Current Project: Afflictions list

You can send me messages to request page additions if you aren't wikisavvy, but I'm kind of faking it as I go along too.

Ongoing stuff: Cleanup pages when I feel like it


After this is some comm work I'm doing

I'm not sure if primary/non-primary affects the prices. Some of these were non-primary when I was filling them in, so they might not be accurate for primary commodities

Assumes tax rate of 0%, adjust your prices accordingly.

Commodity Extremely Low Very Low Low Neutral Generous Very Generous Extremely Generous -- Refinement cost
Crop 1-5 6-9 10-13 14-26 27-32 33-40 41+ -- 10
Livestock 1-2 3-4 5-6 7-13 14-16 17-20 21+ -- 10
Ore 1-26 27-44 45-62 63-117 118-144 145-180 181+ -- 80
Rock 1-14 15-24 25-35 36-65 66-80 81-100 101+ -- 50
Water 1-22 23-38 39-52 53-98 99-120 121-150 151+ -- 40
Fish 1-2 3-4 5-6 7-13 14-16 17-20 21+ -- 10
Lumber 1-11 12-19 20-27 28-52 53-64 65-80 81+ -- 30



Lio's Performance System-------------

Commands:

createperformance <performance name>
    Initializes the state for a new performance.
    NOTE: If a performance with that name exists
    it will be overwritten.
deleteperformance <performance name>
    Deletes the entire performance of that name
addevent <performance name> 
perform <performance name>
    Begins the performance. The first event is
    immediately executed, with following events
    executed after the programmed time.