Difference between revisions of "Weaponmastery (skill)"

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Weaponmastery offers the following abilities:
Combo              Perform a dual attack.
Thrust              A basic attack with a shortsword.
Proficiency        Choose mastery of one specific weapon.
Raze                Attack the defences that would keep your weapons out.
Gripping            Grip your wielded items in a deathlock.
Battlecry          Stun a target with the power of your voice.
Block              Obstructing departure with your body.
Slash              Assault your opponent with a wide variety of weapons.
Barge              Barging your opponents.
Lunge              A deep, piercing blow from an adjacent location.
Lacerate            A powerful attack with a longsword.
Envenom            Coat a weapon in venoms.
Bowmanship          Use of the valued projectile weapon.
Wind                Further increase your accuracy through wind compensation.
Aiming              Increase your accuracy in shooting.
Impale              Sink your blade into an opponent.
Reave              An overwhelming flurry of blows with a battleaxe.
Arc                Swing your blade in a controlled arc.
Hack                Hack at bodyparts with a scimitar.
Crossbows          A powerful projectile weapon.
Shred              A longsword attack that prevents the blood from clotting.
Feint              Deceive your foe and cause them to drop their guard.
TigerStance        Increase the speed of your battleaxe attacks.
Defend              Attempt to protect someone else with swordwork.
LionStance          Increase the power of your battleaxe attacks.
Cleaving            Rend your opponent's body in two.
Displacement        Slash your foe in two different places.
Rush                Strike your target as you ride past.
Tendoncut          Cut the weakened tendons with a scimitar.
Hornbows            Using the infamous hornbows.
Engage              Damage a cowardly opponent.
Disembowel          Tear the entrails from a target.


