Difference between revisions of "Renegade"

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(Created page with '== Armour == Scalemail. Leather limb armour. == Main Stats == As an affliction class, they aren't stat-dependant. You will want a balance bonus. High constitution is always good…')
 
 
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== Combat Focus ==
== Combat Focus ==
In a one-on-one, afflictions is your primary offensive, attempting to overwhelm your opponents healing and moving to a lock or building to a Marduk mark kill. There is a certain randomness to afflicting when
Between DoubleStab and Spatium abilities, overwhelm your target with afflictions. For high tier combat, the use of hypnosis may be required. Your final objective will be to neutralize them long enough to finish either with Devour, Annihilate or Asphyx Damage through Garrote and Choke.
combined with the Hecate mark, or you can choose to have more certainty with a combination of cursing and bonedust. In team fights, your maximal utility is situationally dependent. Pre-fight, you deny easy access to your room and vortex your enemies in. You could then spread temporary lockdowns with smart nairat flares, provide on-demand off-balance transfixes, or augment team damage output by healing denial on the main target.  


== See Also ==
== See Also ==
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