Difference between revisions of "Maiming (skill)"

2,249 bytes added ,  17:40, 4 December 2017
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This will disrupt a mobile, stopping it from attacking or moving for a short period of time.
This will disrupt a mobile, stopping it from attacking or moving for a short period of time.
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{{AbilityBox | AbilityName=Smash
| AbilitySyntax=SHIELD SMASH <target>
| AbilityDescription=A smash with the shield causes damage and inflicts one of the following afflictions - the first one that the target does not already have is given: nausea, clumsiness, weariness.
If the attack is used on balance (without a preceding blade attack), or when used on a target with less than 60% health, it does more damage and gives two afflictions at once.
Should the target already suffer from all these effects, the attack causes a special time-cured effect that increases the threshold of the Shatter war chant by 20%.
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{{AbilityBox | AbilityName=Ward
| AbilitySyntax=SHIELD WARD
| AbilityDescription=Using your shield, weave a defense to the power of the curse.
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{{AbilityBox | AbilityName=Barrier
| AbilitySyntax=SHIELD BARRIER
| AbilityDescription=Raise a protective barrier about yourself.
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{{AbilityBox | AbilityName=Bloodlet
| AbilitySyntax=BLADE BLOODLET <target>
| AbilityDescription=A dangerous sword skill, the swordmaster runs his blade along the exposed flesh of the opponent causing massive bleeding rather than damage.
The bleeding of successive sword cuts will only increase to a certain extent, and eventually you will reach a point where causing more wounds will not cause your opponent to bleed as extensively.
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{{AbilityBox | AbilityName=Strip
| AbilitySyntax=SHIELD STRIP <target>
| AbilityDescription=This attack will allow you to strip the defenses of your foe.
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{{AbilityBox | AbilityName=Bash
| AbilitySyntax=SHIELD BASH <target>
| AbilityDescription=A bash with the shield causes damage and inflicts one of the following afflictions - the first one that the target does not already have is given: deafness strip, sensitivity, numbness, ignorance.
If the attack is used on balance (without a preceding blade attack), or when used on a paralysed target (numbness is not enough), it does more damage and gives two afflictions at once.
Should the target already suffer from all these effects, the attack causes a special time-cured effect that increases the potency of the sensitivity affliction.
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[[Category:Skills]][[Category:Profession Skills]]
[[Category:Skills]][[Category:Profession Skills]]