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| {{Template:Magick_Profession | Profession=Runeguard| Skill1= Chivalry | Skill2=Runelore| Skill3 = Smithing}} | | {{Template:Magick_Profession | Profession=Runeguard| Skill1= Chivalry | Skill2=Runelore| Skill3 = Smithing}} | ||
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'''Smithing''' is the skill of creating a wide assortment of weapons and armour, ranging from the chipped-obsidian throwing dagger to the venerable longsword, to the impressive full plate armour wearable only by the forger himself. | |||
A recent discovery, taught to the [[Stavenn|Stavennite]] [[Diavlous]] by the [[Sulkhat]] orc [[Onkassus]], has lead to the practice of new ingots that possess interesting potential beyond that of the smith's skill at hammering metal. With proper knowledge, they may be mixed and smelted, creating entirely new combinations of ingots with properties spawned from its parents. Rumour has it that the most mighty of smiths may even affect the smelting process itself, endowing the metal with special properties that will carry over into the item made. | |||
A recent discovery, taught to the Stavennite Diavlous by the Sulkhat orc Onkassus, has lead to the practice of new ingots that possess interesting potential beyond that of the smith's skill at hammering metal. With proper knowledge, they may be mixed and smelted, creating entirely new combinations of ingots with properties spawned from its parents. Rumour has it that the most mighty of smiths may even affect the smelting process itself, endowing the metal with special properties that will carry over into the item made. | |||
=== Ore Chart === | === Ore Chart === |