735
edits
m |
m |
||
Line 49: | Line 49: | ||
To produce perfume, have in your possession a perfume pattern and the components required to make the item as indicated by the pattern. Typically all perfumes require a herbal liqueur commodity. Enter the command DESIGN <design> CRAFT to manufacture the perfume. You must have an aromatic press (engineering item) or a glass pipette (craft store) in your inventory to create perfume. An aromatic press will halve the commodity cost of the item. | To produce perfume, have in your possession a perfume pattern and the components required to make the item as indicated by the pattern. Typically all perfumes require a herbal liqueur commodity. Enter the command DESIGN <design> CRAFT to manufacture the perfume. You must have an aromatic press (engineering item) or a glass pipette (craft store) in your inventory to create perfume. An aromatic press will halve the commodity cost of the item. | ||
Perfume Design Messages | Perfume Design Messages:<br /> | ||
Apply Player<br />The message the character receives when applying the perfume. | |||
Apply Player | |||
The message the character receives when applying the perfume. | |||
Apply Room | Apply Room<br />The message the characters in the room receive someone applies the perfume. | ||
The message the characters in the room receive someone applies the perfume. | |||
LastApply Player | LastApply Player<br />The message the character receives when applying the last of the perfume. | ||
The message the character receives when applying the last of the perfume. | |||
LastApply Room | LastApply Room<br />The message the characters in the room receives when someone applies the last of the perfume. | ||
The message the characters in the room receives when someone applies the last of the perfume. | |||
Scent <1P, 2P, and 3P>: | Scent <1P, 2P, and 3P>:<br />The character wearing the perfume will randomly receive one of these three messages. | ||
The character wearing the perfume will randomly receive one of these three messages. | |||
Scent <1R, 2R, and 3R>: | Scent <1R, 2R, and 3R>:<br />The players in the room with a character wearing the perfume will randomly one of these three messages. | ||
The players in the room with a character wearing the perfume will randomly one of these three messages. | |||
Smell | Smell<br />The message a character receives when they SMELL <player> and the player is wearing the perfume. | ||
The message a character receives when they SMELL <player> and the player is wearing the perfume. | |||
| AbilityDetails= | | AbilityDetails= | ||
| AbilityChangelog= | | AbilityChangelog= |