Difference between revisions of "User:Roven/Suggestion:Artistry"

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m (Updated illustrations to have less randomness.)
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|desc=While in the presence of an artist's workbench and wielding your quill and sketchbook, you can create an illustration of a beautifully exotic landscape.
|desc=While in the presence of an artist's workbench and wielding your quill and sketchbook, you can create an illustration of a beautifully exotic landscape.


Narrating the tale behind your artwork will cause the illustration to leap off the page and become real. This will change the environment of your location temporarily to reflect that of your artwork. Additionally, two unique environments are available: volcanic landscapes will periodically set at enemy at random in your location ablaze, while arctic landscapes will periodically freeze an enemy at random. These effects will only occur if the Bard remains within that location.
Narrating the tale behind your artwork will cause the illustration to leap off the page and become real. This will change the environment of your location temporarily to reflect that of your artwork. Additionally, two unique environments are available: volcanic landscapes will set any enemy that becomes prone in your location ablaze, while arctic landscapes will freeze any enemy that becomes prone. These effects will only occur if the Bard remains within that location.


Note that only one landscape sketch may be active in a location at one time.
Note that only one landscape sketch may be active in a location at one time.
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Narrating the tale behind your artwork will cause the illustration to leap off the page and become real. A smaller replica of the sailing ship you have drawn will appear in your location, rocking on invisible tides.
Narrating the tale behind your artwork will cause the illustration to leap off the page and become real. A smaller replica of the sailing ship you have drawn will appear in your location, rocking on invisible tides.


You may <code>POINT <sketch/SHIP> AT <target> <direction></code> to send one of your ships gliding towards your target, carrying them off in the direction you have indicated. If they are protected by the mass defence they will not be moved, instead they will receive a small amount of damage from the collision and have a chance of being knocked over.
You may <code>POINT <sketch/SHIP> AT <target> <direction></code> to send one of your ships gliding towards your target, carrying them off in the direction you have indicated. If they are protected by the mass defence they will not be moved, instead they will receive a small amount of damage from the collision and be knocked over.
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{{AbilityBox
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|desc=In the presence of an artist's workbench and wielding your quill and sketchbook, you can create an illustration of a fabled lost civilization fallen to ruin.
|desc=In the presence of an artist's workbench and wielding your quill and sketchbook, you can create an illustration of a fabled lost civilization fallen to ruin.


Narrating the tale behind your artwork will cause the illustration to leap off the page and become real. Overgrown ruins will materialize around you, sections of decaying masonry having a chance to collapse when its structure is weakened by one of your targeted Voice attacks against an enemy. The weight of collapsed stonework will crush the legs or arms of the unlucky sod who happened to be standing underneath it, in addition to dealing a small amount of damage.
Narrating the tale behind your artwork will cause the illustration to leap off the page and become real. Overgrown ruins will materialize around you, sections of decaying masonry collapsing when its structure is weakened by your Rubait or Shaite Voice attacks against an enemy. The weight of collapsed stonework will crush the legs or arms of the unlucky sod who happened to be standing underneath it, in addition to dealing a small amount of damage. This effect cannot occur twice in rapid succession.
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Revision as of 19:59, 18 May 2013

Inept

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Novice

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Syntax:
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Apprentice

{{{AbilityName}}}
Syntax:
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{{{AbilityName}}}
Syntax:
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Capable

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Adept

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Skilled

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Gifted

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{{{AbilityName}}}
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Expert

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{{{AbilityName}}}
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Virtuoso

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{{{AbilityName}}}
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Fabled

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{{{AbilityName}}}
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Mythical

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Transcendent

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