Difference between revisions of "Limorasi"

Jump to navigation Jump to search
2,339 bytes added ,  01:28, 5 November 2018
m
no edit summary
m
 
Line 1: Line 1:
Fiercely loyal to the Empire, the '''Limorasi''' stand as [[Stavenn|Stavenn's]] sole link to the [[Spirit Realm]]. They
are a splinter guild formed of original [[Wytchen]] members, and have since grown and flourished amongst
the dark practitioners of Stavenn. No longer do they recognise only the benevolent spirits, as they
were once forced to do by their swamp-dwelling counterparts. The Limorasi instead contact the darker
spirits, led by one bound to the Pit. This spirit is known now as [[Vis'Ahl]], She Who Corrupts and is
the primary being followed by the Limorasi.
The Limorasi dwell in the heart of the Imperial Citadel, a stone fortress with six towering spires.
It is here that they practice their arts, and it is here that most of their rituals are conducted.
Rituals hold a great importance to the Limorasi, for it is through these they may commune with the
very spirits and Demon Lords they call upon. It is these which allow the Limorasi Wytches to use
their Arts, and without their guidance and acknowledgement the guild would be little more than a
troupe of skilled bone grinders.
The most important power of a Limorasi is that granted by [[Shamanism]], which combines aspects of
necromantic and demonic arts. Utilising dust extracted from bones, the Limorasi can hit their foes
with a multitude of effects. More importantly, the link to the demonic arts allows them to draw upon
the Marks of the Demon Lords, strengthening their curses and overwhelming their enemies with a
multitude of devastating effects. The power of Shamanism was unveiled to the Limorasi by the most
powerful of Demon Lords, [[Jy'Barrak Golgotha]] himself, in exchange of forgoing their former arts of
[[Vodun]], which were deemed unsuitable of a true follower of Vis'Ahl.
The art of [[Curses]] allows the Wytch to deliver a range of afflictions using the Illwill of the
mysterious Spirits of [[Aetherius]]. Through this one can bring upon their enemy a large variety of
maladies, from stupidity to anorexia. Finally, the skill of [[Runelore]] allows the Wytch to sketch
powerful magickal symbols known as runes. These runes are believed to be fragments of the Language
of Creation, and so hold great power. They may be used to harm, or to strengthen and can even be
sketched upon totems which can in turn be bound to the earth.
[[Category:Former Guilds]]
[[Category:Former Guilds]]

Navigation menu