Artistry (skill)

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Bard

Magick Circle
Voice • Thespia • Artistry

The art of crafting has been present in Aetherius for countless years, from the simple making of letters for writing, to journals for recording histories, to crafting beautiful instruments to bring music to the masses. Artistry allows many mundane things to be created, for use across the world. Yet there are also certain artesian creations that have more esoteric abilities, and though the secrets of their very construction involve symbols and components that can effect the wave of magickal tides are not known to those outside of the profession, it is known that masters of their craft can create paintings which can capture the very essence of their subject, allowing them to possess certain abilities of their originator. From the mundane letter to the marvellous portraits, the abilities of true masters of crafting are without parallel.

Mandolin
Syntax:
CRAFT MANDOLIN
You may craft a mandolin while in the presence of a workbench. A basic but versatile instrument, in the hands of a skilled musician it can grant a variety of defenses.
Commodities: 5 wood
Changelog:


Paper
Syntax:
CRAFT PAPER
In the presence of a workbench, you may turn one wood into five pieces of paper used as a commodity for other crafts.
Commodities: 1 wood
Changelog:


Sketchbook
Syntax:
CRAFT SKETCHBOOK
While in the presence of a workbench, you may craft a sketchbook, used to bind the essence of others in a drawing.
Commodities: 50 paper
Changelog:


Quill
Syntax:
CRAFT QUILL
While in the presence of a workbench, you may craft an eagle's feather quill, necessary for drawing in one's sketchbook.
Commodities: 1 eagle's feather
Changelog:


Flute
Syntax:
CRAFT FLUTE
While in the presence of a workbench, you can craft a small silver flute, used to provide a variety of beneficial defenses, while also capable of harming an opponent.
Commodities: 10 silver
Changelog:


Sketch
Syntax:
Changelog:


Knife
Syntax:
CRAFT KNIFE
While in the presence of a workbench, you may craft a small knife sigil. The knife sigil can negate several defences that would prevent the detection of the target's present location. Once thrown, this effect will last for several minutes.
Commodities: 1 silver
Changelog:


Green Ink
Syntax:
FILL IN <sketch> WITH GREEN
Sketches filled with green ink will regenerate some of their health upon each successful attack. Each sketch can be filled with a maximum of three inks.
Commodities: 1 green ink
Changelog:


Drum
Syntax:
CRAFT DRUM
You may craft a small oaken drum while in the presence of a workbench. The percussive sounds of this instrument, when played by a skilled musician, may cause harm to your enemies or provide you with beneficial defenses.
Commodities: 1 leather, 1 cloth, 3 wood
Changelog:


Bard
Syntax:
SKETCHLINK <word> <target>
Sketches of a Bard are capable of using the following Voice words: Rubait, Kiyan, Mellaon, Kawis, Daemos, Oyiem.

Voice words used by sketches are not affected by resonance.

Changelog:


Blue Ink
Syntax:
FILL IN <sketch> WITH BLUE
Sketches filled with blue ink have a chance to freeze their target upon each successful hit. Each sketch can be filled with a maximum of three inks.
Commodities: 1 blue ink
Changelog:


Portrait
Syntax:
CRAFT FRAME
DRAW PORTRAIT OF <player>
PORTRAIT <portrait> ROOM <description>
PORTRAIT <portrait> EXAMINED
PORTRAIT <portrait> MAGICKAL [YES
An Artistan may capture the essence of someone on canvas. Once the basic portrait frame has been constructed, the artist must then detail all aspects of the portrait. All portraits must be approved by the Master Artisan before they may be used.

Once the portrait has been approved, the portrait becomes the property of the portrait's subject. Furthermore, any allies of the subject may use the following abilities:

PORTRAIT <portrait> GLANCE
- Allows you to look through the eyes of the subject.
PORTRAIT <portrait> STATUS
- Allows you to see the subject's health/mana/afflictions.
PORTRAIT <portrait> TRAVEL
- After a short wait, you may travel through the portrait to the subject. Be warned, the portrait will remain where it is.

Commodities: 10 wood, 10 paper
Changelog:


Panpipes
Syntax:
CRAFT PANPIPES
You may craft a small set of wooden panpipes while in the presence of a workbench. A skilled musician may play this instrument to cause a variety of both harmful and beneficial effects to the target.
Commodities: 5 wood, 1 rope
Changelog:


Circles
Syntax:
CHOOSE CIRCLE <circle>
There are six different circles you may select from. You may choose a new circle after one hour, provided you have not been in combat in the last 30 seconds. You must have learned Circles in Artistry, Thespia, and Voice before they may be used.

AUTHOR
Authors can use sketch abilities 20% faster.

ARTIST
Artists will enjoy crafting 20% faster than other bards.

DANCER
Dancers will receive an additional +1 dexterity when using Befuddle.

MUSICIAN
Musician's songs will last 10% longer.

SINGER
Singers will resonate better with the primordial notes, increasing the maximum possible resonance by 20%.

ACTOR
Actors can blend into their surroundings providing them abilities similar to obfuscate and soulmask.

