Difference between revisions of "Wardance (skill)"

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===Abilities in Wardance===
'''Wardance''' was the central skill of the [[Wardancers]]. Developed into the modern control of one's muscles by [[Srifat Midbere]], its study provided the Wardancer with a large degree of control over their bodies. It was this practice that enabled them to perform many attacks whereas those less agile could perform merely one. The chants and crafts they learned as part of the Wardance assisted them in boosting their morale and confounded their enemy much like a desert lizard.


'''9.42 WARDANCE'''
In the year 84 AM, the skills of Wardance, [[Bladedance]], and [[Shielddance (skill)|Shielddance]] were combined into two new fighting techniques known as [[Maiming (skill)|Maiming]] and [[Rampage (skill)|Rampage]]. As the Wardancers evolved into the new class of [[Berserker (profession)|Berserkers]], they also gained the ability to create [[Warchants (skill)|Warchants]].


Wardance is the central skill of the Wardancers. Developed into the modern
[[Category:Skills]]
control of one's muscles by Srifat Midbere, its study provides the Wardancer
[[Category:Defunct Skills]]
with a large degree of control over their bodies. It is this practice that
enables them to perform many attacks where those less agile can perform merely
one. The chants and crafts they learn as part of the Wardance assist them in
boosting their morale and confounding their enemy much like a desert lizard.
 
{| border=0 cellpadding=2 cellspacing=2
| bgcolor=#cccccc | '''Ability'''
| bgcolor=#cccccc | '''Description'''
|-
| [[Handspring]]       
| Spring into the room, striking your foe.
|-
| [[Breakfall]]
| Learn to fall properly.
|-
| [[WarPaint]]           
| The sign of the true wardancer.
|-
| * [[Kickflip]]         
| Flip forward, kicking your foe.
|-
| [[Flexibility]]       
| Escape that which binds you.
|-
| [[Streamers]]         
| Beautiful, yet deadly.
|-
| [[Cartwheel]]         
| Kick your opponent while passing through.
|-
| [[FrontFlip]]         
| Evade your foes, despite your afflictions.
|-
| * [[Spurn]]           
| A healing dance of the desert warrior.
|-
| [[Backflip]]          
| Escape the traps of the enemy.
|-
| [[Block]]              
| Nay let them escape.
|-
| [[Garde]]             
| Be aware of movement about you.
|-
| [[Bind]]               
| Tie them to the ground.
|-
| [[Relax]]             
| It is all in your mind.
|-
| [[BackHandSpring]]     
| Hit them while fleeing the room.
|-
| [[Sandburrow]]         
| Burrow into the shifting desert sands.
|-
| [[HighJump]]           
| Leap into the trees.
|-
| * [[Dive]]             
| Death from above.
|-
| [[Balancing]]         
| Stay on your feet.
|-
| [[Escape]]             
| Escape those whom threaten you.
|-
| * [[Bemuse]]           
| An erratic dance to confuse your foes.
|-
| [[WarChant]]           
| Increase the morale of your allies.
|-
| [[WarMask]]           
| The mark of the Master Wardancer.
|-
| * [[SplitLeap]]
| Strike your foe in the head.
|-
| [[BlindFighting]]     
| Fight while blind.
|-
| * [[Elusion]]         
| The fluid, weaving dance of the warrior.
|-
| [[Mirage]]             
| Escape into the desert sun.
|-
| * [[SuicideDrop]]     
| Bad for you, worse for them.
|-
| [[KipUp]]             
| Instantly regain your feet.
|-
| * [[ForwardRoll]]     
| Bring them down to your level.
|-
| [[Doubledance]]       
| Combine elements of multiple dances into one.
|-
| [[KipKick]]           
| Strike them while regaining your feet.
|-|
| [[Transfix]]           
| Confound your foe with your grace.
|-
| [[DoubleTime]]         
| Speed kills, as do you.
|-
|'''[*] indicates an ability that may be combined with others.'''
|}