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[THE DUCHY OF THE FIVE TOWERS] | |||
Divine Patron: [[Cassiopeia]], Goddess of the Stars | |||
Pantheon: [[Cassiopeia]], [[Janus]] and [[Lianthe]] | |||
Duke: [[Duke]] | |||
Townes: [[Kaark'krazul]], [[Tirhin]], [[Velin]], [[Pabin'aquinumi]] | |||
and [[Tayar]] | |||
Guilds: [[Mages]], [[Lorekeepers]], [[Bards]], [[Animists]] and | |||
[[Spectres]] | |||
[CITY LEADERS] | |||
City Patron: [[Cassiopeia]], Goddess of the Stars | |||
Ereges: [[Eregeate Council]] | |||
Emissary of the Towers: | |||
General of Defense: [[Security]] | |||
Minister of Immigration: [[Ambassador]] | |||
Commander of War: [[War]] | |||
Magistrate of Law: [[Treasury]] | |||
Treasurer: [[Chancellor]] | |||
Minister of Trade: [[Trade]] | |||
Herald of Culture: [[Culture]] | |||
Master of Estates: [[Development]] | |||
After the fall of Caanae, many shocked and distraught people were forced to | |||
look for new homes. Many moved south to other cities, while some banded | |||
together to recreate their own. This led to the founding of Kinsarmar. | |||
Discovered by a group of explorers from Stavenn, Kinsarmar soon fell to its | |||
imperialistic neighbor. | |||
After nearly two hundred years Kinsarmar rebelled strongly, and with the help | |||
of the denizens of the forest, repelled attempts to retake the city. A now | |||
ecstatic city began to focus on never being conquered again, eventually going | |||
so far as to become one of the first cities to openly accept magickal | |||
practices. The guilds of the Mages and Lorekeepers were founded, and have since | |||
kept their guildhalls there to work together and defend the city. | |||
Marked by its great walls and towers, Kinsarmar stands out against the granite | |||
hills surrounding it by sheer size. With the aid of magick and sound | |||
engineering, five towers rise from within the city to survey the land about it, | |||
each of which is connected with the city via walkway to permit easy lookouts | |||
and access to all towers without needing the ground. Defense kept in mind, the | |||
very homes are designed similar to the great walls protecting them, making the | |||
city itself a second defense. A now great, free city, Kinsarmar shall not soon | |||
fall to invaders again. | |||
The ranks for Kinsarmar are: | |||
# Baron | |||
# Vidame | |||
# Courtier | |||
# Chevalier | |||
# Vassal | |||
# Denizen | |||
[[Category:Cities and Councils]] | [[Category:Cities and Councils]] |
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