ALARM <HH:MM> [AM or PM]<br />TURN CLOCK ALARM [ON or OFF]
| AbilitySyntax=FASHION CLOCK<br />SET CLOCK TIME <HH:MM> [AM or PM]<br />SET CLOCK <AM or PM or 24><br />SET CLOCK ALARM <HH:MM> [AM or PM]<br />TURN CLOCK ALARM <ON or OFF>
| AbilityDescription=The ability to track time is one of the most important advances of any civilization. This device will let you keep track of time in your own timezone. It can also be set to ring at certain times.
| AbilityDescription=The ability to track time is one of the most important advances of any civilization. This device will let you keep track of time in your own timezone. It can also be set to ring at certain times.
| AbilityDetails='''Commodities:''' 3 iron, 1 glass, 1 silver
| AbilityDetails='''Commodities:''' 3 iron, 1 glass, 1 silver
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{{AbilityBox | AbilityName=Pan
{{AbilityBox | AbilityName=Pan
| AbilitySyntax=REGENERATION ON/OFF
| AbilitySyntax=FASHION PAN
| AbilityDescription=At an ongoing mental drain, you are able to channel your mental energy into healing yourself.
| AbilityDescription=With this pan, you can create a multitude of meals that require less cooking time and actual food products, yet are still incredibly filling and rich.
| AbilityDetails='''Drains:''' mana <br />'''Regenerates:''' health
| AbilityDetails='''Commodities:''' 6 iron (requires a forge)
}}
}}




{{AbilityBox | AbilityName=MusicBox
{{AbilityBox | AbilityName=MusicBox
| AbilitySyntax=SIGHT
| AbilitySyntax=FASHION MUSICBOX<br />TURN MUSICBOX <ON or OFF><br />WIND MUSICBOX
| AbilityDescription=You have sufficient control over your body to instantly repair your eyes when blinded.
| AbilityDescription=The relaxing music of this box will play if you wind it up.
| AbilityDetails='''Removes Defence:''' blind
| AbilityDetails='''Commodities:''' 1 glass, 1 gold, 3 iron<br />'''Cooldown:''' 5 seconds of balance
}}
}}




{{AbilityBox | AbilityName=SewingMachine
{{AbilityBox | AbilityName=SewingMachine
| AbilitySyntax=BLIND
| AbilitySyntax=FASHION SEWINGMACHINE
| AbilityDescription=A few seconds after using this ability, you will blind yourself.
| AbilityDescription=Using this pedal driven machine will increase sewing efficiency, reducing the materials needed to craft a tailoring item.
| AbilityDetails='''Adds Defence:''' blind
| AbilityDetails='''Commodities:''' 15 iron, 2 gold, 2 silver, 5 wood
}}
}}




{{AbilityBox | AbilityName=Icebox
{{AbilityBox | AbilityName=Icebox
| AbilitySyntax=RESISTANCE
| AbilitySyntax=FASHION ICEBOX
| AbilityDescription=Due to your increased bodily control, you are able to reduce the damage from magical attacks.
| AbilityDescription=Any edible items placed inside an icebox will decay much slower.
| AbilityDetails='''Adds Defence:''' resistance <br />'''Resistance Buff:''' 10% magickal damage (approx.)
| AbilityDetails='''Commodities:''' 3 wood, 2 iron, 1 leather, 1 cloth, 1 ice (requires a forge)
}}
}}




{{AbilityBox | AbilityName=Jigsaw
{{AbilityBox | AbilityName=Jigsaw
| AbilitySyntax=NIGHTSIGHT
| AbilitySyntax=FASHION JIGSAW
| AbilityDescription=You will gain the ability to see in normal darkness.
| AbilityDescription=This pedal-driven woodcrafting tool will greatly decrease woodcrafting time and increase efficiency, reducing the amount of commodities required to craft an item.
| AbilityDetails='''Adds Defence:''' nightsight
| AbilityDetails='''Commodities:''' 15 iron, 2 gold, 2 silver, 10 wood (requires a forge)
}}
}}