== Skill Table ==
== Skill Table ==
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|[[Weaponmastery_Abilities#Thrust|Thrust]]|- |-| A basic attack with a shortsword.
|[[Weaponmastery_Abilities#Thrust|Thrust]]|- |-| A basic attack with a shortsword.
|[[Weaponmastery_Abilities#Proficiency|Proficiency]]|- |-| Choose mastery of one specific weapon.
|[[Weaponmastery_Abilities#Proficiency|Proficiency]]|- |-| Choose mastery of one specific weapon.
|[[Weaponmastery_Abilities#Fly|Fly]]|- |-| Spur your icewyrm skyward.
|[[Weaponmastery_Abilities#Raze|Raze]]|- |-| Attack the defences that would keep your weapons out.
|[[Weaponmastery_Abilities#View|View]]|- |-| Gaze from above, spotting those out of cover.
|[[Weaponmastery_Abilities#Gripping|Gripping]]|- |-| Grip your wielded items in a deathlock.
|[[Weaponmastery_Abilities#Quickmount|Quickmount]]|- |-| Mount and dismount your icewyrm more easily.
|[[Weaponmastery_Abilities#Battlecry|Battlecry]]|- |-| Stun a target with the power of your voice.
|[[Wyrmriding_Abilities#Icebreath|Icebreath]]|- |-| Attack with your icewyrm's frosty breath.
|[[Weaponmastery_Abilities#Block|Block]]|- |-| Obstructing departure with your body.
|[[Wyrmriding_Abilities#Trip|Trip]]|- |-| Knock your opponent to the ground.
|[[Weaponmastery_Abilities#Slash|Slash]]|- |-| Assault your opponent with a wide variety of weapons.
|[[Wyrmriding_Abilities#Roar|Roar]]|- |-| Your icewyrm's bellow disorients your opponents.
|[[Weaponmastery_Abilities#Barge|Barge]]|- |-| Barging your opponents.
|[[Wyrmriding_Abilities#Pierce|Pierce]]|- |-| Puncture the auras that would protect your opponents.
|[[Weaponmastery_Abilities#Lunge|Lunge]]|- |-| A deep, piercing blow from an adjacent location.
|[[Wyrmriding_Abilities#Charge|Charge]]|- |-| Surge in from an adjacent room, weapon ready.
|[[Weaponmastery_Abilities#Lacerate|Lacerate]]|- |-| A powerful attack with a longsword.
|[[Wyrmriding_Abilities#Drag|Drag]]|- |-| Pull an impaled foe behind you.
|[[Weaponmastery_Abilities#Envenom|Envenom]]|- |-| Coat a weapon in venoms.
|[[Wyrmriding_Abilities#Envenom|Envenom]]|- |-| Coat a weapon in toxins.
|[[Weaponmastery_Abilities#Bowmanship|Bowmanship]]|- |-| Use of the valued projectile weapon.
|[[Wyrmriding_Abilities#Icecoat|Icecoat]]|- |-| T hick ice will enhance your weapons.
|[[Weaponmastery_Abilities#Wind|Wind]]|- |-| Further increase your accuracy through wind compensation.
|[[Wyrmriding_Abilities#Iceblast|Iceblast]]|- |-| Fire your icewyrm's breath in a projectile.
|[[Weaponmastery_Abilities#Aiming|Aiming]]|- |-| Increase your accuracy in shooting.
|[[Wyrmriding_Abilities#Icewall|Icewall]]|- |-| Erect walls of sturdy ice.
|[[Weaponmastery_Abilities#Impale|Impale]]|- |-| Sink your blade into an opponent.
|[[Wyrmriding_Abilities#Frostheart|Frostheart]]|- |-| Ruin your foe's resistance to the cold.
|[[Weaponmastery_Abilities#Reave|Reave]]|- |-| An overwhelming flurry of blows with a battleaxe.
|[[Wyrmriding_Abilities#Track|Track]]|- |-| Seek an enemy from the skies.
|[[Weaponmastery_Abilities#Arc|Arc]]|- |-| Swing your blade in a controlled arc.
|[[Wyrmriding_Abilities#Ambush|Ambush]]|- |-| Fling yourself at an enemy from the skies.
|[[Weaponmastery_Abilities#Hack|Hack]]|- |-| Hack at bodyparts with a scimitar.
|[[Wyrmriding_Abilities#Bloodscent|Bloodscent]]|- |-| Your icewyrm will inform you of flowing blood.
|[[Weaponmastery_Abilities#Crossbows|Crossbows]]|- |-| Your icewyrm will inform you of flowing blood.
|[[Wyrmriding_Abilities#Stability|Stability]]|- |-| Bolster your attacks with your wyrm's strength.
|[[Weaponmastery_Abilities#Shred|Shred]]|- |-| A longsword attack that prevents the blood from clotting.
|[[Wyrmriding_Abilities#Crumble|Crumble]]|- |-| Order your icewyrm to crumble an icewall.
|[[Weaponmastery_Abilities#Feint|Feint]]|- |-| Deceive your foe and cause them to drop their guard.
|[[Wyrmriding_Abilities#Hoist|Hoist]]|- |-| Pluck an unsuspecting foe from the ground.
|[[Weaponmastery_Abilities#TigerStance|TigerStance]]|- |-| Increase the speed of your battleaxe attacks.
|[[Wyrmriding_Abilities#Smash|Smash]]|- |-| Smack your foe upside the head.
|[[Weaponmastery_Abilities#Defend|Defend]]|- |-| Attempt to protect someone else with swordwork.
|[[Wyrmriding_Abilities#Batter|Batter]]|- |-| Beat your foe about the head and neck.
|[[Weaponmastery_Abilities#LionStance|LionStance]]|- |-| Increase the power of your battleaxe attacks.
|[[Wyrmriding_Abilities#Blacken|Blacken]]|- |-| Your wyrm's bile is worse than its bite.
|[[Weaponmastery_Abilities#Cleaving|Cleaving]]|- |-| Rend your opponent's body in two.
|[[Wyrmriding_Abilities#Longslash|Longslash]]|- |-| Target arteries with a brutal strike.
|[[Weaponmastery_Abilities#Displacement|Displacement]]|- |-| Slash your foe in two different places.
|[[Wyrmriding_Abilities#Gorge|Gorge]]|- |-| Your mighty beast will feed on your foes.
|[[Weaponmastery_Abilities#Rush|Rush]]|- |-| Strike your target as you ride past.
|[[Wyrmriding_Abilities#BloodFreeze|BloodFreeze]]|- |-| Punish your enemy with their unclotted claret.
|[[Weaponmastery_Abilities#Tendoncut|Tendoncut]]|- |-| Cut the weakened tendons with a scimitar.
|[[Wyrmriding_Abilities#Deluge|Deluge]]|- |-| Use your enemies' auras against them.
|[[Weaponmastery_Abilities#Hornbows|Hornbows]]|- |-| Using the infamous hornbows.
|[[Wyrmriding_Abilities#Intercept|Intercept]]|- |-| Disable those who would attempt to flee.
|[[Weaponmastery_Abilities#Engage|Engage]]|- |-| Damage a cowardly opponent.
|[[Wyrmriding_Abilities#Shatter|Shatter]]|- |-| Obliterate a well-chilled foe.
|[[Weaponmastery_Abilities#Disembowel|Disembowel]]|- |-| Tear the entrails from a target.
}}
}}



