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'''Weaponry''' is a skill that everyone acquires. Although anyone may use any weapon | |||
in Imperian, those untrained in weaponry, and without proficiency in that | |||
weapon, will find it difficult to be effective with it. | |||
Initially, you will have only the ability to learn proficiencies. A proficiency | |||
means that you have mastered a particular type of weapon, e.g. longsword, | |||
broadsword, halberd, whip, mace, etc. | |||
Each weapon has three statistics that are relevant to how well it works (and | |||
these may be seen with the ability WeaponProbe): Damage, To-hit, and Speed. The | |||
higher a weapon's damage, the more damage it is capable of doing. The higher | |||
the to-hit bonus, the easier it is to hit someone with it, and the greater the | |||
Speed, the more quickly you will recover your balance after using it. | |||
When actually hitting someone with a weapon though, there are two other factors | |||
besides the weapon's statistics that matter. First, as was mentioned earlier, | |||
whether or not you are proficient in that weapon. Second, your skill in | |||
weaponry. The higher your weaponry skill, the faster you will hit, the more | |||
damage you will do (up to a certain point), and the more easily you will hit | |||
someone. An opponent, however, will automatically attempt to dodge your blows, | |||
with the success rate dependent on your weaponry skill compared to his evasion | |||
skill. | |||
Though there are many ways to use a weapon, ranging from slash, to whip, to | |||
bash, each weapon has only particular methods in which it will be effective. | |||
You CAN, for instance, whip someone with a sword, but you won't have a very | |||
good chance of hitting your target, and you will not do much damage if you do | |||
hit. In order to see the proper commands to use a particular weapon, simply | |||
PROBE it. | |||
{{Skills}} | {{Skills}} | ||
[[Category:Skills]][[Category:General Skills]] | [[Category:Skills]] | ||
[[Category:General Skills]] |