Difference between revisions of "Artistry (skill)"

6,564 bytes added ,  22:15, 11 November 2018
m
no edit summary
m
m
 
(16 intermediate revisions by the same user not shown)
Line 43: Line 43:
{{AbilityBox | AbilityName=Sketch
{{AbilityBox | AbilityName=Sketch
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=The art of sketching other creatures and players is a very powerful one, as it allows you to bind their essence to the drawing, and later use it under your control to attack others.
 
Initially, you are only capable of sketching mobiles. As you study more about Artistry, you will learn how to sketch players of various magickal professions, and to utilise the sketches against your foes. Note that you can sketch mobs of a given type ('mage', 'runeguard', etc) to obtain profession sketches. Abilities of these sketches are described in their own AB help files.
 
To use a sketch, you can tear it out of your sketchbook. Once torn, you can then use the SKETCHLINK command to link yourself to the sketch and control it. Sketch commands use their own balance, the length of which differs based on the command - some are more complicated than others. Most sketch abilities are slower than the corresponding player ones, though.
 
You can have a maximum of three sketches active at once. If you wish to use more, you can insert some of the currently active sketches back into your sketchbook. Additionally, the magickal energy of each sketch is limited - after certain amount of attacks, the sketch will weaken too much and dissolve.
 
If you get separated from your sketches, you can use CALL SKETCHES to summon them back to your side.
 
When a sketch runs out of attacks, a new one will automatically replace it, should you have any still in your sketchbook. Only sketches with exactly the same profession and ink color combination will be used.
 
Sketches can be filled with inks for additional effects - the relevant AB help files describe the usage of each.
 
Sketches of mobiles have the following abilities:
 
SKETCHLINK BATTER <target>
- Causes damage to the target.
 
SKETCHLINK LOCATE <target>
- Attempts to seek the direction in which the target can be found. The sketch can only locate players within the same area.
| AbilityDetails=
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
Line 157: Line 177:
<br />
<br />
{{AbilityBox | AbilityName=Scribe
{{AbilityBox | AbilityName=Scribe
| AbilitySyntax=
| AbilitySyntax=SCRIBE <journal 1> INTO <journal 2><br />SCRIBE <journal 1> PAGE <#> INTO <journal 2><br />SCRIBE <journal 1> INTO <journal 2> PAGE <#><br />SCRIBE <journal 1> PAGE <#> INTO <journal 2> PAGE <#>
| AbilityDescription=
| AbilityDescription=The first option will open each of the respective journals (or books) to their respective bookmarks and copy the bookmarked page of the first journal into the bookmarked page of the second journal. The bookmarks of each journal will then be advanced.
| AbilityDetails='''Commodities:'''
 
The second option will copy the specified page of the first journal into the bookmarked page of the second journal. The bookmark of the second journal will be advanced by one page.
 
The third option will copy the bookmarked page of the first journal into the specified page of the second journal. The bookmark of the first journal will be advanced by one page.
 
The fourth option will copy the specified page of the first journal into the specified page of the second journal. No bookmarks will be changed in this case.
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
<br />
<br />
{{AbilityBox | AbilityName=Red Ink
{{AbilityBox | AbilityName=Red Ink
| AbilitySyntax=
| AbilitySyntax=FILL IN <sketch> WITH RED
| AbilityDescription=
| AbilityDescription=Sketches filled with red ink have a chance to set their target on fire upon each successful hit. Each sketch can be filled with a maximum of three inks.
| AbilityDetails='''Commodities:'''
| AbilityDetails='''Commodities:''' 1 red ink
| AbilityChangelog=
| AbilityChangelog=
}}
}}
Line 172: Line 198:
{{AbilityBox | AbilityName=Craftsmanship
{{AbilityBox | AbilityName=Craftsmanship
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=Your skill as an Artisan is so high that you are now able to craft items three times as fast.
| AbilityDetails='''Commodities:'''
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
Line 180: Line 206:
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=
| AbilityDetails='''Commodities:'''
A sketch of a Hunter can use the following abilities:
 
SKETCHLINK FIREBLAST <target>
- Causes fire damage.
 
SKETCHLINK FROSTBITE <target>
- Freezes the target.
 
SKETCHLINK STING <target>
- Stings the target with the formaldehyde toxin.
 
SKETCHLINK MEMORISE
- Causes the sketch to memorise its current location.
 