Revision as of 02:27, 10 August 2015

Skill Table

Name Rank Percent Description
Combo - - Perform a dual attack.
Thrust - - A basic attack with a shortsword.
Proficiency - - Choose mastery of one specific weapon.
Raze - - Attack the defences that would keep your weapons out.
Gripping - - Grip your wielded items in a deathlock.
Battlecry - - Stun a target with the power of your voice.
Block - - Obstructing departure with your body.
Slash - - Assault your opponent with a wide variety of weapons.
Barge - - Barging your opponents.
Lunge - - A deep, piercing blow from an adjacent location.
Lacerate - - A powerful attack with a longsword.
Envenom - - Coat a weapon in venoms.
Bowmanship - - Use of the valued projectile weapon.
Wind - - Further increase your accuracy through wind compensation.
Aiming - - Increase your accuracy in shooting.
Impale - - Sink your blade into an opponent.
Reave - - An overwhelming flurry of blows with a battleaxe.
Arc - - Swing your blade in a controlled arc.
Hack - - Hack at bodyparts with a scimitar.
Crossbows - - Your icewyrm will inform you of flowing blood.
Shred - - A longsword attack that prevents the blood from clotting.
Feint - - Deceive your foe and cause them to drop their guard.
TigerStance - - Increase the speed of your battleaxe attacks.
Defend - - Attempt to protect someone else with swordwork.
LionStance - - Increase the power of your battleaxe attacks.
Cleaving - - Rend your opponent's body in two.
Displacement - - Slash your foe in two different places.
Rush - - Strike your target as you ride past.
Tendoncut - - Cut the weakened tendons with a scimitar.
Hornbows - - Using the infamous hornbows.
Engage - - Damage a cowardly opponent.
Disembowel - - Tear the entrails from a target.


Weaponmastery - Combo

Syntax: COMBO <attack 1> <attack 2> <target> [parameters]

       WM <attack 1> <attack 2> <target> [parameters]
       COMBO <attack> <target> [parameters]
       WM <attack> <target> [parameters]

This ability allows you to execute various offensive combinations, consisting of up to two attacks. You can attack twice with a single weapon, or with two different ones. Many of the Weaponmastery attacks are used only with the COMBO/WM ability.

To use combos, simply provide the desired attacks - e.g. COMBO THRUST THRUST <target> [toxin 1] [toxin 2].

The COMBO and WM syntaxes are interchangeable, their effect is the same.


Weaponmastery - Thrust

Attack: Thrust Weapon: Shortsword

This is a basic attack performed with a shortsword.

For convenience, you can simply use 'THRUST <target>' to execute a dual-thrust combo.