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| Warding - Tipslash
| | #REDIRECT [[Warding]] |
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| Tipslash
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| Syntax: TIPSLASH <target> [toxin]
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| The most basic Warding attack, you will lash out with a quick slash of your weapon, delivering minor
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| damage and a toxin from the tip of your weapon.
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| When used against another player, you can optionally specify a toxin to envenom the weapon with
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| before attacking. This requires you to have a vial of that toxin and the Envenom ability.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Legsweep
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| Warding - Legsweep
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| Legsweep
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| Syntax: LEGSWEEP <target>
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| Using the haft of your weapon, you will attempt to sweep your target's legs and knock him/her to the
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| ground.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar
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| Ambience
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Shieldbash
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| Warding - Shieldbash
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| Shieldbash
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| Syntax: SHIELDBASH <target>
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| Bringing your shield crashing down on your opponent will cause a good deal of damage, as well as the
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| possibility of afflicting your target with a mental affliction. The larger the shield, the more
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| debilitating the affects of the affliction can be.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Pierce
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| Warding - Pierce
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| Pierce
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| Syntax: PIERCE <target>
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| With this ability, you may pierce through your opponent's translucent shield or aura of rebounding.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Block
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| Warding - Block
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| Block
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| Syntax: BLOCK <direction>
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| UNBLOCK
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| This ability will allow you to prevent movement out of your room in a specific direction.
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| Warding - Thrust
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| Thrust
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| Syntax: THRUST <target> [toxin 1] [toxin 2]
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| A slower, more damaging attack than the tipslash. In addition if you have targetted a bodypart, you
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| will follow up the initial strike with an additional hit.
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| When used against other player, you can optionally specify one or two toxins to envenom the weapon
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| with before attacking. This requires you to have vials with those toxins and the Envenom ability.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Barge
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| Warding - Barge
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| Barge
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| Syntax: BARGE <target> <direction>
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| If your target is an adjacent location, you may rush quickly into his/her room, and shove him with
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| you into the specified direction.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Battlecry
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| Warding - Battlecry
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| Syntax: BATTLECRY <player>
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| Your battle cry is so powerful that when directed against another, it will blast him to the ground,
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| provided he is not deaf. If the target is already on the ground, the attack will stun him.
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| This ability can be used off-balance.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Highjump
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| Warding - Highjump
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| Highjump
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| Syntax: HIGHJUMP
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| SWING DOWN
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| Using your powerful leg muscles, you can propel yourself into the trees.
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| Warding - Vault
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| Vault
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| Syntax: VAULT <direction>
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| Using the haft of your weapon, you can vault through the air over obstructions that would block your
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| movement.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Dive
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| Warding - Dive
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| Dive
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| Syntax: DIVE DOWN
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| DIVE AT <player>
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| If you are in the trees, you can dive down from them. Optionally, you can dive down at a specific
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| target, striking them with your body and knocking them to the ground with you.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Prod
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| Warding - Prod | |
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| Prod
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| Syntax: PROD TREES
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| Using your weapon, you can vigorously prod the trees around you, knocking down any who might be
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| attempting to hide in them.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Quickjab
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| Warding - Quickjab
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| Quickjab
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| Syntax: QUICKJAB/QJAB <target> [toxin 1] [toxin 2]
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| Deliver two quick blows with the tip of your weapon.
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| When used against another player, you can optionally specify two toxins to envenom the weapon with
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| before attacking. This requires you to have vials of those toxins and the Envenom ability.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Lunge
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| Warding - Lunge
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| Lunge
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| Syntax: LUNGE <target>
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| Starting off in an adjacent location, you may lunge towards your target, scoring a blow with the tip
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| of your weapon.
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| Warding - Impale
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| Impale
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| Syntax: IMPALE <target>
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| If your target is on the ground or encumbered in some way, you may run him/her through with the tip
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| of your weapon. He/she will continuously take damage until you WITHDRAW your blade or he/she writhes
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| free.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Counter
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| Warding - Counter
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| Counter
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| Syntax: COUNTER
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| While this defence is active, you will automatically counter attack should you successfully parry an
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| attack.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Arrowcatch
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| Warding - Arrowcatch
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| Arrowcatch
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| Syntax: ARROWCATCH ON|OFF
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| This ability will allow you to pluck arrows aimed at you from the air before they strike their
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| target. The mental alertness required to do this will constantly drain your mana.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Buttstrike
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| Warding - Buttstrike
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| Syntax: BUTTSTRIKE|BSTRIKE <target>
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| This ability will cause significant head damage to your target.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Deflect
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| Warding - Deflect
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| Deflect
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| Syntax: DEFLECT
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| This defence will allow you to block the next physical attack directed at you. Using your weapon for
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| any other purpose will cause you to lose this defence.
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| Warding - Rake
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| Rake
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| Syntax: RAKE <target>
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| An improvement on the legsweep, this attack will cause damage in addition to knocking your target to
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| the ground.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Treelunge
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| Warding - Treelunge
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| Treelunge
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| Syntax: TREELUNGE|TLUNGE <target>
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| If you are in the trees above your target, you may attempt to drop down on them from above and
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| impale them with your weapon. This ability will take some time to successfully perform, and your
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| target cannot move during the process.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Envenom
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| Warding - Envenom
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| Syntax: ENVENOM <weapon> with <toxin>
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| ENVENOM <amount> ARROWS WITH <toxin>
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| WIPE <weapon>
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| With this ability, you may layer toxins on an edged weapon. Each time that weapon hits somebody, one
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| toxin will poison your opponent, and disappear from the weapon. They work on a last-on, first-off
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| basis, so if you put aspartame on a weapon, and then put cyanide on, the cyanide would come off
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| first, and the aspartame second. You must have the selected toxin in a vial in your inventory. In
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| order to get rid of the toxins on a weapon, simply WIPE <weapon>.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Groinkick
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| Warding - Groinkick
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| Groinkick
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| Syntax: GROINKICK <target>
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| This embarassing attack will cause damage to the unlucky male who is on the receiving end, as well
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| as cause all rational thought to be impossible for a short while.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Scar
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| Warding - Scar
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| Scar
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| Syntax: SCAR <target>
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| This ability will cause your target to become horribly ugly and will cause his/her loyal companions
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| to turn on him/her. Your target will have to apply a mending salve to cure the scarring.