{{AbilityBox | AbilityName=Fan
{{AbilityBox | AbilityName=Fan
| AbilitySyntax=FITNESS
| AbilitySyntax=FASHION FAN<br />WIND FAN<br />TURN FAN <ON or OFF><br />TURN FAN <direction> (if it is on the ground)<br />POINT FAN <direction> (if it is wielded)<br />SWITCH FAN
| AbilityDescription=With the increased lung power you have gained from your bodily mastery, you are able to resist becoming out of breath. <br /><br />Prevents you from being afflicted with asthma. Single use while defence is active.
| AbilityDescription=Using the same technology behind the clock, this steel fan can be wound up and then released. The fan will push players away who are trying to enter the room in the direction it is pointed. It will also try to pull players in from a direction if the fan is reversed.
| AbilityDetails='''Adds Defence:''' fitness
| AbilityDetails='''Commodities:''' 10 iron, 2 wood, 1 gold, 1 silver (requires a forge)<br />'''Cooldown:''' 5 seconds of balance
}}
}}




{{AbilityBox | AbilityName=Chisel
{{AbilityBox | AbilityName=Chisel
| AbilitySyntax=RESTORE<br />RESTORE <limb>
| AbilitySyntax=FASHION CHISEL
| AbilityDescription=By channeling mental power into healing, you can heal any broken limbs you may have at one time.
| AbilityDescription=With a clockwork engine, this motorized chisel greatly increases masonry efficiency, reducing the amount of commodities needed to craft an item.
| AbilityDetails='''Resource:''' 9 mana<br />'''Cooldown:''' 3.00 seconds of equilibrium
| AbilityDetails='''Commodities:''' 10 iron, 2 diamond (requires a forge)
}}
}}




{{AbilityBox | AbilityName=Recorder
{{AbilityBox | AbilityName=Recorder
| AbilitySyntax=PROJECTILES ON/OFF
| AbilitySyntax=FASHION RECORDER<br />ATTACH RECORDER TO MUSICBOX<br />TURN MUSICBOX ON RECORD<br />TURN MUSICBOX <ON or OFF>
| AbilityDescription=At the cost of some mana, you are able to heighten your reflexes and dodge many projectiles.
| AbilityDescription=Attaching a recorder to a musicbox will nullify its soothing properties. However, it will allow you record anything said in a room while it is recording. Playing the musicbox will then cause the recording to play.
| AbilityDetails=
| AbilityDetails='''Commodities:''' 2 iron, 2 glass, 3 bone (requires a forge)
}}
}}




{{AbilityBox | AbilityName=Lapidary
{{AbilityBox | AbilityName=Lapidary
| AbilitySyntax=DODGING ON/OFF
| AbilitySyntax=FASHION LAPIDARY
| AbilityDescription=This ability will allow you to dodge any attempts to hoist you off the ground, meteor arrows, longshot arrows, and star tarots.
| AbilityDescription=This tool allows you to cut gemstones into different sizes, thereby decreasing the amount of gemstones needed for a particular piece of jewelry.
| AbilityDetails=
| AbilityDetails='''Commodities:''' 10 iron, 10 wood, 2 gold, 2 silver, 1 diamond
}}
}}




{{AbilityBox | AbilityName=Hammer
{{AbilityBox | AbilityName=Hammer
| AbilitySyntax=CONSTITUTION
| AbilitySyntax=FASHION HAMMER
| AbilityDescription=This ability will gain you a stomach of steel.<br /><br />Acts as a single-use defence against the vomiting affliction. Also prevents you from vomiting from drunkenness.
| AbilityDescription=The tool of a master metalworker, the clockwork hammer will vastly decrease the time it takes to shape and work metal, and increases efficiency, reducing the number of commodities required to craft an item.
| AbilityDetails='''Adds Defence:''' constitution
| AbilityDetails='''Commodities:''' 2 wood, 4 iron
}}
}}




