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Devotion - Enlightenment | |||
Syntax: PERFORM ENLIGHTENMENT | |||
Devotion cost: None | |||
When performed on yourself, this will reveal how devoted you are in the eyes | |||
of the Gods. | |||
Devotion - Hands | |||
Syntax: PERFORM HANDS <player> | |||
Devotion cost: 230 | |||
This ability will allow you to lay hands on another player and heal him of some damage. | |||
Devotion - Parting | |||
Syntax: PERFORM PARTING <direction> | |||
Devotion cost: 154 | |||
In true religious tradition, you will now be able to part the water in a location, allowing safe and | |||
dry passage. | |||
Devotion - Truth | |||
Syntax: PERFORM RITE OF TRUTH | |||
Devotion cost: 300 | |||
This ability allows you to detect certain types of hidden players in your room. | |||
Devotion - Rites | |||
Syntax: RITES | |||
No devotion cost. | |||
This ability will show you what rites are operating in your room. | |||
Note that most rites are only functional if their owner is in the same or adjacent room as the rite. | |||
Devotion - Sustenance | |||
Syntax: PERFORM RITE OF SUSTENANCE | |||
Devotion cost: 2300 | |||
At the cost of some of your devotion, you may feed yourself with this ability. You need to be | |||
holding a bowl of some sort in order for this to work. Upon performing the rite, your bowl will be | |||
filled with Divine manna, which will provide you with great sustenance. | |||
Devotion - Inspiration | |||
Syntax: PERFORM INSPIRATION | |||
Devotion cost: 770 | |||
This ability will cause you to pray for divinely-inspired strength, effectively raising your | |||
strength +2 for a short time. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bliss | |||
Devotion - Bliss | |||
Syntax: PERFORM BLISS | |||
Devotion cost: 1540 | |||
This will give yourself a glimpse of Paradise. The vision will be so calming and refreshing that you | |||
will receive many beneficial blessings. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Frostshield | |||
Devotion - Frostshield | |||
Syntax: BLESS <player> FROSTSHIELD | |||
This blessing provides protection against cold damage. It will only work for those possessing the | |||
Devotion skill. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Pilgrimage | |||
Devotion - Pilgrimage | |||
Syntax: | |||
PERFORM RITE OF PILGRIMAGE | |||
PERFORM PILGRIMAGE <player> | |||
Devotion cost: | |||
770 for the rite | |||
1150 for the actual pilgrimage | |||
By performing the rite of pilgrimage, you are able to then pilgrimage to anyone standing in that | |||
rite. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Celerity | |||
Devotion - Celerity | |||
Syntax: BLESS <player> CELERITY | |||
This blessing increases the movement speed. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Lastrites | |||
Devotion - Lastrites | |||
Syntax: PERFORM LASTRITES ON <corpse> | |||
Devotion cost: None | |||
Help a spirit on its way towards salvation and renew some of your devotion through the act. | |||
Devotion - Demoncalm | |||
Syntax: PERFORM DEMONCALM <demon> | |||
Devotion cost: 1150 | |||
Demonic entities, if ordered to be calm, can be driven into submission for a | |||
short period of time. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Peace | |||
Devotion - Peace | |||
Syntax: PERFORM PEACE <player> | |||
Devotion cost: 154 | |||
After performing this ability on a player, that player loses the will to commit offensive acts. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Warding | |||
Devotion - Warding | |||
Syntax: PERFORM RITE OF WARDING | |||
Devotion cost: 460 | |||
This ability will set up a rite that will ward off any of your enemies that enter the room, by | |||
giving them fear. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Force | |||
Devotion - Force | |||
Syntax: PERFORM FORCE <player> <command> | |||
Devotion cost: 3075 | |||
Using your divinely bestowed powers, you may force others to bend to your will | |||
and carry out your commands. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Piety | |||
Devotion - Piety | |||
Syntax: PERFORM RITE OF PIETY | |||
Devotion cost: 1540 | |||
This Rite will make it difficult for your enemies to leave the room, throwing them off balance | |||
occassionally when they attempt to leave. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Penance | |||
Devotion - Penance | |||
Syntax: PERFORM PENANCE <player> | |||
Devotion: 925 | |||
Using this ability, you will impose a penance upon your target. While the penance remains in effect, | |||
the target will suffer from various ailments. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Dazzle | |||
Devotion - Dazzle | |||
Syntax: PERFORM DAZZLE <player> | |||
Devotion cost: 385 | |||
This will dazzle the mind of a player and cause confusion and dizziness in him. | |||
Devotion - Thermalshield | |||
Syntax: BLESS <player> THERMALSHIELD | |||
This blessing provides protection against fire damage. It will only work for those possessing the | |||
Devotion skill. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Renewal | |||
Devotion - Renewal | |||
Syntax: PERFORM RITE OF RENEWAL | |||
Devotion cost: 50% of the cost of rites in the room | |||
This ability will reset the timers on all your rites on the room back to their initial values. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Condemnation | |||
