Difference between revisions of "User:Iniar"

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[[Player Killing]] is a two-way street, so be sure that while you attempt to kill your opponent, they will be attempting to kill you at the same time.
[[Player Killing]] is a two-way street, so be sure that while you attempt to kill your opponent, they will be attempting to kill you at the same time.
=== Afflictions ===


[[Afflictions]] are then a second dynamic in [[Player Killing]]. They are statuses on your character until they are [[Cures|cured]], and inflict a variety of effects on you. For example, [[paralysis]] stops you from attacking, [[dizziness]] makes you walk east when you intend to walk west, and [[healthleech]] periodically drains your [[Health|health]]. Players can and will use [[Afflictions|afflictions]] to try and hinder your offense while augmenting their own.  
[[Afflictions]] are then a second dynamic in [[Player Killing]]. They are statuses on your character until they are [[Cures|cured]], and inflict a variety of effects on you. For example, [[paralysis]] stops you from attacking, [[dizziness]] makes you walk east when you intend to walk west, and [[healthleech]] periodically drains your [[Health|health]]. Players can and will use [[Afflictions|afflictions]] to try and hinder your offense while augmenting their own.  
=== Classes ===


This second dynamic (of afflictions) introduces the concepts of '''damage''' and '''affliction''' [[Professions|professions]]. (Or known as ''classes'')
This second dynamic (of afflictions) introduces the concepts of '''damage''' and '''affliction''' [[Professions|professions]]. (Or known as ''classes'')
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On the flipside, '''affliction''' classes tend to deal smaller amounts of damage, and they primarily achieve victory by overwhelming your curing with [[Afflictions|afflictions]] until you are no longer able to move and/or attack, and then perform their professions instantkill on you.
On the flipside, '''affliction''' classes tend to deal smaller amounts of damage, and they primarily achieve victory by overwhelming your curing with [[Afflictions|afflictions]] until you are no longer able to move and/or attack, and then perform their professions instantkill on you.
=== Resource Management ===
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