SKETCHLINK RETURN
- Causes the sketch to return to its memorised location, taking you along. Unlike the Hunter ability, the sketch can only return from within the same area.
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
<br />
<br />
{{AbilityBox | AbilityName=Globe
{{AbilityBox | AbilityName=Globe
| AbilitySyntax=
| AbilitySyntax=CRAFT GLOBE<br />INFUSE <globe> WITH <illusion><br />ENERGIZE GLOBE
| AbilityDescription=
| AbilityDescription=A skilled Artistan can create a globe of illusions, which may be infused with up to 5 illusions.
| AbilityDetails='''Commodities:'''
 
Once the globe has been crafted and infused, anyone may activate the globe. Activating the globe will place it on the ground, and will cause it to display the sequence of the infused illusions, with a random wait between each.
 
You may put a new line in the illusions you globe displays with the special character sequence "\n" (a backslash followed by an n).
 
Only one globe may be active in a room at any one moment.
| AbilityDetails='''Commodities:''' 1 wood, 1 silver, 1 gold
| AbilityChangelog=
| AbilityChangelog=
}}
}}
Line 193: Line 241:
{{AbilityBox | AbilityName=Mage
{{AbilityBox | AbilityName=Mage
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=A sketch of a Mage can use the following abilities:
| AbilityDetails='''Commodities:'''
 
SKETCHLINK BLOODBOIL <target>
- Causes damage to the target.
 
SKETCHLINK FREEZE <target>
- Freezes an individual.
 
SKETCHLINK FREEZE GROUND
- Covers the ground with slippery ice.
 
SKETCHLINK FREEZE FIREWALL <direction>
- Removes a wall of fire in the specified direction.
 
SKETCHLINK FIRELASH <target>
- Sends a lash of fire at a target. Unlike the Mage spell, this one can only be used within the same room.
 
SKETCHLINK FIRELASH ICEWALL <direction>
- Melts an icewall in the specified direction.
 
SKETCHLINK ICEWALL <direction>
- Summons a wall of ice in the specified direction.
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
<br />
<br />
{{AbilityBox | AbilityName=Purple Ink
{{AbilityBox | AbilityName=Purple Ink
| AbilitySyntax=
| AbilitySyntax=FILL IN <sketch> WITH PURPLE
| AbilityDescription=
| AbilityDescription=Sketches filled with a purple ink will cause additional damage. Each sketch can be filled with a maximum of three inks.
| AbilityDetails='''Commodities:'''
| AbilityDetails='''Commodities:''' 1 purple ink
| AbilityChangelog=
| AbilityChangelog=
}}
}}
<br />
<br />
{{AbilityBox | AbilityName=Harp
{{AbilityBox | AbilityName=Harp
| AbilitySyntax=
| AbilitySyntax=CRAFT HARP
| AbilityDescription=
| AbilityDescription=You may craft a golden-stringed harp, the trademark of the master Bard, while in the presence of a workbench. When played, the beautiful music produced by this instrument can cause a series of harmful or beneficial effects to the target.
| AbilityDetails='''Commodities:'''
| AbilityDetails='''Commodities:''' 5 wood, 3 gold
| AbilityChangelog=
| AbilityChangelog=
}}
}}
Line 214: Line 283:
{{AbilityBox | AbilityName=Runeguard
{{AbilityBox | AbilityName=Runeguard
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=A sketch of a Runeguard can use the following abilities:
| AbilityDetails='''Commodities:'''
 
SKETCHLINK SLASH <target> [toxin]
- Slashes the target, causing damage and afflicting with a toxin. This ability is affected by the rebounding aura.
- The used toxin depends on the ink that the sketch has been colored with. If the sketch has more inks, you can specify any of the matching ones, or a random one is chosen.
 
Red: Ciguatoxin<br />
Blue: Opium<br />
Yellow: Xeroderma<br />
Green: Aconite<br />
Purple: Benzene<br />
Gold: Iodine<br />
 
SKETCHLINK RAZE <target>
- This ability attempts to remove defences that would prevent the sketch from attacking.
 
SKETCHLINK ENGAGE <target>
- This ability causes the sketch to engage the target, lashing out at him should he attempt to flee.
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
Line 221: Line 307:
{{AbilityBox | AbilityName=Artisan
{{AbilityBox | AbilityName=Artisan
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=A true master of Artistry may craft superior instruments. Instruments created by an artisan will experience an increase in the strength of the effects caused by the playing of the instrument.
| AbilityDetails='''Commodities:'''
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
Line 228: Line 314:
{{AbilityBox | AbilityName=Renegade
{{AbilityBox | AbilityName=Renegade
| AbilitySyntax=
| AbilitySyntax=
| AbilityDescription=
| AbilityDescription=A sketch of a Renegade can use the following abilities:
| AbilityDetails='''Commodities:'''
 
SKETCHLINK GARROTE <target>
- Attempts to choke the target with a whip. Unlike the Renegade ability, this one will only hit if the target is incapacitated.
 
