Difference between revisions of "Guilds"

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'''Guilds''' are formal organizations of players bound by ideology and cause.
{{Guilds}}
 
<span style="float:left">
== Membership ==
<br />
On creation of your character, you are invited to select a guild. From there, you are ranked as a Novice and will have to pass through a series of (relatively easy) tests to be allowed full membership into the guild. Most guilds have a second tier of novicehood and testing before formal induction into the guild - some mark this with a ritual, others with artisanal works and others with a hunt.
There are many guilds that have been dissolved or merged together throughout the years - [[:Category:Former Guilds|a complete listing of those former guilds can be found here]].
 
</span>
After your induction, you will be a full member of your chosen group.
 
Membership in a guild allows you access to
* the [[professions]] your guild sponsors, which you can then [[learn]]
* the advice and wisdom of your guild members
* a guildhall
 
== Structure & Ranks ==
Each guild generally has a leader and a supporting council. These are (generally) selected via an [[election]] process.
 
Apart from the ruling council, there are twenty ranks within each guild, each rank with its own title. Ranks are earned by obtaining [[favours]] from higher ranking guildmembers. How this is achieved is left to the leaders of the guild. The higher your rank, the more privileges you will be accorded. Remember too, as [[favours]] can be given, so too can [[disfavours]] for poorly behaviour or criminal activity. GHELP LAWS or CODE or your guild equivalent should give you a guideline.
 
== Privileges ==
 
 
== Guild Hall ==
 
 
== The Guilds of Aetherius ==
 
{| class="wikitable"
|-
! scope="col" height="50px" style="width:150px;" |  [[Circle]]
! style="width:150px;" |  City / Council
! style="width:160px;" |  Guild
! style="width:150px;" |  [[Professions]]
! style="width:250px;" |  Description
|- 
| rowspan= "7" style="padding-left: 2em;" | Anti-Magick
| rowspan = "4" style="padding-left: 2em; background:#f9f6e0;" | [[Antioch]]
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Avengers]]
| style="padding-left: 1em; background:#f9f6e0;" | [[Monk]], [[Predator]]
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - Untainted by magick, untouched by demon, perfect harmony of body and mind
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Crusaders]]
| style="padding-left: 1em; background:#f9f6e0;" | [[Priest]], [[Templar]]
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - Where magick is found, the Crusaders will bring their Truth
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Dunestriders]]
| style="padding-left: 1em; background:#f9f6e0;" | [[Outriders]]
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - Survivalists of the great Shaahri desert
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Wardancers]]
| style="padding-left: 1em; background:#f9f6e0;" | [[Ranger]], [[Wardancer]]
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - War is a dance, and a Wardancer dictates its tempo
|-
| rowspan = "3" style="padding-left: 2em; background:#f4ffff;" | [[Ithaqua]] (forestal)
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f4ffff;" | the [[Idras]]
| style="padding-left: 1em; background:#f4ffff;" | [[Predator]]
| style="padding-left: 1em; background:#f4ffff; font-size:9pt; font-style:italic;" | - The wolves of Ithaqua
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f4ffff;" | the [[Sentinels]]
| style="padding-left: 1em; background:#f4ffff;" | [[Amazon]], [[Outrider]]
| style="padding-left: 1em; background:#f4ffff; font-size:9pt; font-style:italic;" | - Ever vigilant guardians of the Northern Forest
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f4ffff;" | the [[Wardens]]
| style="padding-left: 1em; background:#f4ffff;" | [[Ranger]]
| style="padding-left: 1em; background:#f4ffff; font-size:9pt; font-style:italic;" | - The Vagabond Kings, wardens of Aetherius
 
|- 
| rowspan= "7" style="padding-left: 2em;" | Magick
| rowspan = "3" style="padding-left: 2em; background:#e7fde7;" | [[Celidon]] (forestal)
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#e7fde7;" | the [[Hunters]]
| style="padding-left: 1em; background:#e7fde7;" | [[Hunter]]
| style="padding-left: 1em; background:#e7fde7; font-size:9pt; font-style:italic;" | - The open road beckons
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#e7fde7;" | the [[Silvari]]
| style="padding-left: 1em; background:#e7fde7;" | [[Druid]]
| style="padding-left: 1em; background:#e7fde7; font-size:9pt; font-style:italic;" | -
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#e7fde7;" | the [[Stormweavers]]
| style="padding-left: 1em; background:#e7fde7;" | [[Bard]], [[Mage]]
| style="padding-left: 1em; background:#e7fde7; font-size:9pt; font-style:italic;" | - Wielding earthsong and the elemental tempest, they invoke the raw power of the raging storm
|-
| rowspan = "4" style="padding-left: 2em; background:#f9f0ff;" | [[Kinsarmar]]
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Animists]]
| style="padding-left: 1em; background:#f9f0ff;" | [[Druid]]
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | -
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Bards]]
| style="padding-left: 1em; background:#f9f0ff;" | [[Bard]]
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - Weaving song and artistry, their very voices can turn mortal to stone
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Spectres]]
| style="padding-left: 1em; background:#f9f0ff;" | [[Renegade]]
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - The Secret Hand of the fortress-city Kinsarmar
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Vindicators]]
| style="padding-left: 1em; background:#f9f0ff;" | [[Hunter]], [[Mage]], [[Runeguard]]
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - By blade or magick, they defend the soul of freedom
 
|- 
| rowspan= "4" style="padding-left: 2em;" | Demonic
| rowspan = "2" style="padding-left: 2em; background:#ececec;" | [[Khandava]] (forestal)
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#ececec;" | the [[Saboteurs]]
| style="padding-left: 1em; background:#ececec;" | [[Assassin]]
| style="padding-left: 1em; background:#ececec; font-size:9pt; font-style:italic;" | - Deadly assassins of the Empire
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#ececec;" | the [[Tzolkin]]
| style="padding-left: 1em; background:#ececec;" | [[Defiler]], [[Wytch], [Deathknight]]
| style="padding-left: 1em; background:#ececec; font-size:9pt; font-style:italic;" | - Practitioners of the mysterious shamanic arts
|-
| rowspan = "2" style="padding-left: 2em; background:#fee;" | [[Stavenn]]
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#fee;" | the [[Noctusari]]
| style="padding-left: 1em; background:#fee;" | [[Summoner]], [[Wytch]], [[Assassin]]
| style="padding-left: 1em; background:#fee; font-size:9pt; font-style:italic;" | - Masters of dark magicks and enslavers of demons
|-
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#fee;" | the [[Revenants]]
| style="padding-left: 1em; background:#fee;" | [[Deathknight]], [[Diabolist]]
| style="padding-left: 1em; background:#fee; font-size:9pt; font-style:italic;" | - The military might of Stavenn, powerful necromancers in their own right
 
|}
 
[[Guild Privileges]]
 
==See Also==
* [[Circles]]
* [[Nation States|Cities & Councils]]
* [[Main Page]]
 
[[Category:Guilds]]