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'''Alchemy''' was the skill of either enchanting pre-existing items with [[magick|magickal]] powers, or creating magickal items. Producing either an enchantment or a creation involved three things: the presence of two silver cauldrons, some commodities, and performing a sequence of ritualistic actions. In the year 26 AM, [[Mages]] were given new powers and freedom over their elemental abilities, which led to the art of [[Crystalbinding]] taking the place of Alchemy in the profession's skillset. | '''Alchemy''' was the skill of either enchanting pre-existing items with [[magick|magickal]] powers, or creating magickal items. Producing either an enchantment or a creation involved three things: the presence of two silver cauldrons, some commodities, and performing a sequence of ritualistic actions. In the year 26 AM, [[Mages]] were given new powers and freedom over their elemental abilities, which led to the art of [[Crystalbinding]] taking the place of Alchemy in the profession's skillset. | ||
==History== | |||
Alchemy was first discovered and developed when magick was still in its primal form, far more unpredictable and more difficult to handle. The alchemy laboratory in the Mages' guildhall in [[Kinsarmar|Kinsarmar's]] White Tower was placed on the first floor in order to create as wide a berth between alchemists and the changing orbits of the [[moons]] overhead. Early critics of the Mages were also concerned that the practice of alchemy had demonic roots, as the statues required in enchantment rituals depicted beguiling ouroboros. For this reason, the Mages placed their laboratory behind an entrance sealed with magical amethysts, not far from [[Vivaine]], arguably one of the most powerful Mages in history, and just under the watchful eyes of a shrine to [[Janus]]. | |||
== Skill List == | == Skill List == |
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