Difference between revisions of "Ithaqua"

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FULL_CITYNAME=The Conclave of the Frozen Pines |
FULL_CITYNAME=The Conclave of the Frozen Pines |
CITY_CIRCLE=[[Anti-Magick]] |
CITY_CIRCLE=[[Anti-Magick]] |
CITY_GUILDS=[[Wardens]], [[Idras]], and [[Sentinels]] |
CITY_GUILDS=[[Ravensguard]] and [[Sentinels]] |
CITY_TOWNES=[[Pol'pera]], [[Aherindale]], [[Kadar]], [[En'aruna]], [[Agirni]]
CITY_TOWNES=[[Pol'pera]], [[Aherindale]], [[Kadar]], [[En'aruna]], [[Agirni]]
}}
}}
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Cold and silent, and shrouded in snow, '''Ithaqua''' - sometimes referred to as the Frozen Conclave, the Black Pines, or the Ironwoods - is a harsh and bleak place, wrought with danger. Surrounded by the low-lying mountains, Ithaqua was lost to the world of [[Aetherius]] for centuries until a band of exiled [[Khandava|Khandavans]] came upon it. Accepted by the old war-hound, [[Fenrir Lyesmith]], they rebuilt the ruined village upon the ideals of its people and ancient bloodlines.
<span style="
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  padding-left: 3px;>C</span>old and silent, and shrouded in snow, '''Ithaqua''' - sometimes referred to as the Frozen Conclave, the Black Pines, or the Ironwoods - is a harsh and bleak place, wrought with danger. Surrounded by the low-lying mountains, Ithaqua was lost to the world of [[Aetherius]] for centuries until a band of exiled [[Khandava|Khandavans]] came upon it. Accepted by the old war-hound, [[Fenrir Lyesmith]], they rebuilt the ruined village upon the ideals of its people and ancient bloodlines.
   
   
Ithaqua stands now for the unbroken wilderness, completely free and untainted by [[magick]] that twisted the first villagers in ages past. Once founded upon the teachings of [[Thanatos|Death]], [[Nemesis|Wrath]], [[Malkav|Madness]], and [[Anathema|Ruin]] - Ithaqua marks a new path free of magick and [[demons]]. Long since abandoned by the [[Gods|gods and goddesses]] of those ways, Ithaqua draws a deep hatred towards Them and seeks the end of Their domain and any related to the corruption of magick. Magick is seen as more than a mere tool for destruction in the hands of the wielder, but as a crutch that leads to weakness. It is dangerous, unpredictable, and the very wood rejects its vile presence.
Ithaqua stands now for the unbroken wilderness, completely free and untainted by [[magick]] that twisted the first villagers in ages past. Once founded upon the teachings of [[Thanatos|Death]], [[Nemesis|Wrath]], [[Malkav|Madness]], and [[Anathema|Ruin]] - Ithaqua marks a new path free of magick and [[demons]]. Long since abandoned by the [[Gods|gods and goddesses]] of those ways, Ithaqua draws a deep hatred towards Them and seeks the end of Their domain and any related to the corruption of magick. Magick is seen as more than a mere tool for destruction in the hands of the wielder, but as a crutch that leads to weakness. It is dangerous, unpredictable, and the very wood rejects its vile presence.
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*'''Postmaster Canker''' -
*'''Postmaster Canker''' -
*'''Leni, the shopkeep''' -
*'''Leni, the shopkeep''' -
*'''Anlyana, Alovyan Renegade''' -
 
*'''Aepia''' -
*'''a large norrjin named Reil''' - A large norrjin man stands here in silent observation. His thick raven locks are tied back to keep his dark, ice-blue eyes clear to observe his surroundings. A calloused hand rests on the hilt of his weapon in warning against foul play. His body is well muscled, shown off with the lack of any covering on his torso. Across his massive chest is a large tattoo showing the Wendigo of Ithaqua and around each muscled bicep is a tribal direwolf tattoo. He is wearing a thick black leather loincloth that hangs down to about mid-thigh with a simple leather tie at each hip.
*'''Tessurka Liss'tik''' -
 
*'''Trailblazer Hayyim''' -
*'''a young sylayan named Kaliska''' - This young sylayan girl is slender in form, much of which is hidden under a sort of dress made from animal pelts. Her blond hair hangs loose around her face and frames green eyes which are sharp and seem to miss nothing. Her movements are swift and sometimes nearly undetectable, and surprising strength of limb is displayed as she reaches again and again to spin the roulette wheel. When she moves, the glint of a hidden hilt notes that though small and merry, this individual is unafraid to do what she needs to if she discovers cheating.
*'''Jaelyari, a young Ansheri''' -
*'''a large norrjin named Reil''' -
*'''a young sylayan named Kaliska''' -


[[Category:Geography]]
[[Category:Geography]]
[[Category:Cities and Councils]]
[[Category:Cities and Councils]]
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