Limorasi

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Fiercely loyal to the Empire, the Limorasi stand as Stavenn's sole link to the Spirit Realm. They are a splinter guild formed of original Wytchen members, and have since grown and flourished amongst the dark practitioners of Stavenn. No longer do they recognise only the benevolent spirits, as they were once forced to do by their swamp-dwelling counterparts. The Limorasi instead contact the darker spirits, led by one bound to the Pit. This spirit is known now as Vis'Ahl, She Who Corrupts and is the primary being followed by the Limorasi.

The Limorasi dwell in the heart of the Imperial Citadel, a stone fortress with six towering spires. It is here that they practice their arts, and it is here that most of their rituals are conducted. Rituals hold a great importance to the Limorasi, for it is through these they may commune with the very spirits and Demon Lords they call upon. It is these which allow the Limorasi Wytches to use their Arts, and without their guidance and acknowledgement the guild would be little more than a troupe of skilled bone grinders.

The most important power of a Limorasi is that granted by Shamanism, which combines aspects of necromantic and demonic arts. Utilising dust extracted from bones, the Limorasi can hit their foes with a multitude of effects. More importantly, the link to the demonic arts allows them to draw upon the Marks of the Demon Lords, strengthening their curses and overwhelming their enemies with a multitude of devastating effects. The power of Shamanism was unveiled to the Limorasi by the most powerful of Demon Lords, Jy'Barrak Golgotha himself, in exchange of forgoing their former arts of Vodun, which were deemed unsuitable of a true follower of Vis'Ahl.

The art of Curses allows the Wytch to deliver a range of afflictions using the Illwill of the mysterious Spirits of Aetherius. Through this one can bring upon their enemy a large variety of maladies, from stupidity to anorexia. Finally, the skill of Runelore allows the Wytch to sketch powerful magickal symbols known as runes. These runes are believed to be fragments of the Language of Creation, and so hold great power. They may be used to harm, or to strengthen and can even be sketched upon totems which can in turn be bound to the earth.