Difference between revisions of "Renegade"

Jump to navigation Jump to search
642 bytes removed ,  07:43, 27 July 2013
no edit summary
(Created page with '== Armour == Scalemail. Leather limb armour. == Main Stats == As an affliction class, they aren't stat-dependant. You will want a balance bonus. High constitution is always good…')
 
Line 15: Line 15:


== Combat Focus ==
== Combat Focus ==
In a one-on-one, afflictions is your primary offensive, attempting to overwhelm your opponents healing and moving to a lock or building to a Marduk mark kill. There is a certain randomness to afflicting when
combined with the Hecate mark, or you can choose to have more certainty with a combination of cursing and bonedust. In team fights, your maximal utility is situationally dependent. Pre-fight, you deny easy access to your room and vortex your enemies in. You could then spread temporary lockdowns with smart nairat flares, provide on-demand off-balance transfixes, or augment team damage output by healing denial on the main target.


== See Also ==
== See Also ==
1,045

edits

Navigation menu