Devotion - Condemnation | |||
Syntax: PERFORM RITE OF CONDEMNATION | |||
Devotion cost: 920 | |||
This rite will cause your enemies to be tormented by their past deeds. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Allsight | |||
Devotion - Allsight | |||
Syntax: PERFORM RITE OF ALLSIGHT | |||
Devotion cost: 460 | |||
When activated, this ability will inform you whenever any of your enemies enters or leaves the room | |||
that the Rite is in. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Healing | |||
Devotion - Healing | |||
Syntax: PERFORM RITE OF HEALING | |||
Devotion cost: 920 | |||
This ability will cause a rite to spring into existence which will occassionally heal an affliction | |||
from you and your allies that are in the room. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Well-being | |||
Devotion - Well-being | |||
Syntax: PERFORM RITE OF WELL-BEING | |||
Devotion cost: 308 | |||
The rite of well-being is a beneficial rite to all in the room. While in it, one will not grow any | |||
hungrier or sleepier. It lasts for quite a bit longer than the standard rite. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Pause | |||
Devotion - Pause | |||
Syntax: PERFORM PAUSE | |||
PERFORM UNPAUSE | |||
Devotion cost: 150 | |||
This ability allows you to pause all the effects of all your holy Rites in the room. While paused, | |||
the rites have no effect, and their timer does not tick down. | |||
Devotion - Convocation | |||
Syntax: | |||
PERFORM RITE OF CONVOCATION | |||
PERFORM CONVOCATION <player> | |||
Devotion cost: | |||
1540 for the Rite | |||
1540 for the summoning | |||
This powerful ability will allow you to create a Rite of Convocation. Anyone in a Rite of | |||
Convocation set up by you can then be summoned by you by doing PERFORM CONVOCATION <player>, | |||
providing that player does not have certain defences set up, such as the mass salve. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Revitalization | |||
Devotion - Revitalization | |||
Syntax: PERFORM RITE OF REVITALIZATION | |||
Devotion cost: 925 | |||
This rite will heal a percentage of one's maximum health and maximum mana. It will affect all your | |||
allies in the room. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Earthshield | |||
Devotion - Earthshield | |||
Syntax: BLESS <player> EARTHSHIELD | |||
This blessing provides protection against physical damage. It will only work for those possessing | |||
the Devotion skill. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Deliverance | |||
Devotion - Deliverance | |||
Syntax: PERFORM DELIVERANCE <player> | |||
Devotion cost: 1850 | |||
This will allow you to summon any player from within the local area, provided that the room of the | |||
summonee does not have a monolith sigil placed in it, and the summonee is not being held there by | |||
some means. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar | |||
The sigil you carry slowly drains at your devotion. | |||
The runes you carry on your body slowly drain at your devotion. | |||
The fires of your faith do not burn fiercely enough for such an act of devotion. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Seance | |||
Devotion - Seance | |||
Syntax: PERFORM RITE OF SEANCE | |||
Devotion cost: 1540 | |||
This rite will periodically attempt to draw players who might be in the room but present on | |||
alternate planes of existence. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Cleansing | |||
Devotion - Cleansing | |||
Syntax: | |||
PERFORM RITE OF CLEANSING | |||
PERFORM CLEANSING <target> | |||
Devotion Cost: 770 | |||
The presence of this rite allows you to PERFORM CLEANSING <target> to instantly remove their | |||
rebounding or shield deefnce, or inflict a minor amount of fire damage. This can only be done every | |||
20 seconds, but does not cost balance or equilibrium. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar | |||
Devotion - Prayer | |||
Syntax: PERFORM RITE OF PRAYER | |||
No devotion cost. | |||
This rite can only be performed once per an Imperian day. Upon completion, the performer gains a | |||
certain amount of devotion. This gain is somewhat affected by how many other people were present for | |||
the rite. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Consumption | |||
Devotion - Consumption | |||
Syntax: PERFORM CONSUMPTION <rite type|ALL> | |||
This ability will remove a rite from the room and give you some of the devotion used in its creation | |||
back. The amount of devotion you receive is dependent on the time left on the rite. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Banishment | |||
Devotion - Banishment | |||
Syntax: PERFORM BANISHMENT OF <target> | |||
Devotion cost: 150 | |||
This powerful ability allows you to inflict significant damage to any demon or a demonic entity, | |||
such as those called forth by Summoners or Diabolists. | |||
This ability can be used against any demons, not merely those summoned by players. While the events | |||
leading to the Fourth Age have removed most of these demons from the lands, a practicioner of | |||
Devotion can never be too lax in their vigilance. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Imbibe | |||
Devotion - Imbibe | |||
