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* Also we should get people to write the short desc for their own guild, gives them a chance to sell it - [[User:Iniar|Iniar]] 02:49, 16 May 2013 (UTC) | * Also we should get people to write the short desc for their own guild, gives them a chance to sell it - [[User:Iniar|Iniar]] 02:49, 16 May 2013 (UTC) | ||
Saving for posterity: | Saving for posterity (no worries, Iniar, your work will be rolled into the Category page): | ||
'''Guilds''' are formal organizations of players bound by ideology and cause. | |||
== Membership == | |||
On creation of your character, you are invited to select a guild. From there, you are ranked as a Novice and will have to pass through a series of (relatively easy) tests to be allowed full membership into the guild. Most guilds have a second tier of novicehood and testing before formal induction into the guild - some mark this with a ritual, others with artisanal works and others with a hunt. | |||
After your induction, you will be a full member of your chosen group. | |||
Membership in a guild allows you access to | |||
* the [[professions]] your guild sponsors, which you can then [[learn]] | |||
* the advice and wisdom of your guild members | |||
* a guildhall | |||
== Structure & Ranks == | |||
Each guild generally has a leader and a supporting council. These are (generally) selected via an [[election]] process. | |||
Apart from the ruling council, there are twenty ranks within each guild, each rank with its own title. Ranks are earned by obtaining [[favours]] from higher ranking guildmembers. How this is achieved is left to the leaders of the guild. The higher your rank, the more privileges you will be accorded. Remember too, as [[favours]] can be given, so too can [[disfavours]] for poorly behaviour or criminal activity. GHELP LAWS or CODE or your guild equivalent should give you a guideline. | |||
== Privileges == | |||
== Guild Hall == | |||
== The Guilds of Aetherius == | |||
{| class="wikitable" | |||
|- | |||
! scope="col" height="50px" style="width:140px;" | [[Circle]] | |||
! style="width:140px;" | City / Council | |||
! style="width:140px;" | Guild | |||
! style="width:250px;" | Description | |||
|- | |||
| rowspan= "6" style="padding-left: 1em;" | Anti-Magick | |||
| rowspan = "3" style="padding-left: 1em; background:#f9f6e0;" | [[Antioch]] | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Crusaders]] | |||
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - Where magick is found, the Crusaders will bring their Truth | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Wardancers]] | |||
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - War is a dance, and a Wardancer dictates its tempo | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f6e0;" | the [[Inquisition]] | |||
| style="padding-left: 1em; background:#f9f6e0; font-size:9pt; font-style:italic;" | - Blah | |||
|- | |||
| rowspan = "3" style="padding-left: 1em; background:#f4ffff;" | [[Ithaqua]] | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f4ffff;" | the [[Idras]] | |||
| style="padding-left: 1em; background:#f4ffff; font-size:9pt; font-style:italic;" | - The wolves of Ithaqua | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f4ffff;" | the [[Sentinels]] | |||
| style="padding-left: 1em; background:#f4ffff; font-size:9pt; font-style:italic;" | - Ever vigilant guardians of the Northern Forest | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f4ffff;" | the [[Wardens]] | |||
| style="padding-left: 1em; background:#f4ffff; font-size:9pt; font-style:italic;" | - The Vagabond Kings, wardens of Aetherius | |||
|- | |||
| rowspan= "3" style="padding-left: 1em;" | Demonic | |||
| rowspan = "1" style="padding-left: 1em; background:#ececec;" | [[Khandava]] | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#ececec;" | the [[Tzolkin]] | |||
| style="padding-left: 1em; background:#ececec; font-size:9pt; font-style:italic;" | - Practitioners of the mysterious shamanic arts | |||
|- | |||
| rowspan = "2" style="padding-left: 1em; background:#fee;" | [[Stavenn]] | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#fee;" | the [[Noctusari]] | |||
| style="padding-left: 1em; background:#fee; font-size:9pt; font-style:italic;" | - Masters of dark magicks and enslavers of demons | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#fee;" | the [[Diavlous]] | |||
| style="padding-left: 1em; background:#fee; font-size:9pt; font-style:italic;" | - Blah | |||
|- | |||
| rowspan= "7" style="padding-left: 1em;" | Magick | |||
| rowspan = "3" style="padding-left: 1em; background:#e7fde7;" | [[Celidon]] | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#e7fde7;" | the [[Hunters]] | |||
| style="padding-left: 1em; background:#e7fde7; font-size:9pt; font-style:italic;" | - The open road beckons | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#e7fde7;" | the [[Silvari]] | |||
| style="padding-left: 1em; background:#e7fde7; font-size:9pt; font-style:italic;" | - Blah | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#e7fde7;" | the [[Stormweavers]] | |||
| style="padding-left: 1em; background:#e7fde7; font-size:9pt; font-style:italic;" | - Wielding earthsong and the elemental tempest, they invoke the raw power of the raging storm | |||
|- | |||
| rowspan = "4" style="padding-left: 1em; background:#f9f0ff;" | [[Kinsarmar]] | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Animists]] | |||
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Bards]] | |||
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - Weaving song and artistry, their very voices can turn mortal to stone | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Spectres]] | |||
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - The Secret Hand of the fortress-city Kinsarmar | |||
|- | |||
| scope="row" style="height: 30px; padding-left: 1em; font-size:10pt; background:#f9f0ff;" | the [[Vindicators]] | |||
| style="padding-left: 1em; background:#f9f0ff; font-size:9pt; font-style:italic;" | - By blade or magick, they defend the soul of freedom | |||
|} | |||
==See Also== | |||
* [[Circles]] | |||
* [[Nation States|Cities & Councils]] | |||
* [[Professions]] | |||
* [[Main Page]] | |||
[[Category:Guilds]] |
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