Difference between revisions of "Rampage (skill)"

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'''Rampage''' is the mobility skill of the [[Berserker (profession)|Berserkers]]. Based on the techniques of [[Wardancers]] originally developed by [[Srifat Midbere]]. Studying Rampage allows a Berserker to move swiftly around the battlefield, escaping where needed or charging into the fray, perform several war dances, and more.
{{Skills}}
 
[[Category:Profession Skills]]
 
{{AbilityBox | AbilityName=Handspring
| AbilitySyntax=HANDSPRING <target>
| AbilityDescription=From an opposing room, you will handspring toward your foe, knocking him to the ground, placing yourself in an excellent position to attack.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Warpaint
| AbilitySyntax=WARPAINT <color>
| AbilityDescription=Fearless in combat the true berserker will always mark themselves as such. This will grant benefits depending on the color used.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Blue
| AbilitySyntax=WARPAINT BLUE
| AbilityDescription=A berserker painted blue will be immune to fear.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Frontflip
| AbilitySyntax=FRONTFLIP <direction>
| AbilityDescription=This ability allows you to move out of your location, bypassing many hindering effects that would thwart movement attempts, and can even be performed while bound. It is important to note that some types of entanglements do block this ability.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Block
| AbilitySyntax=BLOCK <direction>
| AbilityDescription=This ability will allow you to block a particular direction, preventing anyone from exiting via normal methods.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Spurn
| AbilitySyntax=WARDANCE SPURN<br />WARDANCE NONE
| AbilityDescription=The spurning dance represents the Berserker's dedication to the mastery of the body. One who is performing this dance will find they are able to reject many of the physical afflictions they may receive in battle.
 
If you do not have the Doubledance ability, only one wardance can be performed at a time.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Rage
| AbilitySyntax=RAGE
| AbilityDescription=This ability will allow you to cure certain pacifying afflictions, notably those that are normally cured by eating galingale.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Flexibility
| AbilitySyntax=FLEXIBILITY
| AbilityDescription=From your constant training you have learned how to escape from things which bind your movement.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Red
| AbilitySyntax=WARPAINT RED
| AbilityDescription=A Berserker with the red paint will find the effect of the Flexibility defence improved.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Clotting
| AbilitySyntax=CLOT
| AbilityDescription=This will permit you to partially clot your bleeding.
| AbilityDetails=
}}
 
 
{{AbilityBox | AbilityName=Bemuse
| AbilitySyntax=WARDANCE BEMUSE<br />WARDANCE NONE
| AbilityDescription=This dance will improve your resistance to elemental damage attacks. The effect is higher if
you are not combining this dance with another.
 
If you do not have the Doubledance ability, only one wardance can be performed at a time.
| AbilityDetails=
}}
[[Category:Skills]][[Category:Profession Skills]]

Latest revision as of 18:16, 8 December 2017

Rampage is the mobility skill of the Berserkers. Based on the techniques of Wardancers originally developed by Srifat Midbere. Studying Rampage allows a Berserker to move swiftly around the battlefield, escaping where needed or charging into the fray, perform several war dances, and more.


Handspring
Syntax:
HANDSPRING <target>
From an opposing room, you will handspring toward your foe, knocking him to the ground, placing yourself in an excellent position to attack.
Changelog:

{{{AbilityChangelog}}}


Warpaint
Syntax:
WARPAINT <color>
Fearless in combat the true berserker will always mark themselves as such. This will grant benefits depending on the color used.
Changelog:

{{{AbilityChangelog}}}


Blue
Syntax:
WARPAINT BLUE
A berserker painted blue will be immune to fear.
Changelog:

{{{AbilityChangelog}}}


Frontflip
Syntax:
FRONTFLIP <direction>
This ability allows you to move out of your location, bypassing many hindering effects that would thwart movement attempts, and can even be performed while bound. It is important to note that some types of entanglements do block this ability.
Changelog:

{{{AbilityChangelog}}}


Block
Syntax:
BLOCK <direction>
This ability will allow you to block a particular direction, preventing anyone from exiting via normal methods.
Changelog:

{{{AbilityChangelog}}}


Spurn
Syntax:
WARDANCE SPURN
WARDANCE NONE
The spurning dance represents the Berserker's dedication to the mastery of the body. One who is performing this dance will find they are able to reject many of the physical afflictions they may receive in battle.

If you do not have the Doubledance ability, only one wardance can be performed at a time.

Changelog:

{{{AbilityChangelog}}}


Rage
Syntax:
RAGE
This ability will allow you to cure certain pacifying afflictions, notably those that are normally cured by eating galingale.
Changelog:

{{{AbilityChangelog}}}


Flexibility
Syntax:
FLEXIBILITY
From your constant training you have learned how to escape from things which bind your movement.
Changelog:

{{{AbilityChangelog}}}


Red
Syntax:
WARPAINT RED
A Berserker with the red paint will find the effect of the Flexibility defence improved.
Changelog:

{{{AbilityChangelog}}}


Clotting
Syntax:
CLOT
This will permit you to partially clot your bleeding.
Changelog:

{{{AbilityChangelog}}}


Bemuse
Syntax:
WARDANCE BEMUSE
WARDANCE NONE
This dance will improve your resistance to elemental damage attacks. The effect is higher if

you are not combining this dance with another.

If you do not have the Doubledance ability, only one wardance can be performed at a time.

Changelog:

{{{AbilityChangelog}}}