Changelog:


Yellow Ink
Syntax:
FILL IN <sketch> WITH YELLOW
Sketches filled with yellow ink will only take half damage when attacked. Each sketch can be filled with a maximum of three inks.
Commodities: 1 yellow ink
Changelog:


Druid
Syntax:
A sketch of a Druid can use the following abilities:

SKETCHLINK SWING <target>
- Swing a staff at an individual, knocking them off their feet. Unlike the Druid ability, sketches can only knock down a single individual.

SKETCHLINK WHIRL
- This ability reveals many hidden individuals at your location.

SKETCHLINK LIGHTNING <target>
- Calls down a lightning against a target. The damage is increased if it's raining, if the target is in water, or shivering. Only works outdoors.

Changelog:


Scribe
Syntax:
SCRIBE <journal 1> INTO <journal 2>

SCRIBE <journal 1> PAGE <#> INTO <journal 2>
SCRIBE <journal 1> INTO <journal 2> PAGE <#>
SCRIBE <journal 1> PAGE <#> INTO <journal 2> PAGE <#>

The first option will open each of the respective journals (or books) to their respective bookmarks and copy the bookmarked page of the first journal into the bookmarked page of the second journal. The bookmarks of each journal will then be advanced.

The second option will copy the specified page of the first journal into the bookmarked page of the second journal. The bookmark of the second journal will be advanced by one page.

The third option will copy the bookmarked page of the first journal into the specified page of the second journal. The bookmark of the first journal will be advanced by one page.

The fourth option will copy the specified page of the first journal into the specified page of the second journal. No bookmarks will be changed in this case.

Changelog:


Red Ink
Syntax:
Commodities:
Changelog:


Craftsmanship
Syntax:
Commodities:
Changelog:


Hunter
Syntax:
Commodities:
Changelog:


Globe
Syntax:
Commodities:
Changelog:


Mage
Syntax:
Commodities:
Changelog:


Purple Ink
Syntax:
Commodities:
Changelog:


Harp
Syntax:
Commodities:
Changelog:


Runeguard
Syntax:
Commodities:
Changelog:


Artisan
Syntax:
Commodities:
Changelog:


Renegade
Syntax:
Commodities:
Changelog:


Gold Ink
Syntax:
Commodities:
Changelog:


Sketching

One of the primary features of the Artistry skillset is the creation of magickally animated paper sketches. These hand-drawn pages of artwork become enchanted loyal servants of the Bard, able to be commanded to perform a variety of attacks upon enemy players.

Sketches are classified by the source of their inspiration as follows:

  • Creature sketches mimic any mobile creature in Imperian. They have a simple attack that deals damage and can be used to locate other players in the same area.
  • Bard sketches mimic the Bard profession. They may use certain Voice abilities against an enemy to afflict or deal damage.
  • Druid sketches mimic the Druid profession. They have abilities that can knock down a target or reveal hidden players in the room.
  • Hunter sketches mimic the Hunter profession. They have freezing and fire attacks and can deliver the formaldehyde toxin, as well as provide instant travel across the local area.
  • Mage sketches mimic the Mage profession. In addition to dealing damage, they can freeze, firelash and summon walls of ice.
  • Runeguard sketches mimic the Runeguard profession. These focus on delivering toxins, removing defensive shields and punishing an enemy for attempting to flee.
  • Renegade sketches mimic the Renegade profession. They have the capacity to entangle, stab with poison and garrote an enemy, as well as pull nearby targets from an adjacent room.

Only three sketches may be enchanted at one time, and each sketch has a limited number of attacks they may perform before they are destroyed.

Additionally, each sketch may be upgraded by adding up to three coloured inks to their outline:

  • Green allows them to regenerate health with each attack
  • Blue gives their attacks a chance to freeze the player
  • Yellow halves the damage they receive
  • Red gives their attacks a chance to set the player ablaze
  • Purple increases the damage their attacks deal
  • Gold makes them immune to critical hits

Sketch Tactics

This section will be completed by a Bard combatant. Talk to a skilled Bard in-game for more information.

Instruments

The Artistry skillset also contains a number of abilities that craft the instruments needed to play most Thespia songs. The instruments crafted can be used by any Bard as long as they have the relevant Thespia ability, and the skill of the Artisan can determine how effectively they perform in the hands of a musician (see the Artisan ability below).

Instruments crafted are all identical in appearance, and consist of:

  • the Mandolin,
  • the Flute,
  • the Drum,
  • the Panpipes, and
  • the Harp.

Both instruments and other crafts constructed using Artistry require the use of an artist's workbench. For new Bard players, the easiest one to find resides within the main guildhall of the Bards guild in Kinsarmar, a few rooms away from the location of the guild tutor, Aliphae.

Miscellaneous Crafts

Artisans also employ their craft to create a variety of items useful in the daily life of a travelling Bard, from elegantly personalized stationery and documents to magickal devices that delight and amaze. These utility items include:

  • a knife-shaped sigil, which can peel back cloaking defences that prevent detection of those in the location it is activated; and
  • a magickal orb that displays a sequence of custom illusions.

Certain Artistry abilities also allow the Bard to create objects with an unique appearance that has been designed by themselves or other players. These abilities confer access to a number of design patterns that have been approved for use by Artisans, allowing completely customised items to be created that are used as:

  • letters,
  • journals,
  • books,
  • tomes, and
  • scrolls.