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==Quick== | |||
'''Aoash Forest''' is an arctic forest far to the northwest of [[Aetherius]]. | '''Aoash Forest''' is an arctic forest far to the northwest of [[Aetherius]]. | ||
In the midsummer of 569 AD, a frost sprite fell from the sky and landed in [[Kinsarmar]], gaining the attention of Norgath and Raini Sunjackal. After several attempts at communicating with the creature, Norgath and Raini realized that the sprite wanted them to follow it out of the city. They tracked the creature across the wilderness until they came to the [[Iaat Ridge]]. A cold and icy forest was before them, which would later be revealed as the Aoash Forest. Sylayans and a lycaean ambushed the adventurers and the sprite, however, trapping the poor creature. The group introduced themselves to Raini as villagers of nearby Merma. | In the midsummer of 569 AD, a frost sprite fell from the sky and landed in [[Kinsarmar]], gaining the attention of Norgath and Raini Sunjackal. After several attempts at communicating with the creature, Norgath and Raini realized that the sprite wanted them to follow it out of the city. They tracked the creature across the wilderness until they came to the [[Iaat Ridge]]. A cold and icy forest was before them, which would later be revealed as the Aoash Forest. Sylayans and a lycaean ambushed the adventurers and the sprite, however, trapping the poor creature. The group introduced themselves to Raini as villagers of nearby Merma. | ||
==Notable Denizens== | ==Notable Denizens== | ||
== | * the pixie Chieftain, Hizzer at Overlooking a village | ||
=== | * a pixie named Pari at Overlooking a village | ||
* a strapping young lycaean named Xarkin at Before a posting station | |||
* a rickety old man named Maskah at Outside the Merman council chambers | |||
* Hantra, chief of the Merma at Inside the council meeting hall | |||
* an elegant sylayan named Bonra at The Merman Apothecary | |||
* a stout dwarf named Ironfist at A quiet ale hall | |||
* a young sylayan named Kima at A comfortable sitting room | |||
* Umriana, the Merman Astrologist at A circular chamber | |||
==Fauna== | |||
* a stern-faced librarian | |||
* a snow fox | |||
* a frost pixie | |||
* a gentle female reindeer | |||
* a snowshoe hare | |||
* a snow lynx | |||
* an arctic wolf | |||
* a giant boar | |||
* a merman man | |||
* a gardener at A gilded glass atrium | |||
* a house cook at A warm, fragrant kitchen | |||
* a furry humgii at A cluttered workroom | |||
==Flora== | |||
* | |||
==Geography== | |||
100% of this area is accessible as of Vita 165 AM. | |||
This area has the following terrain types: | |||
* Forest | |||
==Items== | |||
* a scrap of fabric | |||
* a tall sign post | |||
* a small seashell | |||
* a wooden bowl | |||
* a small clump of wool | |||
* a long inscription | |||
* a carving of a fire | |||
* a carving of water | |||
* a carving of a lion | |||
* a carving of a city | |||
* a golden heirloom amulet | |||
==Places of Interest== | |||
Pushing the boulder is a good way to get into the pixie cave. | |||
==Quests== | |||
==Adjacent Areas== | |||
[[Iaat Valley]] | |||
[[Category:Geography]][[Category:Forests]] | [[Category:Geography]][[Category:Forests]] |
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