{{AbilityBox | AbilityName=Ballista
{{AbilityBox | AbilityName=Ballista
| AbilitySyntax=SPLIT MIND<br />JOIN MIND
| AbilitySyntax=FASHION BALLISTA<br />MAN <ballista><br />MAN NOTHING<br />LOAD <ballista><br />FIRE <ballista> <direction><br />PUSH <ballista> <direction><br />DISASSEMBLE <ballista><br />REASSEMBLE <ballista><br />ORDER <guard> MAN <ballista> (city officials only)<br />ORDER <guard> MAN NOTHING (city officials only)
| AbilityDescription=By splitting your consciousness into dual parts, you will lose part of your maximum mana level, but will effectively meditate constantly in your second mind, gaining you mana constantly.
| AbilityDescription=The ballista is similar to a giant crossbow, firing a huge stone ball or shot. It will strike a random enemy in the direction that it is fired.
| AbilityDetails=
 
The initial building of the ballista is a long process, taking 15 minutes total. They can be easily be pushed from room to room, but take 10 minutes to disassemble or reassemble.
 
Guards can be ordered to man these devices and they will fire them at city or council enemies. You must keep them constantly supplied with a shot, which is done by simply giving the ammunition to the guard manning the siege weapon.
 
In addition, guards can reassemble siege weapons if you give it to them. They will instantly man the weapon once it is done.
 
You must be manning a weapon to fire or push it, but you do not need to be manning it to load. Thus, with some proper timing, two people can fire a weapon at greater speeds. Players can also assist guards by loading weapons.
| AbilityDetails='''Commodities:''' 10 stehl, 50 wood, 10 iron, 10 leather, 40 rope
}}
}}




{{AbilityBox | AbilityName=Shot
{{AbilityBox | AbilityName=Shot
| AbilitySyntax=HOLD BREATH
| AbilitySyntax=FASHION <1-10> SHOT
| AbilityDescription=At the cost of some health, you will gain short-term immunity from anything doing asphyxiation damage.
| AbilityDescription=The ammunition for ballistas. Each commodity spent will create 10 shots.
| AbilityDetails=
| AbilityDetails='''Commodities:''' 1 stone per shot
}}
}}




{{AbilityBox | AbilityName=Bomb
{{AbilityBox | AbilityName=Bomb
| AbilitySyntax=CONSCIOUSNESS ON/OFF
| AbilitySyntax=FASHION BOMB<br />LIGHT BOMB
| AbilityDescription=Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.
| AbilityDescription=By filling a small iron ball with gunpowder and affixing a fuse to the top, you can make highly dangerous explosives. The fuse process has yet to be perfected, however, causing some to burn faster than others. It is unwise to hold a bomb or be in the room with one when it goes off.
| AbilityDetails=
| AbilityDetails='''Commodities:''' 2 iron, 2 blackpowder (requires a forge)
}}
}}




{{AbilityBox | AbilityName=Repair
{{AbilityBox | AbilityName=Repair
| AbilitySyntax=IMMUNITY
| AbilitySyntax=REPAIR GATES <direction><br />INSPECT GATES <direction><br />REPAIR <siege weapon>
| AbilityDescription=Allows you to use your increased mastery over your body to burn off the next poison that you are hit by.
| AbilityDescription=City gates will take a beating during war. As such, one must be able to quickly repair them. Different gates will have different commodity requirements for repair. Most gates will only need wood or stone for a single repair, but many repairs will be necessary to fix badly damaged gates.
 
In addition, you may repair damaged siege weapons which have been battered by the enemy.
| AbilityDetails=
| AbilityDetails=
}}
}}
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{{AbilityBox | AbilityName=Spyglass
{{AbilityBox | AbilityName=Spyglass
| AbilitySyntax=BOOST REGENERATION
| AbilitySyntax=FASHION SPYGLASS<br />PEER IN SPYGLASS
| AbilityDescription=This ability, when used in conjunction with Regeneration, will greatly increase the amount of health recovered.
| AbilityDescription=An extraordinary item that will allow you to see great distances. Using it in an outdoors locations will allow you to see anyone in the same area as you.
| AbilityDetails=
| AbilityDetails='''Commodities:''' 2 iron, 1 gold, 1 glass
}}
}}