Syntax: IMBIBE TOTEM|RUNE | |||
Devotion Cost: 1500 | |||
Devotion Gain from Totems: 10000 | |||
Devotion Gain From Runes: 2500 | |||
Totems and runes are a symbol of blasphemous magick and those whom use it. | |||
Call upon the gods to wipe them from the earth and be rewarded for your piety. | |||
Be warned, destroying a totem can be a lengthy process. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar | |||
The sigil you carry slowly drains at your devotion. | |||
The runes you carry on your body slowly drain at your devotion. | |||
The fires of your faith do not burn fiercely enough for such an act of devotion. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Consecration | |||
Devotion - Consecration | |||
Syntax: CONSECRATE GROUND | |||
CONSECRATE CHECK | |||
CONSECRATE REMOVE | |||
Devotion Cost: 500 | |||
This ability will permit the devout to bless the land about them, freeing it from the ills of sudden, | |||
unexpected teleportation. The duration of the effect depends on the affinity of the location - | |||
consecrations in anti-magick areas last for a long time, while those elsewhere last much shorter. | |||
You can use CONSECRATE CHECK to discern when the consecration will fade. | |||
You can also use CONSECRATE REMOVE to remove an existing consecration and gain a portion of the | |||
Devotion back. The amount is based on how much time is left on the consecration. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar | |||
Devotion - Resurrection | |||
Syntax: PERFORM RESURRECTION <player> | |||
Devotion cost: 3075 | |||
One of the holiest of abilities, this will grant life anew to the target player. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Convergence | |||
Devotion - Convergence | |||
Syntax: PERFORM RITE OF CONVERGENCE | |||
Devotion cost: 500 | |||
This rite will summon one of each type of rite that you have in the land to your current location. | |||
All other extra rites of each type will be destroyed. The rites of all-sight and convocation will | |||
not be affected by the convergence. | |||
Converging rites automatically unpauses them. | |||
Devotion - Absolution | |||
Syntax: PERFORM ABSOLUTION <player> | |||
Devotion cost: 1540 | |||
A powerful curing ability, you will absolve the target of his sins, | |||
curing Damnation and Undeath. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Damnation | |||
Devotion - Damnation | |||
Syntax: PERFORM DAMNATION <player> | |||
Devotion cost: 6000 | |||
This terrible curse will decrease your victim's constitution and cause the victim's body to | |||
disintegrate immediately upon death, leaving no chance for resurrection. The effect will wear off | |||
after 10 minutes. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bracing | |||
Devotion - Bracing | |||
Syntax: PERFORM RITE OF BRACING [target] | |||
Devotion cost: 3850 | |||
This rite will offer a defense to the target, allowing the target to occasionally defend against | |||
attempts to overwhelm his or her will. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Bloodsworn | |||
Devotion - Bloodsworn | |||
Syntax: | |||
BLOODSWEAR <priest or templar> | |||
BLOODSWORN ON/OFF | |||
BLOODSWORN REJECT | |||
The bond of the bloodsworn is one of the most revered rituals of | |||
devotion-users. When a Priest and a Templar feel strongly that they wish | |||
to become one, they bloodswear to each other, and from that moment on, | |||
have the capability to bond their very souls to each other. When the | |||
BLOODSWORN ON ritual is performed by both the Priest and the Templar, | |||
their maximum health and manas will be 60% of the -sum- of both their | |||
normal maximum health and maximum mana respectively. Further, some | |||
portion of the health or mana healed by either the Priest or Templar, | |||
when using elixirs of health or mana, will also be healed on his or her | |||
bloodsworn. | |||
As with many phenomena that grant great power unto the user, the power | |||
of the bloodsworn comes at a price. While the bloodsworn pact is | |||
activated, with BLOODSWORN ON, the mana of both the Priest and Templar | |||
will drain away. Further, and far more seriously, if either dies while | |||
Type MORE to continue reading. (72% shown) | |||
the ability is active, the other will be greatly injured. Such is the | |||
price of power. | |||
If you wish to break your blood bond, you may do so by rejecting your | |||
bloodsworn, but be aware that you will not be able to become bloodsworn | |||
to another until the New Year. | |||
Note that this ability will not work in Arenas. | |||
575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab devotion Redemption | |||
Devotion - Redemption | |||
Syntax: PERFORM REDEMPTION | |||
Devotion Cost: 55400 | |||
Having shown their devotions to the gods, the one using this skill can call upon the gods protection | |||
from death, before death finds them. While very taxing on the user in terms of devotion, the player | |||
will be granted a second chance at life, should they perish before their time. | |||
{{Skills}} | {{Skills}} | ||
[[Category:Skills]][[Category:Profession Skills]][[Category:Priest Profession]][[Category:Templar Profession]] | [[Category:Skills]][[Category:Profession Skills]][[Category:Priest Profession]][[Category:Templar Profession]] |
edits