Name
|
Rank
|
Percent
|
Description
|
Signs
|
|
|
The secret hand signs of the assassin guild.
|
Hide
|
|
|
Conceal yourself from view.
|
Illusion
|
|
|
Create an illusion of your choosing.
|
Traps
|
|
|
The ability to search for traps in your location.
|
Dart
|
|
|
A trap that shoots out a poisoned dart at its victim.
|
Harden
|
|
|
Toughen your skin with toxins.
|
Evade
|
|
|
Misleading your pursuer.
|
Garrote
|
|
|
Choke the life out of a target with your whip.
|
Shadow
|
|
|
Shadowing a target in order to track them.
|
Flay
|
|
|
Flay the waxy fenugreek coatings from your enemies.
|
Waiting
|
|
|
Awaiting a target to be shadowed.
|
Pacing
|
|
|
The ability to anticipate and keep pace with others.
|
Puncture
|
|
|
Administer toxins to an unfortunate victim.
|
Dioxin
|
|
|
A toxin that causes damage.
|
Block
|
|
|
Obstructing departure with your body.
|
Snare
|
|
|
Trap your enemies like the stupid beasts they are.
|
Swinging
|
|
|
Swinging up into the treetops.
|
Secret
|
|
|
Give someone an item without their knowledge.
|
Scan
|
|
|
Scanning the forest floor from the treetops.
|
Ability_(Bowmanship)
|
|
|
Use of the valued projectile weapon.
|
Seize
|
|
|
Grabbing unwary victims from the forest floor.
|
Shove
|
|
|
Sending a hapless victim crashing to the forest floor.
|
Noose
|
|
|
Covert and deadly assassination from the trees.
|
Aiming
|
|
|
Increase your accuracy in shooting.
|
Listen
|
|
|
Detect action and conversations nearby.
|
Dispel
|
|
|
Rid your environment of illusions.
|
Lipread
|
|
|
The ability to understand what is said while deaf.
|
Eavesdrop
|
|
|
Listen even through closed doors.
|
Trioxin
|
|
|
A more powerful version of Dioxin.
|
Slit
|
|
|
Cut the throat of a helpless victim.
|
Wind
|
|
|
Further increase your accuracy through wind compensation.
|
Ghost
|
|
|
Give yourself a ghostly appearance.
|
Doublestab
|
|
|
Quickly administer two venoms to a target with your dirk.
|
Envenom
|
|
|
Coat your weapons in toxins.
|
Crossbows
|
|
|
A powerful projectile weapon.
|
Clothesline
|
|
|
A trap that will rip open the jugular of a victim.
|
Cloak
|
|
|
Hide your actions from others.
|
Dash
|
|
|
Sprint in a particular direction.
|
Alarm
|
|
|
Put an alarm on a trap.
|
Lightwall
|
|
|
Create a palpable wall of light.
|
Disarm
|
|
|
Attempt to disarm a trap.
|
Hornbows
|
|
|
Using the infamous hornbows.
|
Appraise
|
|
|
Quickly measure your foe's offensive capability.
|
Backstab
|
|
|
Attack from the shadows.
|
Shrugging
|
|
|
Shrug off the effects of toxins.
|
Binding
|
|
|
Hog-tie an unconscious or sleeping opponent.
|
Weaving
|
|
|
Weave and dodge like the cobra itself.
|
Arrowcrafting
|
|
|
Make your own arrows.
|
Yank
|
|
|
Use a whip to pull an opponent into your room.
|
Snipe
|
|
|
The ability to sharpshoot.
|
Conceal
|
|
|
Conceal the nature of a trap's effect.
|
Cobra
|
|
|
A pet snake to assist you in combat.
|
Scourge
|
|
|
Brutally flay the skin from your opponent.
|
Flashwall
|
|
|
A rapidly flashing wall of light.
|
Sulfonal
|
|
|
A toxin that thins the blood.
|
Phase
|
|
|
Alter your status in space-time itself.
|