Difference between revisions of "Smithing (skill)"

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== Skill Table ==
== Skill Table ==
{{Skill Table
{{Skill Table
|[[Smith]]|||Create weapons and armour from different ingots.
|[[Smithing_Abilities#Smith|Smith]]|Inept|0|Create weapons and armour from different ingots.
|[[Smelt]]|||Combine ingots to form superior forging materials.
|[[Smithing_Abilities#Smelt|Smelt]]|Inept|0|Combine ingots to form superior forging materials.
|[[Club]]|||A crude bludgeoning weapon.
|[[Smithing_Abilities#Club|Club]]|Inept|0|A crude bludgeoning weapon.
|[[Buckler]]|||The smallest shield.
|[[Smithing_Abilities#Buckler|Buckler]]|Novice|0|The smallest shield.
|[[Dirk]]|||A weapon made for stabbing.
|[[Smithing_Abilities#Dirk|Dirk]]|Apprentice|0|A weapon made for stabbing.
|[[Spear]]|||The standard weapon of the footman.
|[[Smithing_Abilities#Spear|Spear]]|Capable|0|The standard weapon of the footman.
|[[Leatherarmour]]|||A suit of leather armour.
|[[Smithing_Abilities#Leatherarmour|Leatherarmour]]|Capable|40|A suit of leather armour.
|[[Halberd]]|||The simplest of the polearms.
|[[Smithing_Abilities#Halberd|Halberd]]|Adept|0|The simplest of the polearms.
|[[Cavalry]]|||A small shield, but more effective than the buckler.
|[[Smithing_Abilities#Cavalry|Cavalry]]|Adept|25|A small shield, but more effective than the buckler.
|[[Shortsword]]|||A smaller version of the longsword.
|[[Smithing_Abilities#Shortsword|Shortsword]]|Adept|50|A smaller version of the longsword.
|[[Mace]]|||The Basilican maces.
|[[Smithing_Abilities#Mace|Mace]]|Skilled|0|The Basilican maces.
|[[Ringmail]]|||Armour composed of overlapping rings of metal.
|[[Smithing_Abilities#Ringmail|Ringmail]]|Skilled|20|Armour composed of overlapping rings of metal.
|[[Axe]]|||The handaxe; made for throwing.
|[[Smithing_Abilities#Axe|Axe]]|Skilled|40|The handaxe; made for throwing.
|[[Bardiche]]|||Another polearm. More complicated than the halberd.
|[[Smithing_Abilities#Bardiche|Bardiche]]|Skilled|60|Another polearm. More complicated than the halberd.
|[[Dagger]]|||Sharpened throwing daggers.
|[[Smithing_Abilities#Dagger|Dagger]]|Skilled|80|Sharpened throwing daggers.
|[[Leathervambraces]]|||Light protection for the arms.
|[[Smithing_Abilities#Leathervambraces|Leathervambraces]]|Gifted|0|Light protection for the arms.
|[[Leathergreaves]]|||Light protection for the legs.
|[[Smithing_Abilities#Leathergreaves|Leathergreaves]]|Gifted|0|Light protection for the legs.
|[[Leatherhelm]]|||Light protection for the head.
|[[Smithing_Abilities#Leatherhelm|Leatherhelm]]|Gfted|0|Light protection for the head.
|[[Banded]]|||A shield of reasonable effectiveness.
|[[Smithing_Abilities#Banded|Banded]]|Gifted|16|A shield of reasonable effectiveness.
|[[Whip]]|||The feared weapon of those who practice sabotage.
|[[Smithing_Abilities#Whip|Whip]]|Gifted|33|The feared weapon of those who practice sabotage.
|[[Talons]]|||Steel talons to equip falcons with.
|[[Smithing_Abilities#Talons|Talons]]|Gifted|50|Steel talons to equip falcons with.
|[[Repair]]|||Bring new life to damaged weapons and armour.
|[[Smithing_Abilities#Repair|Repair]]|Gifted|66|Bring new life to damaged weapons and armour.
|[[Morningstar]]|||An iron ball connected to a handle by a chain.
|[[Smithing_Abilities#Morningstar|Morningstar]]|Gifted|83|An iron ball connected to a handle by a chain.
|[[Glaive]]|||The deadly weapon of the fearsome hunters of the north.
|[[Smithing_Abilities#Glaive|Glaive]]|Expert|0|The deadly weapon of the fearsome hunters of the north.
|[[Scalemail]]|||Armour made of overlapping scales of metal and leather.
|[[Smithing_Abilities#Scalemail|Scalemail]]|Expert|12|Armour made of overlapping scales of metal and leather.
|[[Reforge]]|||Extract some of the materials that make up a forged item.
|[[Smithing_Abilities#Reforge|Reforge]]|Expert|25|Extract some of the materials that make up a forged item.
|[[Warhammer]]|||A large bludgeoning weapon.
|[[Smithing_Abilities#Warhammer|Warhammer]]|Expert|37|A large bludgeoning weapon.
|[[Sabre]]|||The curved blade of the desert.
|[[Smithing_Abilities#Sabre|Sabre]]|Expert|62|The curved blade of the desert.
|[[Javelin]]|||Nothing hurts quite as much as being hit by a javelin.
|[[Smithing_Abilities#Javelin|Javelin]]|Expert|87|Nothing hurts quite as much as being hit by a javelin.
|[[Kite]]|||A large, protective shield.
|[[Smithing_Abilities#Kite|Kite]]|Virtuoso|11|A large, protective shield.
