Difference between revisions of "Hunters"

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[[Category:Guilds]]
[[Category:Guilds]]
[[Category:Guilds of Celidon]]
[[Category:Guilds of Celidon]]
THE WOODLAND HUNTERS
                        [GUILD LEADERS]
Great Ranger of the Heartlands: Ziat
                  Secretaries: Wynnd and Zcephonie
          Council Affiliation: Celidon
            Guild Professions: Hunter and Runeguard
The Hunters are a sect of people who found discontent with the demands 
of urban life and longed for the more wild side of life. The Hunters are
those who have found themselves best suited for a life of freedom, where
they can move like the breath of the Wind. They have found that their 
shelter and love stems from the forests and hills of Imperian. They are
the tradesmen of Nature, trapping and hunting to support their         
lifestyle.     
                                                       
They hold the life of every plant and animal sacred, paying deep respect
to those that give their lives for the sake of the Hunters' survival. 
The members of this guild have learned lands of Imperian perfectly,   
being wonderful guides for those who would happen to get lost in their 
surrounding environment, should they feel in the mood to provide such 
assistance.                                                           
Upon exploring deep within the Western Celidon Forest, the Hunters     
discovered a peak rising between the trees. They fondly named this     
natural wonder Phoenix Crest, since the peak seems to alight with fire 
as the blazing sun rises and sets behind it. Within Phoenix Crest is a 
maze of caves that were converted into the perfect living quarters and 
now serves as a base for the Hunters. Over time, they have settled     
enough to watch their community flourish and grow, though that wild   
spirit will never leave their souls.                                   
The skill of Shapeshifting grants them the ability to transform into
fearsome wyverns. Through the power of Supremacy, the Hunters can call
upon the aid of the deadly basilisk to aid them in combat. And finally,
they are gifted with the skill of Pioneering to supplement the often dangerous
path that they embark on in their daily lives.
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