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| Warding - Hafting
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| Hafting
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| Syntax: HAFT <weapon>
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| Shortening the long haft of a weapon will cause it to do less damage, but it will be faster and
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| easier to wield.
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| When used on an artifact weapon, the hafting can be reverted using UNHAFT <weapon>. For regular
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| weapons, the change is permanent.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Balancing
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| Warding - Balancing
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| Balancing
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| Syntax: BALANCING ON|OFF
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| This ability will aid you in dodging attacks that would knock you to the ground.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Piercelimb
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| Warding - Piercelimb
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| Piercelimb
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| Syntax: PIERCELIMB|PLIMB <target> <limb>
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| This slow attack will cause a good deal of damage to a target's limb.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Longtoss
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| Warding - Longtoss
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| Longtoss
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| Syntax: LONGTOSS|LTOSS <target>
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| If your target is outdoors and in the same area as you, you may throw your javelin high up into the
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| air so that it will come down and viciously strike your target.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Lanyard
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| Warding - Lanyard
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| Lanyard
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| Syntax: ATTACH LANYARD TO <weapon>
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| PULL LANYARD
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| Using one rope commodity, you can attach a lanyard to your weapon such that if the weapon leaves
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| your hands, you can pull it back to you instantly. If you move out of the area while your weapon is
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| not with you, the rope will snap.
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| Warding - Strangle
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| Strangle
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| Syntax: STRANGLE <target>
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| If your target is on the ground or encumbered in some way, you may begin to strangle him/her with
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| the haft of your weapon. While you are strangling, you cannot do anything else. The strangling will
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| continue until your target writhes free of your grasp.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Fend
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| Warding - Fend
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| Fend
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| Syntax: FEND OFF <target 1> AND <target 2>
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| FEND OFF <mob target> 2
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| Primarily a defensive technique, this ability will help you attack multiple targets at once. This
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| first target will be hit with a quick jab of the tip of your weapon, while the second will be
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| delivered a blow from the haft.
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| If you are targetting multiple mobs, you can use fend to hit both of them with a slightly easier
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| syntax. For example, if there are two orcs in the room, you can use FEND OFF ORC 2 to hit two
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| separate orcs.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniar
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| Ambience
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Violentblock
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| Warding - Violentblock
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| Violentblock
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| If a person on your enemies list attempts to move in a direction you are blocking, you will throw
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| the person back with a shove of your weapon.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Volley
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| Warding - Volley
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| Volley
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| Syntax: VOLLEY AT <target>
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| VOLLEY OFF
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| This ability will allow you to throw multiple weapons at a target in an adjacent location. The
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| balance cost of weapons being thrown while you are volleying will be far less than a normal throw.
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| You will continue throwing until you have no more weapons or until you stop volleying.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Ram
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| Warding - Ram
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| Syntax: RAM <direction>
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| This ability will allow you to charge into a room, knocking down and stunning all of your enemies in
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| the room who are prone or otherwise hindered.
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| Warding - Wedge
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| Wedge
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| Syntax: WEDGE FOR <target>
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| You may wedge the haft of your weapon in the ground such that should your target enter the room,
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| he/she will become impaled upon the weapon.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Beastbane
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| Warding - Beastbane
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| Beastbane
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| Syntax: BEASTBANE <target>
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| This ability will allow you to disrupt the delicate structure of the unnatural beasts created by
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| magick.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Footsmash
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| Warding - Footsmash
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| Footsmash
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| Syntax: FOOTSMASH <target>
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| This ability will knock your opponent off balance. If he/she is in the process of recovering balance
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| already, the affect of this ability will be greatly increased.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Lockup
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| Warding - Lockup
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| Lockup
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| Syntax: LOCKUP <target>
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| Using the blunt end of your weapon, you can deliver a quick blow to your target's knees which will
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| prevent him/her from running away from you for a short while.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Bashimpale
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| Warding - Bashimpale
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| Bashimpale
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| Syntax: BASHIMPALE|BMP <target>
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| If your target is on the ground as well as encumbered or tied up in some way, you can deliver a
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| quick blow to the head with the haft of your weapon before thrusting the weapon into him/her. The
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| result will be a stunned and impaled target.
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| Warding - Spinning
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| Spinning
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| Syntax: SPIN <weapon>
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| STOP
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| Spinning your weapon will allow you to automatically counterattack any physical attack directed at
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| you.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding Disembowel
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| Warding - Disembowel
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| Disembowel
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| Syntax: DISEMBOWEL
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| If your target is impaled upon your weapon, you can viciously tear it out of him/her, leaving a
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| bloody mess in the weapon's wake.
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| 575 575 | 440 480 <eb db> 0 12.83 0 T: Iniarab warding PowerSoul
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| Warding - Powersoul
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| Summoning forth the battle prowess from within your soul will drastically increase the speed with
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| which you can quickjab your targets.
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| This ability is automatically in effect once learned.
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