SKETCHLINK BIND <target>
- Attempts to bind a target, who must be asleep or unconscious. This ability requires a rope.
 
SKETCHLINK CLOAK
- This ability causes the sketch to shroud your actions in secrecy.
 
SKETCHLINK DSTAB <target> [toxin]
- This ability causes the sketch to stab a target twice, delivering the oxalis toxin and a toxin depending on the sketch inks used. The toxins are the same as those used by the Slash ability of the Runeguard sketch, including the ability to choose one.
 
SKETCHLINK YANK <target>
- This will attempt to drag a nearby target into your room, should he not be protected by the mass defence.
| AbilityDetails=
| AbilityChangelog=
| AbilityChangelog=
}}
}}
<br />
<br />
{{AbilityBox | AbilityName=Gold Ink
{{AbilityBox | AbilityName=Gold Ink
| AbilitySyntax=
| AbilitySyntax=FILL IN <sketch> WITH GOLD
| AbilityDescription=
| AbilityDescription=Sketches filled with a gold ink are immune to critical hits. Each sketch can be filled with a maximum of three inks.
| AbilityDetails='''Commodities:'''
| AbilityDetails='''Commodities:''' 1 gold ink
| AbilityChangelog=
| AbilityChangelog=
}}
}}
<br />
==Sketching==
==Sketching==
One of the primary features of the Artistry skillset is the creation of magickally animated paper sketches. These hand-drawn pages of artwork become enchanted loyal servants of the Bard, able to be commanded to perform a variety of attacks upon enemy players.
One of the primary features of the Artistry skillset is the creation of magickally animated paper sketches. These hand-drawn pages of artwork become enchanted loyal servants of the Bard, able to be commanded to perform a variety of attacks upon enemy players.
Line 261: Line 361:
* '''Purple''' increases the damage their attacks deal
* '''Purple''' increases the damage their attacks deal
* '''Gold''' makes them immune to critical hits
* '''Gold''' makes them immune to critical hits
===Sketch Tactics===
''This section will be completed by a Bard combatant. Talk to a skilled Bard in-game for more information.''


==Instruments==
==Instruments==
The Artistry skillset also contains a number of abilities that craft the instruments needed to play most [[Thespia]] songs. The instruments crafted can be used by any Bard as long as they have the relevant Thespia ability, and the skill of the Artisan can determine how effectively they perform in the hands of a musician (see the ''Artisan'' ability below).
The Artistry skill also contains a number of abilities that craft the instruments needed to play most [[Thespia]] songs. The instruments crafted can be used by any Bard as long as they have the relevant Thespia ability, and the skill of the Artisan can determine how effectively they perform in the hands of a musician.


Instruments crafted are all identical in appearance, and consist of:
Instruments crafted are all identical in appearance, and consist of the mandolin, flute, drum, panpipes, and harp.
* the '''Mandolin''',
* the '''Flute''',
* the '''Drum''',
* the '''Panpipes''', and
* the '''Harp'''.


Both instruments and other crafts constructed using Artistry require the use of an [[Workbench|artist's workbench]]. For new Bard players, the easiest one to find resides within the main guildhall of the [[Bards]] guild in [[Kinsarmar]], a few rooms away from the location of the guild tutor, Aliphae.
Both instruments and other crafts constructed using Artistry require the use of an artist's workbench.


==Miscellaneous Crafts==
==Miscellaneous Crafts==
Artisans also employ their craft to create a variety of items useful in the daily life of a travelling Bard, from elegantly personalized stationery and documents to magickal devices that delight and amaze. These utility items include:
Artisans also employ their craft to create a variety of items useful in the daily life of a travelling Bard, from elegantly personalized stationery and documents to magickal devices that delight and amaze. These utility items include: a knife-shaped sigil, which can peel back cloaking defences that prevent detection of those in the location it is activated, and a magickal globe that displays a sequence of custom illusions.
* a knife-shaped [[sigil]], which can peel back cloaking defences that prevent detection of those in the location it is activated; and
* a magickal orb that displays a sequence of custom [[illusions]].


Certain Artistry abilities also allow the Bard to create objects with an unique appearance that has been designed by themselves or other players. These abilities confer access to a number of [[design patterns]] that have been approved for use by Artisans, allowing completely customised items to be created that are used as:
Certain Artistry abilities also allow the Bard to create objects with a unique appearance that has been designed by themselves or other players. These abilities confer access to a number of design patterns that have been approved for use by Artisans, allowing completely customised items such as letters, journals, books, tomes, and scrolls.
* [[mail|letters]],
* journals,
* books,
* tomes, and
* scrolls.
{{Skills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Profession Skills]]
[[Category:Profession Skills]]
[[Category:Bard Profession]]
[[Category:Crafting]]