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{{AbilityBox | AbilityName=Hoist | {{AbilityBox | AbilityName=Hoist | ||
| AbilitySyntax=HAWK HOIST <target | | AbilitySyntax=HAWK HOIST <target OR me><br />HAWK RELEASE<br />HAWK DEPOSIT | ||
| AbilityDescription=If your hawk is circling above another individual, you can order it to attempt to lift him off the ground. If successful, the hawk can then be ordered to traverse back to you, or to another individual within the same area, dragging the unlucky victim along. | | AbilityDescription=If your hawk is circling above another individual, you can order it to attempt to lift him off the ground. If successful, the hawk can then be ordered to traverse back to you, or to another individual within the same area, dragging the unlucky victim along. | ||
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{{AbilityBox | AbilityName=Negate | {{AbilityBox | AbilityName=Negate | ||
| AbilitySyntax= | | AbilitySyntax=SPIDER NEGATE <target> | ||
| AbilityDescription= | | AbilityDescription=Causes the spider to bite its target with a special venom that reduces the target's ability to resist physical attacks. | ||
| AbilityDetails= | | AbilityDetails='''Cooldown:''' 2 seconds of equilibrium | ||
}} | }} | ||
{{AbilityBox | AbilityName=Acid | {{AbilityBox | AbilityName=Acid | ||
| AbilitySyntax= | | AbilitySyntax=SPIDER ACID <target> | ||
| AbilityDescription= | | AbilityDescription=Causes the spider to bite its target with a dose of acid that causes effects of Bloodscourge to not wear off while the acid is present. The effect lasts roughly 15 seconds. | ||
| AbilityDetails= | | AbilityDetails='''Cooldown:''' 2 seconds of equilibrium | ||
}} | }} | ||
{{AbilityBox | AbilityName=Quarter | {{AbilityBox | AbilityName=Quarter | ||
| AbilitySyntax= | | AbilitySyntax=BEAR QUARTER <target> | ||
| AbilityDescription= | | AbilityDescription=If your target has been successfully weakened, you can order your bear to quarter the helpless body, killing its owner instantly. | ||
| AbilityDetails= | |||
A successful quarter requires that the target is at less than 20% of maximum health per each limb that is broken to the point of requiring a restoration salve (up to a maximum of 80% if all four limbs are broken). | |||
As long as the victim has at least one restoration-broken limb, even a failed quarter will cause damage. | |||
| AbilityDetails='''Cooldown:''' 4 seconds of equilibrium | |||
}} | }} | ||