|[[Flail]]|||A wicked-looking variation on a morningstar.
|[[Smithing_Abilities#Flail|Flail]]|Virtuoso|33|A wicked-looking variation on a morningstar.
|[[Chainmail]]|||Armour made of interlocking rings of metal.
|[[Smithing_Abilities#Chainmail|Chainmail]]|Virtuoso|55|Armour made of interlocking rings of metal.
|[[Trident]]|||Oftentimes the favourite weapon of gladiators.
|[[Smithing_Abilities#Trident|Trident]]|Virtuoso|77|Oftentimes the favourite weapon of gladiators.
|[[Battleaxe]]|||Favoured weapon of the mountain dwarves.
|[[Smithing_Abilities#Battleaxe|Battleaxe]]|Fabled|0|Favoured weapon of the mountain dwarves.
|[[Chainvambraces]]|||Medium protection for the arms.
|[[Smithing_Abilities#Chainvambraces|Chainvambraces]]|Fabled|18|Medium protection for the arms.
|[[Chaingreaves]]|||Medium protection for the legs.
|[[Smithing_Abilities#Chaingreaves|Chaingreaves]]|Fabled|18|Medium protection for the legs.
|[[Chainhelm]]|||Medium protection for the head.
|[[Smithing_Abilities#Chainhelm|Chainhelm]]|Fabled|18|Medium protection for the head.
|[[Tower]]|||The largest and most cumbersome shield.
|[[Smithing_Abilities#Tower|Tower]]|Fabled|36|The largest and most cumbersome shield.
|[[Splintmail]]|||Good armour made of strips of metal and leather.
|[[Smithing_Abilities#Splintmail|Splintmail]]|Fabled|54|Good armour made of strips of metal and leather.
|[[Claymore]]|||The mighty two-handed claymore.
|[[Smithing_Abilities#Claymore|Claymore]]|Fabled|72|The mighty two-handed claymore.
|[[Lance]]|||Weapon of the mounted knight.
|[[Smithing_Abilities#Lance|Lance]]|Fabled|90|Weapon of the mounted knight.
|[[Joustinglance]]|||The mounted weapon of a friendly match.
|[[Smithing_Abilities#Joustinglance|Joustinglance]]|Fabled|90|The mounted weapon of a friendly match.
|[[Crystehl]]|||Use the powerful crystehl ingots.
|[[Smithing_Abilities#Crystehl|Crystehl]]|Mythical|0|Use the powerful crystehl ingots.
|[[Platevambraces]]|||Heavy protection for the arms.
|[[Smithing_Abilities#Platevambraces|Platevambraces]]|Mythical|7|Heavy protection for the arms.
|[[Plategreaves]]|||Heavy protection for the legs.
|[[Smithing_Abilities#Plategreaves|Plategreaves]]|Mythical|7|Heavy protection for the legs.
|[[Platehelm]]|||Heavy protection for the head.
|[[Smithing_Abilities#Platehelm|Platehelm]]|Mythical|7|Heavy protection for the head.
|[[Scimitar]]|||A very effective curved sword favoured in the south.
|[[Smithing_Abilities#Scimitar|Scimitar]]|Mythical|23|A very effective curved sword favoured in the south.
|[[Fieldplate]]|||The most common, but still very good, form of platemail.
|[[Smithing_Abilities#Fieldplate|Fieldplate]]|Mythical|38|The most common, but still very good, form of platemail.
|[[Broadsword]]|||A popular variation on the longsword.
|[[Smithing_Abilities#Broadsword|Broadsword]]|Mythical|53|A popular variation on the longsword.
|[[Longsword]]|||The standard against which all is based.
|[[Smithing_Abilities#Longsword|Longsword]]|Mythical|69|The standard against which all is based.
|[[Fullplate]]|||The most magnificent armour. See AB SMITHING FULLPLATE.
|[[Smithing_Abilities#Fullplate|Fullplate]]|Mythical|84|The most magnificent armour. See AB SMITHING FULLPLATE.
|[[Etch]]|||Etch permanent runes upon weapons and armour.
|[[Smithing_Abilities#Etch|Etch]]|Transcendent|0|Etch permanent runes upon weapons and armour.<sub>(Runeguard Only.)</sub>
|[[Purify]]|||Purify weapons and armour against magick and demons.
|[[Smithing_Abilities#Purify|Purify]]|Transcendent|0|Purify weapons and armour against magick and demons.<sub>(Templar Only.)</sub>
|[[Soulbind]]|||Enhance armour with the essence of souls.
|[[Smithing_Abilities#Soulbind|Soulbind]]|Transcendent|0|Enhance armour with the essence of souls.<sub>(Deathknight Only.)</sub>
|[[Soulquench]]|||Trap the essence of souls in weapons.
|[[Smithing_Abilities#Soulquench|Soulquench]]|Transcendent|0|Trap the essence of souls in weapons.<sub>(Deathknight Only.)</sub>
|[[Resmith]]|||Purge the special effects from Artifact weapons.}}
|[[Smithing_Abilities#Resmith|Resmith]]|Transcendent|0|Purge the special effects from Artifact weapons.}}
{{Skills}}
{{Skills}}
[[Category:Skills]][[Category:Profession Skills]][[Category:Deathknight Profession]][[Category:Runeguard Profession]][[Category:Templar Profession]][[Category:Runeguard Profession]]
[[Category:Skills]]
[[Category:Profession Skills]]
[[Category:Deathknight Profession]]
[[Category:Runeguard Profession]]
[[Category:Templar Profession]]

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