Difference between revisions of "Baneward Keep"
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The Baneward Keep has been formed from a faction of Zealots broken off from Antioch and camped near Kinsarmar. The group felt the Antiochans were too soft, not adamant enough in their spread teachings of non-magick, and chose to go to Kinsarmar to more forcefully spread their teachings. | The '''Baneward Keep''' has been formed from a faction of Zealots broken off from [[Antioch]] and camped near [[Kinsarmar]]. The group felt the Antiochans were too soft, not adamant enough in their spread teachings of non-magick, and chose to go to Kinsarmar to more forcefully spread their teachings. | ||
== | ==Notable Denizens== | ||
*[[]] | * Wylder the Excavating at A mud training pit | ||
* Tanton the Faithful at The entrance to a large tent | |||
* Rhoem of the Five Towers at Between the scholars' tents | |||
* Morwid the Dirty at Inside a cluttered tent | |||
* Belurt the Red at A community storehouse | |||
* Linvesa the Rough at Along a rope bridge | |||
* Yfihe the Delirious at Quiet crossroads | |||
* Ordizi the Anxious at Upon a walkway of magnificence | |||
* Tormenter Crykin at Around several tents | |||
* [[Ambwizene, a haughty looking man]] at A cage filled tent | |||
* Rhigar the keen mage at A ritualist's tent | |||
* Advocate Mibux at A makeshift grove | |||
* Liberator Vialdar at A simple living tent | |||
* Sielis the eccentric wytch at Bone grinder's tent | |||
* Union Curator Kaimtas at The Curator's command centre | |||
* Estemia the psychotic bard at A shop of Bardic arts | |||
* Rehuro the Treaty Keeper at A shaman's tent | |||
* Lidata the peculiar predator at A war centre | |||
* Lyly the Protector of Peace at An elegant room filled with riches | |||
== | ==Fauna== | ||
*[[a growling black hound]] | *[[a growling black hound]] | ||
*[[]] | *[[a gigantic monitor lizard]] | ||
*[[]] | *[[a stern-looking zealot woman]] | ||
*[[a scarred zealot scholar]] | |||
*[[a trembling zealot child]] | |||
*[[an excited little boy]] | |||
*[[a hunched old gaffer]] | |||
== | ==Flora== | ||
*[[]] | |||
==Geography== | |||
100% of this area is accessible as of Vita 157 AM. | |||
This area has the following terrain types: | |||
* | |||
==Items== | |||
* a simple wooden chest | |||
* a heavy chain | |||
* a massive fissure | |||
* a massive iron cage | |||
* a piece of twisted metal | |||
* a plain grey powder | |||
==Places of Interest== | |||
Those seeking entrance to the [[Baneward Catacombs|catacombs]] should talk to Linvesa. | |||
==Quests== | |||
* Blow up the entrance - ID 709 | |||
* Bring him back alive - ID 723 | |||
==Adjacent Areas== | |||
[[Category:Geography]] | [[Category:Geography]] |
Latest revision as of 00:25, 5 November 2018
The Baneward Keep has been formed from a faction of Zealots broken off from Antioch and camped near Kinsarmar. The group felt the Antiochans were too soft, not adamant enough in their spread teachings of non-magick, and chose to go to Kinsarmar to more forcefully spread their teachings.
Notable Denizens
- Wylder the Excavating at A mud training pit
- Tanton the Faithful at The entrance to a large tent
- Rhoem of the Five Towers at Between the scholars' tents
- Morwid the Dirty at Inside a cluttered tent
- Belurt the Red at A community storehouse
- Linvesa the Rough at Along a rope bridge
- Yfihe the Delirious at Quiet crossroads
- Ordizi the Anxious at Upon a walkway of magnificence
- Tormenter Crykin at Around several tents
- Ambwizene, a haughty looking man at A cage filled tent
- Rhigar the keen mage at A ritualist's tent
- Advocate Mibux at A makeshift grove
- Liberator Vialdar at A simple living tent
- Sielis the eccentric wytch at Bone grinder's tent
- Union Curator Kaimtas at The Curator's command centre
- Estemia the psychotic bard at A shop of Bardic arts
- Rehuro the Treaty Keeper at A shaman's tent
- Lidata the peculiar predator at A war centre
- Lyly the Protector of Peace at An elegant room filled with riches
Fauna
- a growling black hound
- a gigantic monitor lizard
- a stern-looking zealot woman
- a scarred zealot scholar
- a trembling zealot child
- an excited little boy
- a hunched old gaffer
Flora
Geography
100% of this area is accessible as of Vita 157 AM.
This area has the following terrain types:
Items
- a simple wooden chest
- a heavy chain
- a massive fissure
- a massive iron cage
- a piece of twisted metal
- a plain grey powder
Places of Interest
Those seeking entrance to the catacombs should talk to Linvesa.
Quests
- Blow up the entrance - ID 709
- Bring him back alive - ID 723